Player Matchup

Kuzenbo
Kuzenbo
Baenrae
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,534 Elo+
Party 2
Scylla
Scylla
NinjaShadow
Scylla
Level 6
God Stats
7W - 6L
1,589 SR
Queue Stats
15W - 10L
1,610 Elo+
Party 2
Osiris
Osiris
PapaCheeto
Osiris
Level 28
God Stats
0W - 3L
1,323 SR
Queue Stats
195W - 174L
1,652 Elo+
Solo
Danzaburou
Danzaburou
Siddububba
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 2
Bellona
Bellona
lucky1212
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,544 Elo+

VS

Team Averages
Level 33
1,517 SR
1,526 Elo+
Ao Kuang
Ao Kuang
Lughenor
Ao Kuang
Level 28
God Stats
12W - 11L
1,754 SR
Queue Stats
146W - 106L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
NolliDH
Cthulhu
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,440 Elo+
Party 3
Scylla
Scylla
ReObey
Scylla
Level 5
God Stats
2W - 1L
1,166 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 3
Xbalanque
Xbalanque
VaudvilleDOOM
Xbalanque
Level 18
God Stats
25W - 22L
1,474 SR
Queue Stats
42W - 49L
1,428 Elo+
Solo
Mulan
Mulan
iciale
Mulan
Level 27
God Stats
10W - 7L
1,692 SR
Queue Stats
109W - 67L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baenrae
Kuzenbo
17
2 / 3 / 10
11,817
1,074
16,345
17,761
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
16
4 / 2 / 7
10,964
997
17,600
8,664
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
PapaCheeto
Osiris
17
5 / 8 / 8
11,954
1,087
16,947
23,307
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Siddububba
Danzaburou
18
4 / 7 / 8
11,966
1,088
12,028
14,707
6,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Bellona
lucky1212
Bellona
15
1 / 10 / 5
9,632
876
4,499
17,244
15,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

86

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lughenor
Ao Kuang
17
5 / 8 / 11
11,366
1,033
18,113
25,693
14,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
NolliDH
Cthulhu
18
8 / 2 / 13
12,664
1,151
14,760
15,517
15,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ReObey
Scylla
18
4 / 1 / 12
11,366
1,033
10,334
7,685
3,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
VaudvilleDOOM
Xbalanque
18
6 / 2 / 8
11,604
1,055
13,398
7,724
3,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
iciale
Mulan
17
7 / 3 / 9
11,684
1,062
16,771
15,544
15,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
16
Kills
30
30
Deaths
16
38
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Baenrae
Kuzenbo
2
3
10
2.33
W
Ao Kuang
Lughenor
Ao Kuang
5
8
11
1.31
L
Scylla
4
2
7
3.75
W
Cthulhu
NolliDH
Cthulhu
8
2
13
7.25
L
Osiris
PapaCheeto
Osiris
5
8
8
1.13
W
Scylla
ReObey
Scylla
4
1
12
10
L
Danzaburou
Siddububba
Danzaburou
4
7
8
1.14
W
Xbalanque
VaudvilleDOOM
Xbalanque
6
2
8
5
W
Mulan
iciale
Mulan
7
3
9
3.83
L
Bellona
lucky1212
Bellona
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,419
Damage
73,376
81,683
Taken
72,163
70,956
Mitigated
52,648
4,040
Healing
16,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Baenrae
Kuzenbo
16,345
5,826
0
1,126
17,761
24,192
0
8,044
9,149
26,829
0
W
Ao Kuang
Lughenor
Ao Kuang
18,113
7,284
0
8,762
25,693
14,550
0
9,686
15,932
25,388
0
L
Scylla
17,600
2,565
0
591
8,664
3,589
0
4,050
4,418
32,805
0
W
Cthulhu
NolliDH
Cthulhu
14,760
1,007
1,534
625
15,517
15,691
0
8,450
6,947
28,601
0
L
Osiris
PapaCheeto
Osiris
16,947
6,170
0
994
23,307
20,693
0
14,308
8,302
243
30,107
W
Scylla
ReObey
Scylla
10,334
2,949
0
0
7,685
3,364
0
3,192
4,393
24,526
0
L
Danzaburou
Siddububba
Danzaburou
12,028
7,502
0
897
14,707
6,704
0
5,549
8,749
0
42,352
W
Xbalanque
VaudvilleDOOM
Xbalanque
13,398
6,788
0
1,585
7,724
3,330
0
5,102
2,597
0
47,378
W
Mulan
iciale
Mulan
16,771
2,261
0
4,361
15,544
15,713
0
7,705
7,789
0
38,378
L
Bellona
lucky1212
Bellona
4,499
2,508
0
432
17,244
15,778
0
9,323
7,260
90
10,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
58,684
164
Minions Killed
219
3
Camps Cleared
8
1,060,790
Distance Traveled
982,964
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,817
1,074
23
2
0
248,956
0
W
Ao Kuang
11,366
1,033
19
2
0
183,778
0
L
Scylla
10,964
997
50
5
2
224,831
0
W
Cthulhu
12,664
1,151
38
3
0
216,813
0
L
Osiris
11,954
1,087
19
2
0
225,778
3
W
Scylla
11,366
1,033
39
4
2
180,021
0
L
Danzaburou
11,966
1,088
63
6
0
193,505
0
W
Xbalanque
11,604
1,055
84
8
3
181,009
0
W
Mulan
11,684
1,062
39
4
3
221,343
1
L
Bellona
9,632
876
9
1
1
167,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role