Player Matchup

Cernunnos
Cernunnos
Cazualist
Cernunnos
Level 23
God Stats
25W - 14L
1,449 SR
Queue Stats
130W - 66L
1,593 Elo+
Solo
Xbalanque
Xbalanque
Jerry_Carry
Xbalanque
Level 8
God Stats
7W - 6L
1,522 SR
Queue Stats
36W - 36L
1,159 Elo+
Solo
Loki
Loki
LIL_DEBIL322
Loki
Level 23
God Stats
2W - 4L
1,266 SR
Queue Stats
13W - 12L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Real Savage Alf
Cthulhu
Level 28
God Stats
6W - 8L
1,546 SR
Queue Stats
26W - 44L
1,443 Elo+
Solo
Neith
Neith
kseniaherz
Neith
Level 6
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 4L
1,334 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,404 Elo+

VS

Team Averages
Level 16
1,547 SR
1,461 Elo+
Skadi
Skadi
 
Skadi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MrDred95
Yemoja
Level 18
God Stats
1W - 5L
1,413 SR
Queue Stats
410W - 414L
1,301 Elo+
Solo
Izanami
Izanami
TheCrazyMan59
Izanami
Level 24
God Stats
7W - 12L
1,403 SR
Queue Stats
74W - 68L
1,483 Elo+
Solo
Artemis
Artemis
TkachDGK
Artemis
Level 7
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 8L
1,327 Elo+
Solo
Cerberus
Cerberus
YEBOI121
Cerberus
Level 6
God Stats
21W - 20L
1,708 SR
Queue Stats
24W - 22L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cazualist
Cernunnos
13
9 / 0 / 5
7,539
685
9,400
11,677
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Jerry_Carry
Xbalanque
12
5 / 0 / 6
6,984
635
3,439
3,782
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
5 / 0 / 2
6,301
573
3,275
5,553
1,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 1 / 5
6,480
589
7,946
6,816
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 1 / 0
5,418
493
1,062
4,307
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 5 / 0
4,682
426
3,014
6,078
1,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
MrDred95
Yemoja
6
0 / 5 / 0
4,847
441
1,351
6,502
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
2 / 3 / 0
5,633
512
2,822
7,180
1,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
TkachDGK
Artemis
6
0 / 11 / 0
4,201
382
2,590
8,259
2,286
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
YEBOI121
Cerberus
10
0 / 1 / 1
5,855
532
3,762
5,558
2,898
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
25
Kills
2
2
Deaths
25
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
0
0
W
Cernunnos
Cazualist
Cernunnos
9
0
5
11.5
W
Xbalanque
Jerry_Carry
Xbalanque
5
0
6
8
W
5
0
2
6
L
Yemoja
MrDred95
Yemoja
0
5
0
0
W
6
1
5
8.5
L
Izanami
2
3
0
0.67
L
Artemis
TkachDGK
Artemis
0
11
0
0
L
Cerberus
YEBOI121
Cerberus
0
1
1
0.5
W
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
13,539
32,135
Taken
33,577
13,630
Mitigated
10,779
14,754
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,014
1,623
0
629
6,078
1,297
0
0
6,078
0
16,917
W
Cernunnos
Cazualist
Cernunnos
9,400
5,162
0
8,338
11,677
4,125
2,041
2,253
9,424
0
46,728
W
Xbalanque
Jerry_Carry
Xbalanque
3,439
1,411
0
2,091
3,782
1,078
2,360
180
3,602
0
31,030
W
3,275
773
0
1,723
5,553
1,372
0
631
4,922
0
21,135
L
Yemoja
MrDred95
Yemoja
1,351
599
438
337
6,502
2,309
0
639
5,813
11,349
0
W
7,946
717
444
1,069
6,816
5,767
20
36
6,780
27,213
0
L
Izanami
2,822
1,664
0
712
7,180
1,989
0
2,969
3,986
0
27,731
L
Artemis
TkachDGK
Artemis
2,590
1,491
0
0
8,259
2,286
7
3,813
4,196
0
7,838
L
Cerberus
YEBOI121
Cerberus
3,762
230
0
1,107
5,558
2,898
543
0
5,558
27,059
0
W
Neith
1,062
499
0
1,089
4,307
1,288
370
2,013
2,294
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
25,218
254
Minions Killed
199
0
Camps Cleared
0
986,147
Distance Traveled
910,626
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,682
426
31
3
0
165,638
0
W
Cernunnos
7,539
685
85
8
0
189,939
1
W
Xbalanque
6,984
635
67
6
0
203,999
1
W
Loki
6,301
573
40
4
0
195,452
2
L
Yemoja
4,847
441
20
2
0
206,628
0
W
Cthulhu
6,480
589
34
3
0
241,299
0
L
Izanami
5,633
512
68
6
0
173,586
1
L
Artemis
4,201
382
9
1
0
166,248
0
L
Cerberus
5,855
532
71
6
0
198,526
6
W
Neith
5,418
493
28
3
0
155,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role