Player Matchup

Cerberus
Cerberus
CATZILLEz
Cerberus
Level 84
God Stats
5W - 1L
1,558 SR
Queue Stats
15W - 12L
1,458 Elo+
Solo
Jing Wei
Jing Wei
L0v3ly Smith
Jing Wei
Level 88
God Stats
6W - 2L
1,947 SR
Queue Stats
531W - 484L
1,551 Elo+
Party 1
Chaac
Chaac
MoRaNsItOu
Chaac
Level 124
God Stats
5W - 2L
1,925 SR
Queue Stats
303W - 265L
1,502 Elo+
Party 1
Hades
Hades
Pato1991
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Zenitsu LR
Arachne
Level 64
God Stats
26W - 16L
1,681 SR
Queue Stats
354W - 393L
1,483 Elo+
Party 1
Team Averages
Level 94
1,722 SR
1,499 Elo+

VS

Team Averages
Level 75
1,398 SR
1,367 Elo+
Ymir
Ymir
DarkSpartacus
Ymir
Level 86
God Stats
10W - 10L
1,242 SR
Queue Stats
445W - 510L
1,403 Elo+
Solo
Heimdallr
Heimdallr
Just_XenoShimaga
Heimdallr
Level 78
God Stats
13W - 7L
1,764 SR
Queue Stats
248W - 226L
1,395 Elo+
Solo
Loki
Loki
Luvvo
Loki
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
106W - 114L
1,245 Elo+
Solo
Janus
Janus
This_IS_Terah
Janus
Level 68
God Stats
5W - 5L
1,446 SR
Queue Stats
38W - 32L
1,453 Elo+
Solo
Amaterasu
Amaterasu
ToopNasty69
Amaterasu
Level 79
God Stats
1W - 3L
1,039 SR
Queue Stats
4W - 5L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CATZILLEz
Cerberus
4
1 / 1 / 1
3,176
635
1,176
2,613
1,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
L0v3ly Smith
Jing Wei
5
0 / 0 / 2
3,322
664
1,637
2,595
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
7
1 / 0 / 0
4,027
805
2,340
2,304
997
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Pato1991
Hades
7
3 / 0 / 0
4,352
870
1,528
2,200
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Zenitsu LR
Arachne
4
1 / 0 / 0
3,308
662
923
2,281
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,172
634
1,509
3,565
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
5
0 / 0 / 1
3,203
641
1,507
1,736
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Luvvo
Loki
1
0 / 0 / 0
1,023
205
0
0
0
6
0 / 3 / 0
3,588
718
411
3,080
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
ToopNasty69
Amaterasu
6
0 / 1 / 0
3,471
694
1,397
3,821
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
0
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CATZILLEz
Cerberus
1
1
1
1.5
L
0
2
0
0
L
Heimdallr
0
0
1
0.5
W
Jing Wei
L0v3ly Smith
Jing Wei
0
0
2
1
L
Loki
Luvvo
Loki
0
0
0
0
W
Chaac
1
0
0
1
W
Hades
Pato1991
Hades
3
0
0
3
L
0
3
0
0
L
Amaterasu
ToopNasty69
Amaterasu
0
1
0
0
W
Arachne
Zenitsu LR
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,604
Damage
4,824
11,993
Taken
12,202
3,880
Mitigated
4,544
4,732
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CATZILLEz
Cerberus
1,176
0
147
879
2,613
1,217
0
533
2,080
5,877
0
L
1,509
537
124
1,404
3,565
1,133
0
827
2,738
7,011
0
L
Heimdallr
1,507
463
0
488
1,736
331
0
349
1,387
0
11,812
W
Jing Wei
L0v3ly Smith
Jing Wei
1,637
1,467
0
1,304
2,595
582
0
940
1,655
0
13,066
L
Loki
Luvvo
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
2,340
675
0
586
2,304
997
0
0
2,304
0
17,868
W
Hades
Pato1991
Hades
1,528
136
0
1,004
2,200
641
160
351
1,789
15,051
0
L
411
0
0
705
3,080
799
0
1,528
1,552
14,495
0
L
Amaterasu
ToopNasty69
Amaterasu
1,397
660
0
1,986
3,821
2,281
0
0
3,821
0
12,894
W
Arachne
Zenitsu LR
Arachne
923
728
0
812
2,281
443
0
36
2,245
0
9,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,185
Gold Earned
14,457
138
Minions Killed
96
0
Camps Cleared
0
535,724
Distance Traveled
397,452
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,176
635
12
2
0
101,147
1
L
Ymir
3,172
634
13
3
0
95,469
2
L
Heimdallr
3,203
641
19
4
0
98,703
1
W
Jing Wei
3,322
664
23
5
0
104,937
1
L
Loki
1,023
205
0
0
0
0
0
W
Chaac
4,027
805
50
10
0
94,341
0
W
Hades
4,352
870
33
7
0
113,448
2
L
Janus
3,588
718
32
6
0
102,278
1
L
Amaterasu
3,471
694
32
6
0
101,002
0
W
Arachne
3,308
662
20
4
0
121,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role