Player Matchup

Cthulhu
Cthulhu
DSLog
Cthulhu
Level 25
God Stats
5W - 2L
1,466 SR
Queue Stats
123W - 126L
1,566 Elo+
Party 2
Hel
Hel
DarAnhur
Hel
Level 160
God Stats
2W - 1L
1,285 SR
Queue Stats
270W - 229L
1,675 Elo+
Party 2
Bellona
Bellona
RikanProdigy
Bellona
Level 30
God Stats
159W - 80L
1,760 SR
Queue Stats
185W - 110L
1,722 Elo+
Party 2
Cupid
Cupid
chambi
Cupid
Level 48
God Stats
60W - 47L
1,638 SR
Queue Stats
122W - 128L
1,564 Elo+
Party 2
Chang'e
Chang'e
luianyaske
Chang'e
Level 160
God Stats
3W - 0L
1,807 SR
Queue Stats
200W - 158L
1,751 Elo+
Party 2
Team Averages
Level 85
1,591 SR
1,656 Elo+

VS

Team Averages
Level 80
1,569 SR
1,508 Elo+
Cerberus
Cerberus
Ezixty
Cerberus
Level 21
God Stats
1W - 2L
1,653 SR
Queue Stats
21W - 19L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
Neurtz_
Cabrakan
Level 103
God Stats
1W - 3L
1,769 SR
Queue Stats
36W - 49L
1,502 Elo+
Party 1
Izanami
Izanami
kidcrayolaa
Izanami
Level 29
God Stats
1W - 3L
1,198 SR
Queue Stats
59W - 68L
1,423 Elo+
Party 1
Agni
Agni
kidflash457
Agni
Level 128
God Stats
1W - 1L
1,778 SR
Queue Stats
109W - 104L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
viHackii--
Erlang Shen
Level 119
God Stats
2W - 4L
1,447 SR
Queue Stats
105W - 102L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DSLog
Cthulhu
17
5 / 3 / 15
12,160
486
15,521
19,658
31,617
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 1 / 9
12,472
499
12,621
20,974
11,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RikanProdigy
Bellona
18
3 / 5 / 9
12,222
489
12,200
29,412
24,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
chambi
Cupid
19
6 / 7 / 7
12,497
500
20,127
20,256
10,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
luianyaske
Chang'e
20
11 / 4 / 7
13,758
550
26,502
26,848
13,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ezixty
Cerberus
17
3 / 7 / 4
11,520
461
8,575
29,127
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
Neurtz_
Cabrakan
19
9 / 4 / 5
13,795
552
14,249
21,635
13,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
kidcrayolaa
Izanami
16
2 / 11 / 10
10,697
428
10,427
21,433
7,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 9
12,869
515
16,070
14,012
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
viHackii--
Erlang Shen
20
2 / 4 / 11
13,858
554
16,214
33,307
27,405
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
29
Kills
20
20
Deaths
29
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DSLog
Cthulhu
5
3
15
4.17
W
4
1
9
8.5
L
Cerberus
Ezixty
Cerberus
3
7
4
0.71
L
Cabrakan
Neurtz_
Cabrakan
9
4
5
2.88
W
Bellona
RikanProdigy
Bellona
3
5
9
1.5
W
Cupid
chambi
Cupid
6
7
7
1.36
L
Izanami
kidcrayolaa
Izanami
2
11
10
0.64
L
4
3
9
2.83
W
Chang'e
luianyaske
Chang'e
11
4
7
3.63
L
Erlang Shen
viHackii--
Erlang Shen
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,971
Damage
65,535
117,148
Taken
119,514
92,622
Mitigated
73,367
59,740
Healing
40,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DSLog
Cthulhu
15,521
1,715
942
606
19,658
31,617
606
7,359
12,026
59,606
0
W
12,621
720
14,045
10,973
20,974
11,520
1,804
6,097
14,463
90,221
0
L
Cerberus
Ezixty
Cerberus
8,575
958
0
11,761
29,127
19,963
0
13,644
15,327
47,236
0
L
Cabrakan
Neurtz_
Cabrakan
14,249
1,645
0
5,624
21,635
13,575
0
11,486
9,892
73,558
0
W
Bellona
RikanProdigy
Bellona
12,200
4,718
0
8,858
29,412
24,772
2,981
7,558
21,468
0
59,733
W
Cupid
chambi
Cupid
20,127
10,818
1,885
5,030
20,256
10,765
3,660
9,416
10,531
0
87,530
L
Izanami
kidcrayolaa
Izanami
10,427
6,426
0
3,978
21,433
7,077
0
12,775
8,465
0
44,821
L
16,070
595
218
2,004
14,012
5,347
526
8,112
5,577
82,724
0
W
Chang'e
luianyaske
Chang'e
26,502
1,777
6,059
11,342
26,848
13,948
2,260
6,534
19,766
99,627
0
L
Erlang Shen
viHackii--
Erlang Shen
16,214
8,490
0
16,587
33,307
27,405
1,538
10,009
23,044
0
110,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,109
Gold Earned
62,739
580
Minions Killed
586
0
Camps Cleared
0
2,271,923
Distance Traveled
2,242,521
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,160
486
87
3
0
437,093
1
W
Hel
12,472
499
131
5
0
522,575
1
L
Cerberus
11,520
461
87
3
0
451,168
1
L
Cabrakan
13,795
552
104
4
0
477,263
2
W
Bellona
12,222
489
110
4
0
464,564
1
W
Cupid
12,497
500
120
5
0
386,502
6
L
Izanami
10,697
428
61
2
0
386,083
0
L
Agni
12,869
515
146
6
0
456,160
2
W
Chang'e
13,758
550
132
5
0
461,189
2
L
Erlang Shen
13,858
554
188
8
0
471,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role