Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
AarónEVS
Cthulhu
Silver V
Level 108
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 15L
1,046 MMR
Solo
Medusa
Medusa
Silver II
Bloodfang7
Medusa
Silver II
Level 82
God Stats
4W - 5L
1,509 SR
Queue Stats
176W - 175L
1,073 MMR
Solo
Bakasura
Bakasura
Silver III
HeroicVillain79
Bakasura
Silver III
Level 88
God Stats
3W - 1L
1,810 SR
Queue Stats
103W - 122L
1,041 MMR
Solo
Eset
Eset
Silver II
Keherbo
Eset
Silver II
Level 87
God Stats
159W - 126L
1,138 SR
Queue Stats
765W - 779L
1,039 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,451 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,392 SR
1,051 MMR
Loki
Loki
Silver I
BandsToYams
Loki
Silver I
Level 96
God Stats
6W - 9L
1,500 SR
Queue Stats
225W - 224L
1,144 MMR
Party 1
Discordia
Discordia
Silver I
Hortons_Wrld
Discordia
Silver I
Level 121
God Stats
2W - 6L
1,353 SR
Queue Stats
159W - 160L
1,024 MMR
Solo
Hachiman
Hachiman
Silver III
SA_Hachimansbow
Hachiman
Silver III
Level 47
God Stats
2W - 1L
1,330 SR
Queue Stats
23W - 39L
1,010 MMR
Solo
Ares
Ares
Silver I
jkmandt
Ares
Silver I
Level 89
God Stats
103W - 77L
1,583 SR
Queue Stats
265W - 266L
1,048 MMR
Solo
Chaac
Chaac
Silver IV
yesterdaymen841
Chaac
Silver IV
Level 68
God Stats
12W - 23L
1,193 SR
Queue Stats
107W - 129L
1,027 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
7,235
362
3,353
6,813
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
AarónEVS
Cthulhu
16
0 / 6 / 3
8,809
440
4,797
18,353
11,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Bloodfang7
Medusa
16
4 / 6 / 0
9,626
481
12,010
14,823
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
5
0 / 0 / 0
6,148
307
378
1,929
461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Keherbo
Eset
9
0 / 1 / 0
6,752
338
1,145
3,716
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TsukuyomiCupidDanzaburouCu ChulainnArachne

VS

Bans
SetNu WaApolloHeraErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 2
12,167
608
6,431
15,259
6,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Hortons_Wrld
Discordia
19
2 / 0 / 4
12,443
622
6,329
5,739
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
2 / 3 / 8
12,232
612
9,912
14,552
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
jkmandt
Ares
15
7 / 0 / 8
11,788
589
6,672
13,391
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 0 / 3
11,136
557
2,241
13,541
14,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
15
15
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Cthulhu
AarónEVS
Cthulhu
0
6
3
0.25
W
3
2
2
2
L
Medusa
Bloodfang7
Medusa
4
6
0
0.67
L
Bakasura
0
0
0
0
W
Discordia
Hortons_Wrld
Discordia
2
0
4
4
L
Eset
Keherbo
Eset
0
1
0
0
W
Hachiman
2
3
8
2
W
Ares
jkmandt
Ares
7
0
8
11
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
31,585
45,634
Taken
62,482
23,438
Mitigated
44,689
8,313
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,353
1,239
0
912
6,813
5,136
0
1,236
5,377
0
21,344
L
Cthulhu
AarónEVS
Cthulhu
4,797
217
466
1,090
18,353
11,278
0
5,650
12,684
46,893
0
W
6,431
1,935
0
7,006
15,259
6,951
3,183
461
14,798
0
91,367
L
Medusa
Bloodfang7
Medusa
12,010
5,796
0
3,669
14,823
5,198
416
3,748
11,075
0
47,640
L
Bakasura
378
282
24
426
1,929
461
0
203
1,726
0
9,632
W
Discordia
Hortons_Wrld
Discordia
6,329
339
132
2,448
5,739
2,486
4,575
882
4,857
89,923
0
L
Eset
Keherbo
Eset
1,145
0
10
1,716
3,716
1,365
0
2,164
1,552
22,216
0
W
Hachiman
9,912
5,897
0
4,976
14,552
6,798
2,204
2,388
12,139
0
93,792
W
Ares
jkmandt
Ares
6,672
224
0
3,878
13,391
14,070
2,004
2,211
10,664
31,748
0
W
2,241
658
0
4,381
13,541
14,384
1,818
0
13,291
0
72,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
59,766
272
Minions Killed
619
0
Camps Cleared
0
1,011,018
Distance Traveled
1,943,054
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,235
362
52
3
0
170,338
0
L
Cthulhu
8,809
440
69
3
0
331,128
1
W
Loki
12,167
608
148
7
0
400,693
4
L
Medusa
9,626
481
81
4
0
265,992
3
L
Bakasura
6,148
307
35
2
0
76,710
1
W
Discordia
12,443
622
181
9
0
386,879
4
L
Eset
6,752
338
35
2
0
166,850
0
W
Hachiman
12,232
612
143
7
0
363,680
2
W
Ares
11,788
589
49
2
0
396,969
5
W
Chaac
11,136
557
98
5
0
394,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role