Player Matchup

Loki
Loki
AglowBassoon368
Loki
Level 85
God Stats
41W - 38L
1,821 SR
Queue Stats
381W - 349L
1,598 Elo+
Party 3
Neith
Neith
Bobo l6l
Neith
Level 107
God Stats
8W - 9L
1,469 SR
Queue Stats
836W - 759L
1,574 Elo+
Party 3
Nu Wa
Nu Wa
CC Rolen
Nu Wa
Level 104
God Stats
6W - 1L
2,054 SR
Queue Stats
157W - 127L
1,640 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nik er5204
Cu Chulainn
Level 14
God Stats
4W - 1L
1,833 SR
Queue Stats
50W - 18L
1,798 Elo+
Party 1
Artio
Artio
T Death the kid
Artio
Level 100
God Stats
36W - 15L
1,907 SR
Queue Stats
93W - 53L
1,747 Elo+
Party 1
Team Averages
Level 82
1,817 SR
1,671 Elo+

VS

Team Averages
Level 69
1,529 SR
1,533 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ImArntsonn
Fenrir
Level 39
God Stats
16W - 13L
1,674 SR
Queue Stats
192W - 141L
1,565 Elo+
Solo
Hera
Hera
Kingpapa16
Hera
Level 41
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
OzzY_THe_MeemeR5
Ao Kuang
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,533 Elo+
Party 2
Neith
Neith
PlsHelpStepbro
Neith
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 17L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,167
646
1,862
3,639
938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Bobo l6l
Neith
8
2 / 3 / 0
5,052
632
2,024
4,141
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
CC Rolen
Nu Wa
9
0 / 1 / 2
4,867
608
3,104
2,772
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Nik er5204
Cu Chulainn
10
1 / 0 / 1
5,356
670
2,823
4,994
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 1 / 1
4,329
541
1,828
4,127
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 2 / 0
4,050
506
2,386
3,819
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ImArntsonn
Fenrir
7
0 / 1 / 2
4,433
554
1,368
5,886
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 1
4,779
597
1,815
2,938
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 1
4,951
619
1,506
4,214
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
4 / 0 / 0
5,173
647
4,123
3,595
863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
2
0
1
2.5
W
Neith
Bobo l6l
Neith
2
3
0
0.67
W
Nu Wa
CC Rolen
Nu Wa
0
1
2
1
L
Fenrir
ImArntsonn
Fenrir
0
1
2
1
L
0
1
1
0.5
W
Cu Chulainn
Nik er5204
Cu Chulainn
1
0
1
1.5
L
1
1
1
1.5
L
4
0
0
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,641
Damage
11,198
19,673
Taken
20,452
6,786
Mitigated
8,029
7,017
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,386
1,032
0
1,076
3,819
2,989
0
100
3,477
12,106
2,814
W
1,862
711
0
900
3,639
938
0
777
2,822
0
20,058
W
Neith
Bobo l6l
Neith
2,024
670
0
921
4,141
799
0
258
3,883
0
22,260
W
Nu Wa
CC Rolen
Nu Wa
3,104
654
0
500
2,772
749
227
1,689
983
27,233
0
L
Fenrir
ImArntsonn
Fenrir
1,368
0
0
2,326
5,886
2,098
0
1,924
3,962
0
9,950
L
1,815
476
0
953
2,938
851
252
903
2,035
25,437
0
W
Cu Chulainn
Nik er5204
Cu Chulainn
2,823
1,085
0
3,013
4,994
2,280
0
2,113
2,881
0
30,093
L
1,506
575
0
1,954
4,214
1,228
0
841
3,373
21,475
0
L
4,123
1,686
0
1,677
3,595
863
0
1,164
2,431
0
23,171
W
1,828
262
144
1,539
4,127
2,020
31
421
3,670
10,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
23,386
234
Minions Killed
217
0
Camps Cleared
0
776,972
Distance Traveled
739,552
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,050
506
28
4
0
77,259
0
W
Loki
5,167
646
51
6
0
163,040
0
W
Neith
5,052
632
50
6
0
134,641
1
W
Nu Wa
4,867
608
46
6
0
155,771
2
L
Fenrir
4,433
554
13
2
0
174,561
0
L
Hera
4,779
597
65
8
0
153,255
0
W
Cu Chulainn
5,356
670
68
9
0
168,930
1
L
Ao Kuang
4,951
619
55
7
0
180,993
2
L
Neith
5,173
647
56
7
0
153,484
2
W
Artio
4,329
541
19
2
0
154,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role