Player Matchup

Ao Kuang
Ao Kuang
Danimawl1738
Ao Kuang
Level 80
God Stats
5W - 14L
1,335 SR
Queue Stats
19W - 32L
1,283 Elo+
Party 1
Agni
Agni
Keeper1629
Agni
Level 6
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 8L
1,015 Elo+
Party 1
Jormungandr
Jormungandr
ScarinMeJeremy
Jormungandr
Level 59
God Stats
0W - 4L
1,097 SR
Queue Stats
0W - 11L
1,068 Elo+
Party 1
Hachiman
Hachiman
SiLeNtReApEr72
Hachiman
Level 10
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 8L
1,118 Elo+
Party 1
Osiris
Osiris
Trucido713
Osiris
Level 69
God Stats
1W - 6L
1,243 SR
Queue Stats
6W - 16L
1,256 Elo+
Party 1
Team Averages
Level 45
1,253 SR
1,148 Elo+

VS

Team Averages
Level 54
1,537 SR
1,484 Elo+
Cerberus
Cerberus
AppleStampede
Cerberus
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 109L
1,479 Elo+
Party 2
Arachne
Arachne
Hursman
Arachne
Level 48
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 127L
1,512 Elo+
Party 2
King Arthur
King Arthur
Schweaninator
King Arthur
Level 66
God Stats
8W - 12L
1,523 SR
Queue Stats
433W - 432L
1,457 Elo+
Party 2
Janus
Janus
TuBsOf_FuN
Janus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 225L
1,464 Elo+
Party 2
Anhur
Anhur
t_Bleez_1
Anhur
Level 37
God Stats
18W - 14L
1,663 SR
Queue Stats
332W - 291L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Danimawl1738
Ao Kuang
19
8 / 7 / 1
12,487
462
12,922
29,418
11,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 8 / 1
9,481
351
5,577
16,883
4,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ScarinMeJeremy
Jormungandr
19
2 / 4 / 4
11,823
438
17,457
17,282
14,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
16
2 / 13 / 2
10,615
393
7,487
25,297
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
Trucido713
Osiris
16
2 / 6 / 5
10,543
390
11,581
33,199
25,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AppleStampede
Cerberus
20
8 / 1 / 15
14,317
530
18,316
25,072
27,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Hursman
Arachne
20
15 / 1 / 11
16,008
593
26,881
22,219
15,216
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Schweaninator
King Arthur
20
2 / 3 / 10
13,925
516
21,858
26,804
28,789
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
19
7 / 6 / 7
13,750
509
16,563
11,803
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
t_Bleez_1
Anhur
19
6 / 3 / 11
12,977
481
12,474
12,950
5,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
14
Kills
38
38
Deaths
14
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AppleStampede
Cerberus
8
1
15
15.5
L
Ao Kuang
Danimawl1738
Ao Kuang
8
7
1
1.21
W
Arachne
Hursman
Arachne
15
1
11
20.5
L
0
8
1
0.06
L
Jormungandr
ScarinMeJeremy
Jormungandr
2
4
4
1
W
King Arthur
Schweaninator
King Arthur
2
3
10
2.33
L
Hachiman
2
13
2
0.23
L
Osiris
Trucido713
Osiris
2
6
5
0.75
W
Janus
7
6
7
1.75
W
Anhur
t_Bleez_1
Anhur
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,024
Damage
96,092
122,079
Taken
98,848
62,426
Mitigated
80,845
33,668
Healing
30,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AppleStampede
Cerberus
18,316
830
681
13,810
25,072
27,444
1,027
7,078
17,744
86,715
0
L
Ao Kuang
Danimawl1738
Ao Kuang
12,922
4,586
150
12,116
29,418
11,743
0
6,673
22,565
72,556
0
W
Arachne
Hursman
Arachne
26,881
19,207
0
8,060
22,219
15,216
1,031
8,038
14,081
0
145,681
L
5,577
480
0
1,996
16,883
4,862
0
7,361
9,522
38,861
0
L
Jormungandr
ScarinMeJeremy
Jormungandr
17,457
2,235
1,017
3,573
17,282
14,042
80
3,949
13,333
74,843
0
W
King Arthur
Schweaninator
King Arthur
21,858
2,071
0
4,043
26,804
28,789
70
6,288
20,004
285
108,744
L
Hachiman
7,487
4,543
0
5,694
25,297
6,181
0
6,813
18,484
0
34,651
L
Osiris
Trucido713
Osiris
11,581
3,544
0
9,122
33,199
25,598
0
10,333
22,866
0
52,638
W
Janus
16,563
1,174
0
481
11,803
4,291
2,495
7,943
3,860
89,670
0
W
Anhur
t_Bleez_1
Anhur
12,474
10,652
0
3,469
12,950
5,105
3,689
6,609
6,291
0
79,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
70,977
459
Minions Killed
763
0
Camps Cleared
0
2,157,977
Distance Traveled
2,607,162
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,317
530
179
7
0
533,148
1
L
Ao Kuang
12,487
462
121
4
0
453,895
0
W
Arachne
16,008
593
171
6
0
620,428
7
L
Agni
9,481
351
67
2
0
360,405
0
L
Jormungandr
11,823
438
127
5
0
509,643
4
W
King Arthur
13,925
516
158
6
0
510,235
1
L
Hachiman
10,615
393
56
2
0
366,700
0
L
Osiris
10,543
390
88
3
0
467,334
0
W
Janus
13,750
509
146
5
0
466,808
8
W
Anhur
12,977
481
109
4
0
476,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role