Player Matchup

Hel
Hel
Alfaaax
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Hsicki
Amaterasu
Level 69
God Stats
5W - 1L
1,775 SR
Queue Stats
84W - 81L
1,503 Elo+
Solo
Rama
Rama
KHRZb
Rama
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
117W - 154L
1,379 Elo+
Solo
Team Averages
Level 58
1,592 SR
1,441 Elo+

VS

Team Averages
Level 45
1,568 SR
1,236 Elo+
Ah Puch
Ah Puch
ErikSoN31
Ah Puch
Level 102
God Stats
2W - 5L
1,319 SR
Queue Stats
8W - 36L
1,061 Elo+
Party 1
Da Ji
Da Ji
KotoHjme
Da Ji
Level 15
God Stats
4W - 2L
1,967 SR
Queue Stats
22W - 20L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rzgz90
Ah Muzen Cab
Level 18
God Stats
1W - 5L
1,419 SR
Queue Stats
6W - 37L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
5 / 4 / 9
15,479
673
17,986
20,728
9,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Hsicki
Amaterasu
18
8 / 5 / 6
14,992
652
17,503
26,358
27,064
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
KHRZb
Rama
17
3 / 3 / 9
14,127
614
11,826
21,942
9,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ErikSoN31
Ah Puch
17
2 / 5 / 9
13,989
608
20,877
19,202
6,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
KotoHjme
Da Ji
16
8 / 6 / 4
14,744
641
17,495
19,306
23,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Rzgz90
Ah Muzen Cab
17
2 / 5 / 9
13,776
599
18,115
19,484
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
16
Kills
12
12
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
5
4
9
2.38
L
Ah Puch
ErikSoN31
Ah Puch
2
5
9
1.3
W
Amaterasu
Hsicki
Amaterasu
8
5
6
2.2
W
Rama
KHRZb
Rama
3
3
9
2.5
L
Da Ji
KotoHjme
Da Ji
8
6
4
1.67
L
Ah Muzen Cab
Rzgz90
Ah Muzen Cab
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
56,487
69,028
Taken
57,992
46,342
Mitigated
38,249
32,875
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
17,986
1,266
12,615
10,183
20,728
9,988
609
7,142
13,586
104,073
0
L
Ah Puch
ErikSoN31
Ah Puch
20,877
182
1,113
8,780
19,202
6,904
470
6,741
12,286
96,900
0
W
Amaterasu
Hsicki
Amaterasu
17,503
5,916
0
4,419
26,358
27,064
0
6,384
19,974
1,510
51,989
W
Rama
KHRZb
Rama
11,826
9,367
0
5,658
21,942
9,290
1,144
7,379
14,563
0
54,396
L
Da Ji
KotoHjme
Da Ji
17,495
4,210
0
4,392
19,306
23,716
850
7,384
11,653
0
49,116
L
Ah Muzen Cab
Rzgz90
Ah Muzen Cab
18,115
6,037
1,644
7,693
19,484
7,629
1,803
5,672
13,662
0
85,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
42,509
302
Minions Killed
231
0
Camps Cleared
0
1,199,068
Distance Traveled
1,215,180
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,479
673
138
6
0
419,420
4
L
Ah Puch
13,989
608
103
4
0
386,312
2
W
Amaterasu
14,992
652
65
3
0
423,962
1
W
Rama
14,127
614
99
4
0
355,686
12
L
Da Ji
14,744
641
31
1
0
434,606
7
L
Ah Muzen Cab
13,776
599
97
4
0
394,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role