Player Matchup

Danzaburou
Danzaburou
AikiShinobi
Danzaburou
Level 73
God Stats
27W - 35L
1,371 SR
Queue Stats
253W - 251L
1,341 Elo+
Solo
Serqet
Serqet
EngagedAura9102
Serqet
Level 147
God Stats
297W - 361L
1,454 SR
Queue Stats
298W - 362L
1,413 Elo+
Solo
Ullr
Ullr
Failcon
Ullr
Level 62
God Stats
2W - 4L
1,306 SR
Queue Stats
139W - 129L
1,477 Elo+
Solo
Fenrir
Fenrir
IElectrikl
Fenrir
Level 107
God Stats
0W - 2L
1,355 SR
Queue Stats
5W - 16L
1,726 Elo+
Solo
Cthulhu
Cthulhu
lil death b0y
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,309 Elo+
Solo
Team Averages
Level 103
1,397 SR
1,453 Elo+

VS

Team Averages
Level 85
1,486 SR
1,459 Elo+
Bellona
Bellona
HAnyzrka
Bellona
Level 72
God Stats
1W - 2L
1,319 SR
Queue Stats
184W - 182L
1,520 Elo+
Solo
Freya
Freya
LPM_SnackPack
Freya
Level 101
God Stats
2W - 0L
1,729 SR
Queue Stats
10W - 8L
1,507 Elo+
Solo
Anubis
Anubis
PrincessJeanie86
Anubis
Level 48
God Stats
9W - 13L
1,197 SR
Queue Stats
342W - 374L
1,265 Elo+
Solo
Xbalanque
Xbalanque
RAITEMANU
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
TheAlmightyJug
Nox
Level 58
God Stats
58W - 46L
1,687 SR
Queue Stats
777W - 790L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AikiShinobi
Danzaburou
20
15 / 10 / 14
17,995
1,285
25,505
24,848
11,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 8 / 9
12,428
888
6,238
15,110
5,299
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
Failcon
Ullr
20
5 / 10 / 21
14,804
1,057
17,312
25,345
10,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
IElectrikl
Fenrir
20
4 / 9 / 18
14,186
1,013
15,837
25,259
16,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
20
5 / 1 / 16
14,412
1,029
12,118
16,115
18,544
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAnyzrka
Bellona
20
2 / 9 / 18
13,735
981
14,257
21,380
23,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 5 / 10
17,211
1,229
33,479
20,021
9,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
0 / 7 / 10
12,898
921
2,807
13,985
11,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
RAITEMANU
Xbalanque
20
15 / 8 / 15
17,754
1,268
38,522
18,933
8,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 21
14,637
1,046
13,091
10,826
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
33
Kills
38
38
Deaths
34
78
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AikiShinobi
Danzaburou
15
10
14
2.2
L
4
8
9
1.06
L
Ullr
Failcon
Ullr
5
10
21
1.55
W
Bellona
HAnyzrka
Bellona
2
9
18
1.22
L
Fenrir
IElectrikl
Fenrir
4
9
18
1.44
W
18
5
10
4.6
W
0
7
10
0.71
W
Xbalanque
RAITEMANU
Xbalanque
15
8
15
2.81
W
3
5
21
2.7
L
Cthulhu
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,010
Damage
102,156
106,677
Taken
85,145
61,727
Mitigated
57,991
6,418
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AikiShinobi
Danzaburou
25,505
13,942
609
1,658
24,848
11,617
0
10,239
14,559
0
53,672
L
6,238
1,124
0
0
15,110
5,299
0
9,801
5,284
0
5,609
L
Ullr
Failcon
Ullr
17,312
8,307
0
2,247
25,345
10,191
0
11,322
13,848
0
50,151
W
Bellona
HAnyzrka
Bellona
14,257
4,294
0
760
21,380
23,310
0
3,611
17,371
857
27,556
L
Fenrir
IElectrikl
Fenrir
15,837
5,842
0
1,284
25,259
16,076
0
12,467
12,590
496
21,652
W
33,479
10,605
0
8,725
20,021
9,211
0
3,930
15,661
52,454
0
W
2,807
135
0
0
13,985
11,713
0
1,240
12,545
36,029
0
W
Xbalanque
RAITEMANU
Xbalanque
38,522
23,665
244
2,257
18,933
8,489
0
2,258
16,226
0
68,005
W
13,091
204
0
0
10,826
5,268
0
1,575
9,166
41,206
0
L
Cthulhu
12,118
275
0
620
16,115
18,544
0
6,334
9,601
61,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,825
Gold Earned
76,235
257
Minions Killed
273
5
Camps Cleared
11
1,142,359
Distance Traveled
1,132,412
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
17,995
1,285
69
5
2
233,175
0
L
Serqet
12,428
888
0
0
0
153,799
1
L
Ullr
14,804
1,057
62
4
2
223,059
0
W
Bellona
13,735
981
24
2
0
185,716
0
L
Fenrir
14,186
1,013
12
1
1
253,331
2
W
Freya
17,211
1,229
42
3
2
250,340
0
W
Anubis
12,898
921
71
5
2
202,102
3
W
Xbalanque
17,754
1,268
66
5
6
232,167
0
W
Nox
14,637
1,046
70
5
1
262,087
4
L
Cthulhu
14,412
1,029
114
8
0
278,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role