Player Matchup

Ymir
Ymir
Leunamtrosk
Ymir
Level 24
God Stats
2W - 3L
1,556 SR
Queue Stats
18W - 11L
1,668 Elo+
Solo
King Arthur
King Arthur
Magnati69
King Arthur
Level 27
God Stats
30W - 38L
1,458 SR
Queue Stats
560W - 498L
1,493 Elo+
Solo
Bakasura
Bakasura
Okoii
Bakasura
Level 3
God Stats
6W - 4L
1,618 SR
Queue Stats
6W - 4L
1,747 Elo+
Solo
Apollo
Apollo
helpimhigh
Apollo
Level 11
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Kukulkan
Kukulkan
normanb7
Kukulkan
Level 21
God Stats
9W - 9L
1,474 SR
Queue Stats
54W - 36L
1,560 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,587 Elo+

VS

Team Averages
Level 19
1,518 SR
1,600 Elo+
Ymir
Ymir
BBBurnone
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DrZero22
Nemesis
Level 4
God Stats
2W - 2L
1,679 SR
Queue Stats
8W - 6L
1,693 Elo+
Party 2
Sol
Sol
Tearsofthebrowni
Sol
Level 27
God Stats
14W - 12L
1,412 SR
Queue Stats
72W - 63L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
arachne976
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 225L
1,608 Elo+
Solo
Cthulhu
Cthulhu
dechmikeyon6
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,739
548
0
227
73
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Magnati69
King Arthur
6
0 / 0 / 0
3,435
687
644
2,163
938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bakasura
Okoii
Bakasura
1
0 / 1 / 0
2,626
525
58
746
84
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
helpimhigh
Apollo
1
0 / 0 / 0
2,520
504
180
185
58
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
normanb7
Kukulkan
4
1 / 1 / 0
3,247
649
1,049
1,349
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 1
3,491
698
211
2,267
892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
DrZero22
Nemesis
4
0 / 2 / 1
3,125
625
225
1,666
398
Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 0 / 0
4,151
830
696
1,410
309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
arachne976
Hou Yi
6
1 / 0 / 0
3,806
761
467
1,630
389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
dechmikeyon6
Cthulhu
4
0 / 0 / 0
2,832
566
401
1,569
633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
1
0.5
W
Nemesis
DrZero22
Nemesis
0
2
1
0.25
L
0
0
0
0
L
King Arthur
Magnati69
King Arthur
0
0
0
0
L
Bakasura
Okoii
Bakasura
0
1
0
0
W
1
0
0
1
W
Hou Yi
arachne976
Hou Yi
1
0
0
1
W
Cthulhu
dechmikeyon6
Cthulhu
0
0
0
0
L
Apollo
helpimhigh
Apollo
0
0
0
0
L
Kukulkan
normanb7
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,931
Damage
2,000
4,670
Taken
8,542
1,513
Mitigated
2,621
1,529
Healing
2,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
211
75
0
383
2,267
892
460
0
2,257
6,689
0
W
Nemesis
DrZero22
Nemesis
225
43
0
0
1,666
398
0
427
1,156
0
4,985
L
0
0
0
170
227
73
0
0
227
1,933
0
L
King Arthur
Magnati69
King Arthur
644
136
0
850
2,163
938
0
166
1,947
0
8,140
L
Bakasura
Okoii
Bakasura
58
48
0
0
746
84
0
211
535
0
495
W
696
346
0
1,039
1,410
309
777
480
846
16,171
0
W
Hou Yi
arachne976
Hou Yi
467
384
0
1,108
1,630
389
970
0
1,630
0
15,385
W
Cthulhu
dechmikeyon6
Cthulhu
401
143
0
25
1,569
633
0
0
1,494
3,033
0
L
Apollo
helpimhigh
Apollo
180
180
0
9
185
58
0
185
0
0
286
L
Kukulkan
normanb7
Kukulkan
1,049
241
0
500
1,349
360
0
696
653
6,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,567
Gold Earned
17,405
39
Minions Killed
108
0
Camps Cleared
0
324,991
Distance Traveled
473,150
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,491
698
11
2
0
119,713
3
W
Nemesis
3,125
625
13
3
0
85,170
0
L
Ymir
2,739
548
4
1
0
69,867
1
L
King Arthur
3,435
687
14
3
0
94,289
0
L
Bakasura
2,626
525
4
1
0
37,663
0
W
Sol
4,151
830
40
8
0
101,887
2
W
Hou Yi
3,806
761
38
8
0
91,560
0
W
Cthulhu
2,832
566
6
1
0
74,820
0
L
Apollo
2,520
504
0
0
0
34,427
1
L
Kukulkan
3,247
649
17
3
0
88,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role