Player Matchup

Bellona
Bellona
Lethean__
Bellona
Level 24
God Stats
4W - 3L
1,910 SR
Queue Stats
11W - 8L
1,839 Elo+
Party 1
Chiron
Chiron
chkstng
Chiron
Level 46
God Stats
6W - 4L
1,959 SR
Queue Stats
10W - 11L
1,670 Elo+
Party 1
Chronos
Chronos
leobardo29
Chronos
Level 88
God Stats
2W - 4L
1,398 SR
Queue Stats
253W - 204L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
omes35
Tsukuyomi
Level 88
God Stats
10W - 7L
1,498 SR
Queue Stats
165W - 148L
1,568 Elo+
Party 2
Sobek
Sobek
t_Bleez_1
Sobek
Level 37
God Stats
5W - 6L
1,384 SR
Queue Stats
332W - 291L
1,511 Elo+
Party 2
Team Averages
Level 57
1,630 SR
1,626 Elo+

VS

Team Averages
Level 89
1,468 SR
1,420 Elo+
Hades
Hades
Exmp-frost
Hades
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 218L
1,553 Elo+
Party 3
Neith
Neith
Gimme_The_Bandz
Neith
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,335 Elo+
Party 3
Loki
Loki
Panjos-
Loki
Level 68
God Stats
24W - 30L
1,500 SR
Queue Stats
605W - 712L
1,463 Elo+
Party 3
Artio
Artio
drowzsidai
Artio
Level 36
God Stats
18W - 23L
1,361 SR
Queue Stats
64W - 61L
1,355 Elo+
Party 3
Danzaburou
Danzaburou
umumgaeeee
Danzaburou
Level 32
God Stats
20W - 30L
1,481 SR
Queue Stats
24W - 41L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lethean__
Bellona
6
1 / 0 / 0
3,648
730
1,327
3,635
2,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Chiron
chkstng
Chiron
6
0 / 0 / 1
3,452
690
409
1,187
253
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
leobardo29
Chronos
7
4 / 0 / 1
4,607
921
2,750
3,369
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
omes35
Tsukuyomi
6
2 / 2 / 3
4,003
801
2,440
3,811
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
t_Bleez_1
Sobek
5
2 / 0 / 0
3,702
740
510
1,817
797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
1 / 3 / 1
3,761
752
2,577
4,282
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 2 / 0
3,598
720
2,181
3,477
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Panjos-
Loki
5
0 / 1 / 0
3,318
664
1,066
2,462
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
5
0 / 1 / 0
3,270
654
158
3,275
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
umumgaeeee
Danzaburou
3
0 / 2 / 0
2,876
575
0
1,766
421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
1
3
1
0.5
L
1
2
0
0.5
W
Bellona
Lethean__
Bellona
1
0
0
1
L
Loki
Panjos-
Loki
0
1
0
0
W
Chiron
chkstng
Chiron
0
0
1
0.5
L
Artio
0
1
0
0
W
Chronos
leobardo29
Chronos
4
0
1
4.5
W
Tsukuyomi
omes35
Tsukuyomi
2
2
3
1.75
W
Sobek
t_Bleez_1
Sobek
2
0
0
2
L
Danzaburou
umumgaeeee
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,436
Damage
5,982
13,819
Taken
15,262
5,281
Mitigated
4,236
6,439
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,577
220
0
1,673
4,282
1,504
0
1,942
2,184
12,404
0
L
2,181
982
0
1,508
3,477
706
0
0
3,477
0
12,553
W
Bellona
Lethean__
Bellona
1,327
358
0
1,380
3,635
2,356
53
0
3,635
0
11,022
L
Loki
Panjos-
Loki
1,066
127
0
1,004
2,462
445
113
333
2,085
0
9,816
W
Chiron
chkstng
Chiron
409
199
222
848
1,187
253
0
0
1,187
0
13,151
L
Artio
158
0
0
709
3,275
1,160
0
450
2,825
7,969
0
W
Chronos
leobardo29
Chronos
2,750
1,176
52
1,834
3,369
891
0
1,664
1,463
17,217
0
W
Tsukuyomi
omes35
Tsukuyomi
2,440
1,100
0
1,021
3,811
984
20
575
3,140
0
10,385
W
Sobek
t_Bleez_1
Sobek
510
0
0
1,082
1,817
797
0
158
1,659
4,324
0
L
Danzaburou
umumgaeeee
Danzaburou
0
0
0
137
1,766
421
0
323
1,431
0
4,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
16,823
127
Minions Killed
114
0
Camps Cleared
0
538,068
Distance Traveled
470,655
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,761
752
30
6
0
99,624
0
L
Neith
3,598
720
28
6
0
75,506
0
W
Bellona
3,648
730
23
5
0
100,790
2
L
Loki
3,318
664
28
6
0
125,715
2
W
Chiron
3,452
690
32
6
0
104,865
2
L
Artio
3,270
654
18
4
0
94,244
0
W
Chronos
4,607
921
34
7
0
102,023
2
W
Tsukuyomi
4,003
801
26
5
0
109,124
0
W
Sobek
3,702
740
12
2
0
121,266
0
L
Danzaburou
2,876
575
10
2
0
75,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role