Player Matchup

Cerberus
Cerberus
DODDYLDO
Cerberus
Level 18
God Stats
10W - 4L
1,679 SR
Queue Stats
19W - 14L
1,469 Elo+
Party 1
Chronos
Chronos
DeaDZombies1000
Chronos
Level 66
God Stats
5W - 6L
1,554 SR
Queue Stats
126W - 93L
1,600 Elo+
Party 1
Thor
Thor
Emmaony
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Papitew369
Heimdallr
Level 3
God Stats
189W - 156L
1,500 SR
Queue Stats
196W - 172L
1,500 Elo+
Party 1
Bacchus
Bacchus
ShadowZero7X
Bacchus
Level 27
God Stats
6W - 11L
1,116 SR
Queue Stats
56W - 72L
1,439 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,502 Elo+

VS

Team Averages
Level 15
1,360 SR
1,314 Elo+
Nemesis
Nemesis
EXarsi
Nemesis
Level 2
God Stats
1W - 4L
1,265 SR
Queue Stats
6W - 9L
1,229 Elo+
Solo
Bakasura
Bakasura
Matt2203456
Bakasura
Level 5
God Stats
0W - 4L
1,153 SR
Queue Stats
1W - 9L
1,023 Elo+
Solo
Ymir
Ymir
Sevir96
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,485 Elo+
Solo
Bellona
Bellona
Slayer0fDemons
Bellona
Level 25
God Stats
6W - 4L
1,655 SR
Queue Stats
38W - 27L
1,427 Elo+
Solo
Neith
Neith
iamthe KYLO REN
Neith
Level 28
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DODDYLDO
Cerberus
18
8 / 4 / 5
11,846
564
8,371
13,195
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
19 / 2 / 11
13,347
636
25,911
19,482
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Emmaony
Thor
15
0 / 6 / 8
9,903
472
2,888
15,684
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Papitew369
Heimdallr
20
16 / 0 / 10
14,262
679
31,651
10,710
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ShadowZero7X
Bacchus
15
6 / 0 / 18
10,794
514
9,591
8,259
8,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EXarsi
Nemesis
14
7 / 6 / 0
10,345
493
11,531
17,325
7,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Matt2203456
Bakasura
11
0 / 12 / 3
7,456
355
1,886
18,716
9,303
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Sevir96
Ymir
13
0 / 15 / 2
8,011
381
9,277
28,100
21,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 2
8,171
389
5,147
16,518
9,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 11 / 1
9,123
434
8,541
20,655
7,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
20
49
Kills
12
12
Deaths
51
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DODDYLDO
Cerberus
8
4
5
2.63
W
19
2
11
12.25
L
Nemesis
EXarsi
Nemesis
7
6
0
1.17
W
Thor
Emmaony
Thor
0
6
8
0.67
L
Bakasura
Matt2203456
Bakasura
0
12
3
0.13
W
Heimdallr
Papitew369
Heimdallr
16
0
10
21
L
Ymir
Sevir96
Ymir
0
15
2
0.07
W
Bacchus
ShadowZero7X
Bacchus
6
0
18
15
L
2
7
2
0.43
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,412
Damage
36,382
67,330
Taken
101,314
41,307
Mitigated
55,644
22,058
Healing
9,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DODDYLDO
Cerberus
8,371
1,604
0
3,772
13,195
11,017
1,315
0
13,155
60,263
0
W
25,911
10,775
267
12,094
19,482
8,683
4,881
4,394
14,801
76,143
0
L
Nemesis
EXarsi
Nemesis
11,531
5,267
0
806
17,325
7,362
0
6,908
10,310
0
43,333
W
Thor
Emmaony
Thor
2,888
961
0
3,894
15,684
5,556
195
2,269
13,251
0
47,948
L
Bakasura
Matt2203456
Bakasura
1,886
1,157
0
616
18,716
9,303
76
7,229
11,334
0
10,970
W
Heimdallr
Papitew369
Heimdallr
31,651
21,691
0
576
10,710
7,306
6,237
355
10,355
0
140,426
L
Ymir
Sevir96
Ymir
9,277
2,482
0
120
28,100
21,967
0
13,687
14,413
35,314
0
W
Bacchus
ShadowZero7X
Bacchus
9,591
1,476
744
711
8,259
8,745
105
2,435
5,068
22,183
0
L
5,147
2,467
0
2,877
16,518
9,854
84
5,708
10,585
0
35,533
L
8,541
3,508
195
4,756
20,655
7,158
0
9,999
10,631
0
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,152
Gold Earned
43,106
561
Minions Killed
271
0
Camps Cleared
0
1,972,051
Distance Traveled
1,652,509
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,846
564
140
7
0
416,998
1
W
Chronos
13,347
636
113
5
0
361,058
1
L
Nemesis
10,345
493
69
3
0
393,914
0
W
Thor
9,903
472
70
3
0
330,439
3
L
Bakasura
7,456
355
32
2
0
322,937
1
W
Heimdallr
14,262
679
211
10
0
417,957
1
L
Ymir
8,011
381
44
2
0
324,415
0
W
Bacchus
10,794
514
27
1
0
445,599
1
L
Bellona
8,171
389
67
3
0
289,400
0
L
Neith
9,123
434
59
3
0
321,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role