Player Matchup

Neith
Neith
Alukar-d79
Neith
Level 26
God Stats
5W - 17L
1,396 SR
Queue Stats
58W - 96L
1,347 Elo+
Solo
Hercules
Hercules
StuJ3W
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Wulf_Reinard
Sylvanus
Level 16
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
resciptial
Chang'e
Level 153
God Stats
1W - 4L
1,736 SR
Queue Stats
356W - 376L
1,516 Elo+
Solo
Anhur
Anhur
smoochygottlieb
Anhur
Level 27
God Stats
1W - 4L
1,867 SR
Queue Stats
25W - 39L
1,598 Elo+
Solo
Team Averages
Level 50
1,558 SR
1,492 Elo+

VS

Team Averages
Level 109
1,618 SR
1,533 Elo+
Danzaburou
Danzaburou
Fredalope
Danzaburou
Level 86
God Stats
8W - 4L
1,870 SR
Queue Stats
50W - 53L
1,547 Elo+
Solo
King Arthur
King Arthur
PhantomTenshi
King Arthur
Level 38
God Stats
1W - 1L
1,344 SR
Queue Stats
24W - 23L
1,512 Elo+
Solo
Da Ji
Da Ji
Satanicvibez995
Da Ji
Level 132
God Stats
7W - 10L
1,510 SR
Queue Stats
136W - 124L
1,444 Elo+
Solo
Cerberus
Cerberus
YAELmw
Cerberus
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
109W - 105L
1,600 Elo+
Solo
Aphrodite
Aphrodite
joyina
Aphrodite
Level 146
God Stats
32W - 20L
1,650 SR
Queue Stats
58W - 62L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 2
6,581
658
2,258
9,541
3,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
StuJ3W
Hercules
12
1 / 4 / 1
6,777
678
3,478
11,073
9,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Wulf_Reinard
Sylvanus
11
0 / 6 / 2
6,396
640
3,546
11,056
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
resciptial
Chang'e
13
2 / 4 / 2
6,944
694
8,495
9,412
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
7,109
711
6,258
9,596
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fredalope
Danzaburou
15
7 / 0 / 10
10,082
1,008
12,177
5,282
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PhantomTenshi
King Arthur
12
1 / 4 / 11
7,825
783
6,197
9,757
4,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 0 / 9
9,105
911
6,144
5,496
2,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
YAELmw
Cerberus
15
7 / 0 / 15
10,471
1,047
8,602
13,135
13,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
joyina
Aphrodite
15
6 / 1 / 14
9,974
997
8,984
8,805
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
5
Kills
26
26
Deaths
5
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
2
0.29
W
Danzaburou
Fredalope
Danzaburou
7
0
10
12
W
King Arthur
PhantomTenshi
King Arthur
1
4
11
1.63
W
5
0
9
9.5
L
Hercules
StuJ3W
Hercules
1
4
1
0.38
L
Sylvanus
Wulf_Reinard
Sylvanus
0
6
2
0.17
W
Cerberus
YAELmw
Cerberus
7
0
15
14.5
W
Aphrodite
joyina
Aphrodite
6
1
14
13
L
Chang'e
resciptial
Chang'e
2
4
2
0.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
42,104
50,678
Taken
42,475
23,218
Mitigated
28,513
9,341
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,258
657
0
620
9,541
3,017
0
1,643
7,898
0
14,905
W
Danzaburou
Fredalope
Danzaburou
12,177
4,268
0
3,188
5,282
2,278
2,676
1,659
3,553
0
36,350
W
King Arthur
PhantomTenshi
King Arthur
6,197
679
0
274
9,757
4,407
328
3,344
6,219
0
21,664
W
6,144
1,749
0
1,037
5,496
2,508
760
1,831
3,637
0
26,422
L
Hercules
StuJ3W
Hercules
3,478
809
0
970
11,073
9,063
1
3,684
7,389
1,519
8,581
L
Sylvanus
Wulf_Reinard
Sylvanus
3,546
706
2,169
1,595
11,056
5,121
207
3,039
8,017
13,494
0
W
Cerberus
YAELmw
Cerberus
8,602
343
0
3,051
13,135
13,680
680
3,652
9,189
19,110
0
W
Aphrodite
joyina
Aphrodite
8,984
792
6,177
5,874
8,805
5,640
581
1,694
6,967
21,714
0
L
Chang'e
resciptial
Chang'e
8,495
183
1,646
1,774
9,412
2,913
1
4,836
4,576
25,747
0
L
6,258
3,156
0
567
9,596
3,104
0
4,684
4,912
0
29,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
47,457
186
Minions Killed
251
5
Camps Cleared
9
789,733
Distance Traveled
974,417
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,581
658
34
3
0
133,125
5
W
Danzaburou
10,082
1,008
70
7
1
191,731
2
W
King Arthur
7,825
783
57
6
0
182,623
2
W
Da Ji
9,105
911
50
5
7
206,109
1
L
Hercules
6,777
678
18
2
1
168,103
3
L
Sylvanus
6,396
640
20
2
1
158,360
1
W
Cerberus
10,471
1,047
30
3
0
212,040
3
W
Aphrodite
9,974
997
44
4
1
181,914
2
L
Chang'e
6,944
694
46
5
2
172,440
3
L
Anhur
7,109
711
68
7
1
157,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role