Player Matchup

Izanami
Izanami
Monopolize
Izanami
Level 155
God Stats
18W - 28L
1,573 SR
Queue Stats
324W - 378L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
StolenFates
Erlang Shen
Level 123
God Stats
7W - 3L
2,055 SR
Queue Stats
31W - 36L
1,506 Elo+
Party 1
Hel
Hel
eLChuro
Hel
Level 141
God Stats
11W - 8L
1,860 SR
Queue Stats
56W - 47L
1,834 Elo+
Solo
Team Averages
Level 140
1,829 SR
1,606 Elo+

VS

Team Averages
Level 79
1,641 SR
1,647 Elo+
Bellona
Bellona
Housekeeping
Bellona
Level 28
God Stats
4W - 0L
1,556 SR
Queue Stats
45W - 22L
1,697 Elo+
Party 2
Ymir
Ymir
RancidThermos
Ymir
Level 60
God Stats
6W - 3L
1,867 SR
Queue Stats
227W - 111L
1,744 Elo+
Party 2
Chronos
Chronos
lampcandlerug
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Monopolize
Izanami
12
3 / 4 / 3
8,429
702
10,978
11,247
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
StolenFates
Erlang Shen
9
1 / 8 / 4
7,540
628
4,651
13,182
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
12
2 / 4 / 3
7,981
665
9,620
11,144
4,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Housekeeping
Bellona
13
6 / 2 / 9
9,459
788
9,755
12,544
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 1 / 9
10,393
866
6,959
11,893
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
12
3 / 3 / 11
9,289
774
10,533
8,532
3,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
16
16
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Housekeeping
Bellona
6
2
9
5.25
L
Izanami
Monopolize
Izanami
3
4
3
1.13
W
7
1
9
11.5
L
Erlang Shen
StolenFates
Erlang Shen
1
8
4
0.38
L
Hel
2
4
3
0.88
W
Chronos
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,249
Damage
27,247
35,573
Taken
32,969
15,173
Mitigated
23,594
12,426
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Housekeeping
Bellona
9,755
4,854
0
3,501
12,544
8,837
845
3,965
8,579
0
38,273
L
Izanami
Monopolize
Izanami
10,978
7,707
0
2,341
11,247
4,094
759
5,305
5,942
0
39,216
W
6,959
1,493
0
1,858
11,893
11,513
341
2,778
9,115
26,670
0
L
Erlang Shen
StolenFates
Erlang Shen
4,651
2,382
0
818
13,182
6,185
0
6,940
6,242
0
14,412
L
Hel
9,620
130
3,118
6,149
11,144
4,894
41
5,323
5,821
35,117
0
W
Chronos
10,533
4,254
0
3,205
8,532
3,244
1,775
2,993
5,539
42,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,950
Gold Earned
29,141
132
Minions Killed
149
0
Camps Cleared
0
621,682
Distance Traveled
675,018
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,459
788
52
4
0
241,139
2
L
Izanami
8,429
702
65
5
0
188,722
1
W
Ymir
10,393
866
33
3
0
233,810
3
L
Erlang Shen
7,540
628
20
2
0
203,020
2
L
Hel
7,981
665
47
4
0
229,940
0
W
Chronos
9,289
774
64
5
0
200,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role