Player Matchup

Artemis
Artemis
IamGROOTx
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 3
Danzaburou
Danzaburou
Medxcine
Danzaburou
Level 67
God Stats
0W - 2L
1,784 SR
Queue Stats
22W - 22L
1,464 Elo+
Party 3
Aphrodite
Aphrodite
ZackSal
Aphrodite
Level 28
God Stats
316W - 273L
1,622 SR
Queue Stats
406W - 407L
1,537 Elo+
Party 1
Bellona
Bellona
ZeeSal
Bellona
Level 29
God Stats
73W - 74L
1,556 SR
Queue Stats
446W - 433L
1,533 Elo+
Party 1
Fenrir
Fenrir
kyler2421
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 3
Team Averages
Level 27
1,592 SR
1,526 Elo+

VS

Team Averages
Level 45
1,660 SR
1,561 Elo+
Achilles
Achilles
BerryBones
Achilles
Level 14
God Stats
5W - 1L
1,838 SR
Queue Stats
14W - 13L
1,564 Elo+
Party 2
Skadi
Skadi
BigMeanWoIf
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HNGSquisher
Artemis
Level 16
God Stats
6W - 4L
1,655 SR
Queue Stats
16W - 24L
1,543 Elo+
Party 2
Chang'e
Chang'e
KeattonFoxx
Chang'e
Level 18
God Stats
37W - 21L
1,589 SR
Queue Stats
108W - 78L
1,577 Elo+
Solo
Ares
Ares
pixelnyx
Ares
Level 149
God Stats
6W - 4L
1,720 SR
Queue Stats
245W - 250L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IamGROOTx
Artemis
19
5 / 8 / 10
12,978
998
18,594
21,492
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Medxcine
Danzaburou
19
4 / 6 / 15
13,631
1,049
29,832
22,396
9,174
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ZackSal
Aphrodite
20
6 / 8 / 13
14,015
1,078
26,305
26,776
15,997
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ZeeSal
Bellona
19
2 / 4 / 14
12,549
965
12,577
35,069
50,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
kyler2421
Fenrir
19
4 / 10 / 10
12,689
976
12,506
25,069
12,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BerryBones
Achilles
20
13 / 4 / 15
15,498
1,192
24,704
23,889
25,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
3 / 4 / 16
12,630
972
21,682
17,871
8,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
HNGSquisher
Artemis
20
9 / 4 / 13
14,662
1,128
33,496
19,110
8,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
KeattonFoxx
Chang'e
20
5 / 7 / 18
13,243
1,019
19,818
22,356
10,193
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
6 / 2 / 23
13,870
1,067
25,240
22,420
21,546
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
121
21
Kills
36
36
Deaths
21
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Achilles
BerryBones
Achilles
13
4
15
5.13
W
3
4
16
2.75
W
Artemis
HNGSquisher
Artemis
9
4
13
3.88
L
Artemis
IamGROOTx
Artemis
5
8
10
1.25
W
Chang'e
KeattonFoxx
Chang'e
5
7
18
2
L
Danzaburou
Medxcine
Danzaburou
4
6
15
1.92
L
Aphrodite
ZackSal
Aphrodite
6
8
13
1.56
L
Bellona
ZeeSal
Bellona
2
4
14
2.25
L
Fenrir
kyler2421
Fenrir
4
10
10
0.9
W
Ares
6
2
23
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,814
Damage
124,940
130,802
Taken
105,646
96,906
Mitigated
74,528
32,893
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BerryBones
Achilles
24,704
8,651
0
1,300
23,889
25,835
0
6,967
16,922
663
39,895
W
21,682
8,829
1,109
3,534
17,871
8,502
0
4,016
13,855
0
46,896
W
Artemis
HNGSquisher
Artemis
33,496
23,177
0
4,472
19,110
8,452
0
4,124
14,986
0
54,376
L
Artemis
IamGROOTx
Artemis
18,594
8,591
0
2,725
21,492
8,695
0
9,317
12,050
0
31,916
W
Chang'e
KeattonFoxx
Chang'e
19,818
1,642
8,652
5,824
22,356
10,193
0
5,533
16,823
44,389
0
L
Danzaburou
Medxcine
Danzaburou
29,832
16,549
1,190
6,147
22,396
9,174
0
6,180
16,016
0
54,166
L
Aphrodite
ZackSal
Aphrodite
26,305
1,271
10,283
9,541
26,776
15,997
0
9,132
17,519
57,585
0
L
Bellona
ZeeSal
Bellona
12,577
1,258
726
1,668
35,069
50,559
0
12,315
22,554
0
32,954
L
Fenrir
kyler2421
Fenrir
12,506
4,079
0
613
25,069
12,481
0
8,747
16,147
0
23,699
W
Ares
25,240
1,140
0
0
22,420
21,546
0
5,665
16,755
44,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,862
Gold Earned
69,903
195
Minions Killed
245
7
Camps Cleared
8
1,144,484
Distance Traveled
1,150,130
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,498
1,192
49
4
1
268,828
0
W
Skadi
12,630
972
48
4
1
236,043
1
W
Artemis
14,662
1,128
47
4
5
183,809
0
L
Artemis
12,978
998
25
2
0
190,676
0
W
Chang'e
13,243
1,019
63
5
1
203,181
0
L
Danzaburou
13,631
1,049
39
3
2
217,292
0
L
Aphrodite
14,015
1,078
74
6
1
235,433
0
L
Bellona
12,549
965
45
3
0
251,888
0
L
Fenrir
12,689
976
12
1
4
249,195
1
W
Ares
13,870
1,067
38
3
0
258,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role