Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Josniff Snerdy
Bellona
Level 22
God Stats
45W - 46L
1,481 SR
Queue Stats
504W - 495L
1,476 Elo+
Solo
Artio
Artio
SPARTACUS_97
Artio
Level 69
God Stats
14W - 25L
972 SR
Queue Stats
143W - 187L
1,438 Elo+
Party 1
Team Averages
Level 40
1,318 SR
1,471 Elo+

VS

Team Averages
Level 20
1,624 SR
1,443 Elo+
Scylla
Scylla
J FORCE 922
Scylla
Level 15
God Stats
7W - 5L
1,717 SR
Queue Stats
29W - 32L
1,317 Elo+
Party 2
Cernunnos
Cernunnos
JMC Stealthy
Cernunnos
Level 22
God Stats
17W - 10L
1,654 SR
Queue Stats
28W - 29L
1,317 Elo+
Party 2
Chaac
Chaac
Oh Shimizu
Chaac
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 12L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 10 / 3
9,285
580
9,287
12,675
4,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 1
9,936
621
5,736
12,598
8,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 3
9,631
602
8,762
18,759
9,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 1 / 9
11,947
747
14,678
9,488
3,267
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
JMC Stealthy
Cernunnos
13
0 / 1 / 13
9,986
624
7,626
8,675
3,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
15
11 / 2 / 4
11,713
732
12,477
14,572
12,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
19
19
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
10
3
0.25
W
Scylla
8
1
9
12.5
W
Cernunnos
JMC Stealthy
Cernunnos
0
1
13
6.5
L
2
2
1
1.25
W
Chaac
11
2
4
6.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
34,781
44,032
Taken
32,735
22,338
Mitigated
19,684
7,451
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,287
3,438
0
647
12,675
4,595
59
4,076
8,599
0
37,001
W
Scylla
14,678
1,501
1,230
5,533
9,488
3,267
709
2,042
7,446
51,841
0
W
Cernunnos
JMC Stealthy
Cernunnos
7,626
2,448
788
489
8,675
3,590
1,006
2,921
5,754
0
29,969
L
5,736
919
0
1,920
12,598
8,059
0
4,841
7,757
0
55,404
W
Chaac
12,477
3,658
0
4,457
14,572
12,827
1,082
3,866
10,706
0
46,995
L
8,762
994
800
4,084
18,759
9,684
0
5,848
12,911
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
33,646
168
Minions Killed
183
0
Camps Cleared
0
785,054
Distance Traveled
790,922
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,285
580
50
3
0
205,148
1
W
Scylla
11,947
747
86
5
0
271,829
1
W
Cernunnos
9,986
624
47
3
0
268,651
1
L
Bellona
9,936
621
88
6
0
311,947
3
W
Chaac
11,713
732
50
3
0
250,442
4
L
Artio
9,631
602
30
2
0
267,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role