Player Matchup

Scylla
Scylla
ISoloLeveling_
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 187L
1,658 Elo+
Solo
Danzaburou
Danzaburou
Jinlhou
Danzaburou
Level 21
God Stats
11W - 8L
1,548 SR
Queue Stats
209W - 200L
1,711 Elo+
Solo
Pele
Pele
TutoredBoot4747
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,588 Elo+
Solo
Bellona
Bellona
Yemoja Stan
Bellona
Level 6
God Stats
4W - 5L
1,815 SR
Queue Stats
103W - 98L
1,650 Elo+
Solo
Loki
Loki
itachiss1591
Loki
Level 18
God Stats
0W - 1L
1,755 SR
Queue Stats
16W - 17L
1,676 Elo+
Solo
Team Averages
Level 17
1,623 SR
1,657 Elo+

VS

Team Averages
Level 13
1,487 SR
1,740 Elo+
Zeus
Zeus
AttractedCastle
Zeus
Level 19
God Stats
2W - 2L
1,448 SR
Queue Stats
70W - 65L
1,566 Elo+
Party 1
Neith
Neith
HerbalTree
Neith
Level 5
God Stats
1W - 0L
1,485 SR
Queue Stats
3W - 3L
1,633 Elo+
Solo
Susano
Susano
QueenPam UwU
Susano
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 78L
1,755 Elo+
Party 1
Cabrakan
Cabrakan
SUSUNA MIKU
Cabrakan
Level 4
God Stats
7W - 0L
1,500 SR
Queue Stats
34W - 15L
1,901 Elo+
Party 1
Ganesha
Ganesha
ShubiGOAT
Ganesha
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 44L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 0
8,688
511
4,398
8,964
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Jinlhou
Danzaburou
15
3 / 5 / 3
8,614
507
9,273
15,581
10,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 4 / 5
9,280
546
9,168
14,283
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Yemoja Stan
Bellona
14
2 / 4 / 4
8,504
500
10,165
14,515
10,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 1
6,482
381
1,194
7,643
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 1
10,068
592
11,232
13,604
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
11
0 / 4 / 1
6,837
402
1,493
7,111
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
15
6 / 3 / 6
10,300
606
10,094
12,723
4,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
SUSUNA MIKU
Cabrakan
17
6 / 3 / 3
10,069
592
7,275
10,645
7,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ShubiGOAT
Ganesha
15
2 / 2 / 9
9,123
537
10,730
11,317
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
16
Kills
21
21
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
4
1
1.88
W
Neith
0
4
1
0.13
L
6
2
0
3
L
Danzaburou
Jinlhou
Danzaburou
3
5
3
0.9
W
Susano
6
3
6
3
W
Cabrakan
SUSUNA MIKU
Cabrakan
6
3
3
2.5
W
Ganesha
ShubiGOAT
Ganesha
2
2
9
3.25
L
4
4
5
1.63
L
Bellona
Yemoja Stan
Bellona
2
4
4
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
40,824
60,986
Taken
55,400
32,261
Mitigated
25,416
20,225
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,232
1,517
0
6,235
13,604
4,751
466
454
13,150
80,001
0
W
Neith
1,493
731
0
1,378
7,111
2,321
1,834
923
6,188
0
19,600
L
4,398
537
0
3,533
8,964
2,979
0
3,648
5,227
50,208
0
L
Danzaburou
Jinlhou
Danzaburou
9,273
2,986
36
4,286
15,581
10,301
1,810
9,260
6,245
0
47,101
W
Susano
10,094
2,702
0
1,255
12,723
4,731
668
1,176
11,547
0
47,811
W
Cabrakan
SUSUNA MIKU
Cabrakan
7,275
1,248
0
2,937
10,645
7,570
0
1,685
8,960
54,282
0
W
Ganesha
ShubiGOAT
Ganesha
10,730
635
89
2,258
11,317
6,043
0
160
11,157
49,610
0
L
9,168
2,132
0
5,275
14,283
5,394
0
5,020
9,178
0
71,178
L
Bellona
Yemoja Stan
Bellona
10,165
3,487
0
6,155
14,515
10,536
983
4,341
9,848
0
41,644
L
1,194
224
0
940
7,643
3,051
1,062
6,268
1,251
0
12,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,568
Gold Earned
46,397
415
Minions Killed
459
0
Camps Cleared
0
1,433,903
Distance Traveled
1,467,502
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,068
592
133
8
0
271,223
2
W
Neith
6,837
402
41
2
0
277,755
0
L
Scylla
8,688
511
108
6
0
298,707
8
L
Danzaburou
8,614
507
83
5
0
299,779
4
W
Susano
10,300
606
94
6
0
334,842
0
W
Cabrakan
10,069
592
123
7
0
300,736
1
W
Ganesha
9,123
537
68
4
0
282,946
6
L
Pele
9,280
546
124
7
0
351,298
1
L
Bellona
8,504
500
76
4
0
290,844
4
L
Loki
6,482
381
24
1
0
193,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role