Player Matchup

Thor
Thor
Codeferous
Thor
Level 16
God Stats
8W - 6L
1,188 SR
Queue Stats
175W - 65L
1,663 Elo+
Party 1
Anubis
Anubis
Gerfster
Anubis
Level 40
God Stats
2W - 9L
1,738 SR
Queue Stats
273W - 149L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
Iqqc
Heimdallr
Level 124
God Stats
8W - 11L
1,642 SR
Queue Stats
482W - 335L
1,702 Elo+
Party 2
He Bo
He Bo
WarlordIron
He Bo
Level 65
God Stats
10W - 4L
1,573 SR
Queue Stats
456W - 254L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
verleela3
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,712 Elo+
Party 2
Team Averages
Level 56
1,528 SR
1,670 Elo+

VS

Team Averages
Level 48
1,557 SR
1,590 Elo+
Cupid
Cupid
CutiePatootieX
Cupid
Level 59
God Stats
15W - 4L
1,318 SR
Queue Stats
619W - 532L
1,568 Elo+
Party 4
Skadi
Skadi
N7inq
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,552 Elo+
Party 3
Kuzenbo
Kuzenbo
Zeusproject96
Kuzenbo
Level 80
God Stats
5W - 3L
1,527 SR
Queue Stats
92W - 91L
1,500 Elo+
Party 3
Scylla
Scylla
kramberry
Scylla
Level 38
God Stats
12W - 3L
1,730 SR
Queue Stats
221W - 178L
1,655 Elo+
Party 4
Guan Yu
Guan Yu
xiaxiali
Guan Yu
Level 42
God Stats
12W - 7L
1,708 SR
Queue Stats
102W - 75L
1,676 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
9,794
408
6,534
17,959
16,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
Gerfster
Anubis
19
6 / 8 / 2
12,595
525
17,417
19,495
11,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Iqqc
Heimdallr
20
4 / 6 / 4
12,948
540
19,427
19,561
9,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 3
10,417
434
9,600
16,204
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
verleela3
Danzaburou
18
2 / 6 / 2
11,390
475
7,337
16,281
6,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
12,389
516
10,580
19,100
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
N7inq
Skadi
20
10 / 3 / 9
14,108
588
16,885
17,669
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
17
4 / 5 / 20
11,473
478
10,304
24,336
26,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
kramberry
Scylla
20
11 / 3 / 7
13,778
574
16,593
13,444
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
xiaxiali
Guan Yu
19
6 / 2 / 16
12,548
523
13,194
22,273
23,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
16
Kills
36
36
Deaths
16
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
5
3
12
3.67
L
Anubis
Gerfster
Anubis
6
8
2
0.88
L
Heimdallr
Iqqc
Heimdallr
4
6
4
1
W
Skadi
N7inq
Skadi
10
3
9
4.83
L
1
8
3
0.31
W
Kuzenbo
4
5
20
2.8
W
Scylla
kramberry
Scylla
11
3
7
4.83
L
Danzaburou
verleela3
Danzaburou
2
6
2
0.5
W
Guan Yu
xiaxiali
Guan Yu
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,315
Damage
67,556
89,500
Taken
96,822
48,928
Mitigated
69,198
23,869
Healing
36,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,534
1,417
0
1,003
17,959
16,686
0
5,863
11,831
0
30,467
W
10,580
6,672
1,923
6,875
19,100
6,655
4,194
6,354
12,621
0
87,157
L
Anubis
Gerfster
Anubis
17,417
504
0
7,588
19,495
11,091
14
4,476
14,655
86,354
0
L
Heimdallr
Iqqc
Heimdallr
19,427
10,481
0
5,082
19,561
9,210
504
10,445
8,668
0
105,154
W
Skadi
N7inq
Skadi
16,885
8,439
0
8,541
17,669
6,837
2,827
5,210
12,409
0
109,588
L
9,600
121
0
4,549
16,204
4,950
0
2,488
13,599
75,799
0
W
Kuzenbo
10,304
2,981
588
858
24,336
26,552
281
3,641
19,865
38,589
0
W
Scylla
kramberry
Scylla
16,593
1,749
0
2,040
13,444
5,452
583
3,182
10,262
93,978
0
L
Danzaburou
verleela3
Danzaburou
7,337
3,475
0
5,647
16,281
6,991
818
2,940
13,237
0
81,855
W
Guan Yu
xiaxiali
Guan Yu
13,194
1,874
3,770
12,307
22,273
23,702
368
8,630
13,539
0
54,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
64,296
638
Minions Killed
558
0
Camps Cleared
0
1,905,633
Distance Traveled
2,266,539
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,794
408
38
2
0
389,662
4
W
Cupid
12,389
516
123
5
0
434,312
0
L
Anubis
12,595
525
172
7
0
322,346
3
L
Heimdallr
12,948
540
176
7
0
422,204
5
W
Skadi
14,108
588
153
6
0
405,755
2
L
He Bo
10,417
434
112
5
0
409,534
2
W
Kuzenbo
11,473
478
33
1
0
464,620
5
W
Scylla
13,778
574
143
6
0
463,609
7
L
Danzaburou
11,390
475
140
6
0
361,887
3
W
Guan Yu
12,548
523
106
4
0
498,243
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role