Player Matchup

Set
Set
DeadDankMemes
Set
Level 108
God Stats
16W - 15L
1,434 SR
Queue Stats
537W - 551L
1,456 Elo+
Solo
Chaac
Chaac
SakeBoyZuko
Chaac
Level 137
God Stats
21W - 17L
1,443 SR
Queue Stats
242W - 281L
1,433 Elo+
Party 1
Da Ji
Da Ji
achunkypid
Da Ji
Level 104
God Stats
63W - 58L
1,454 SR
Queue Stats
183W - 186L
1,515 Elo+
Party 1
Hel
Hel
hamchoiqua
Hel
Level 17
God Stats
2W - 5L
1,330 SR
Queue Stats
100W - 112L
1,379 Elo+
Party 1
Olorun
Olorun
slaapps
Olorun
Level 62
God Stats
7W - 13L
1,444 SR
Queue Stats
285W - 280L
1,433 Elo+
Party 1
Team Averages
Level 86
1,421 SR
1,443 Elo+

VS

Team Averages
Level 81
1,551 SR
1,506 Elo+
Ymir
Ymir
Alepeno
Ymir
Level 133
God Stats
42W - 32L
1,635 SR
Queue Stats
689W - 653L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
BigBuffaloBill
Guan Yu
Level 129
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 3L
1,463 Elo+
Solo
Merlin
Merlin
DennisMenace1
Merlin
Level 67
God Stats
2W - 3L
1,223 SR
Queue Stats
112W - 149L
1,450 Elo+
Solo
Nemesis
Nemesis
Prysmic SOS
Nemesis
Level 27
God Stats
10W - 10L
1,450 SR
Queue Stats
230W - 218L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Shankualll
Hou Yi
Level 49
God Stats
3W - 2L
1,743 SR
Queue Stats
17W - 18L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
14,486
630
23,344
19,370
12,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 1 / 5
13,483
586
6,456
17,015
9,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
17
6 / 5 / 11
11,686
508
14,969
15,433
6,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 7
9,926
432
3,319
4,982
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
slaapps
Olorun
19
4 / 1 / 8
12,261
533
5,435
12,471
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alepeno
Ymir
17
5 / 5 / 1
11,503
500
9,723
17,146
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 6 / 3
9,706
422
4,394
15,334
16,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 1
12,111
527
9,536
12,302
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Prysmic SOS
Nemesis
14
0 / 6 / 4
9,305
405
6,597
17,031
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Shankualll
Hou Yi
19
1 / 7 / 0
11,205
487
7,469
17,395
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
28
Kills
8
8
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alepeno
Ymir
5
5
1
1.1
L
0
6
3
0.25
W
12
1
7
15.5
L
2
4
1
0.63
L
Nemesis
Prysmic SOS
Nemesis
0
6
4
0.33
W
4
1
5
6.5
L
Hou Yi
Shankualll
Hou Yi
1
7
0
0.14
W
Da Ji
6
5
11
2.3
W
2
0
7
5.5
W
Olorun
slaapps
Olorun
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
37,719
69,271
Taken
79,208
39,179
Mitigated
53,335
31,615
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alepeno
Ymir
9,723
611
0
2,639
17,146
16,010
0
2,190
14,691
53,370
0
L
4,394
295
1,229
3,329
15,334
16,678
1,832
2,638
12,416
0
50,953
W
23,344
10,751
0
7,009
19,370
12,971
487
3,227
16,143
4,425
101,488
L
9,536
359
0
4,297
12,302
5,326
0
1,000
11,262
107,462
0
L
Nemesis
Prysmic SOS
Nemesis
6,597
3,138
0
867
17,031
8,471
0
1,218
15,773
0
57,562
W
6,456
685
0
5,346
17,015
9,474
2,185
5,789
11,226
0
100,300
L
Hou Yi
Shankualll
Hou Yi
7,469
2,493
0
5,828
17,395
6,850
908
3,549
13,524
0
87,516
W
Da Ji
14,969
5,341
0
3,447
15,433
6,873
42
6,113
9,320
0
60,993
W
3,319
291
7,406
2,088
4,982
4,389
481
1,921
3,061
20,093
0
W
Olorun
slaapps
Olorun
5,435
2,345
285
6,034
12,471
5,472
3,161
2,209
10,262
67,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,842
Gold Earned
53,830
617
Minions Killed
605
0
Camps Cleared
0
2,326,087
Distance Traveled
2,053,970
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,503
500
72
3
0
440,053
7
L
Guan Yu
9,706
422
101
4
0
453,360
0
W
Set
14,486
630
184
8
0
477,579
8
L
Merlin
12,111
527
198
9
0
392,813
1
L
Nemesis
9,305
405
83
4
0
414,622
2
W
Chaac
13,483
586
193
8
0
475,333
5
L
Hou Yi
11,205
487
151
7
0
353,122
5
W
Da Ji
11,686
508
83
4
0
469,414
8
W
Hel
9,926
432
30
1
0
459,564
7
W
Olorun
12,261
533
127
6
0
444,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role