Player Matchup

Thanatos
Thanatos
IMVERYPHOCKEDRN
Thanatos
Level 24
God Stats
0W - 1L
1,741 SR
Queue Stats
5W - 4L
1,830 Elo+
Party 2
Nemesis
Nemesis
JinSakaii
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hades
Hades
ZaccDaSnacc
Hades
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 36L
1,679 Elo+
Party 2
Team Averages
Level 30
1,580 SR
1,670 Elo+

VS

Team Averages
Level 25
1,442 SR
1,395 Elo+
Arachne
Arachne
JeepJeepImaBeep
Arachne
Level 27
God Stats
13W - 3L
1,891 SR
Queue Stats
52W - 41L
1,385 Elo+
Party 1
Hades
Hades
MeRk YoU x 0328
Hades
Level 26
God Stats
4W - 2L
1,225 SR
Queue Stats
48W - 32L
1,411 Elo+
Party 1
Tyr
Tyr
actaviztroy
Tyr
Level 23
God Stats
1W - 2L
1,212 SR
Queue Stats
40W - 28L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 6 / 7
10,597
662
10,847
12,880
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
JinSakaii
Nemesis
14
5 / 3 / 3
10,575
661
12,896
10,874
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 5
9,871
617
12,784
15,665
8,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 11
10,456
654
7,148
15,638
4,565
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
14 / 0 / 1
12,863
804
19,589
16,683
11,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 10
9,856
616
5,621
15,145
12,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
15
15
Deaths
8
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
7
0.75
W
0
5
11
1.1
L
Nemesis
JinSakaii
Nemesis
5
3
3
2.17
W
14
0
1
14.5
L
2
6
5
0.75
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
32,358
39,419
Taken
47,466
24,681
Mitigated
28,544
13,656
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,847
3,063
0
6,578
12,880
9,978
0
6,792
5,988
0
44,768
W
7,148
4,559
1,014
5,449
15,638
4,565
325
2,485
13,153
0
52,184
L
Nemesis
JinSakaii
Nemesis
12,896
5,300
0
1,161
10,874
6,239
0
5,429
5,423
0
40,623
W
19,589
3,669
1,184
13,408
16,683
11,000
701
3,813
12,870
65,355
0
L
12,784
3,607
215
5,702
15,665
8,464
0
7,476
7,870
40,871
0
W
5,621
2,048
0
2,027
15,145
12,979
401
7,644
7,501
44
16,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
33,175
171
Minions Killed
179
0
Camps Cleared
0
783,056
Distance Traveled
858,471
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,597
662
42
3
0
249,493
3
W
Arachne
10,456
654
57
4
0
296,939
5
L
Nemesis
10,575
661
64
4
0
314,852
4
W
Hades
12,863
804
108
7
0
280,998
4
L
Hades
9,871
617
65
4
0
218,711
1
W
Tyr
9,856
616
14
1
0
280,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role