Player Matchup

Heimdallr
Heimdallr
HILNME
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 1
Ra
Ra
MrKL
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,570 Elo+
Solo
King Arthur
King Arthur
Zhenbang111
King Arthur
Level 15
God Stats
5W - 2L
1,882 SR
Queue Stats
122W - 112L
1,391 Elo+
Party 1
Bakasura
Bakasura
我要把你们全拖下水
Bakasura
Level 16
God Stats
4W - 3L
1,795 SR
Queue Stats
154W - 135L
1,404 Elo+
Party 1
Ganesha
Ganesha
玩游戏一定要哮着玩
Ganesha
Level 6
God Stats
2W - 4L
1,435 SR
Queue Stats
4W - 9L
1,429 Elo+
Solo
Team Averages
Level 11
1,622 SR
1,431 Elo+

VS

Team Averages
Level 21
1,346 SR
1,451 Elo+
Set
Set
ARABASEMIRATAS
Set
Level 17
God Stats
39W - 37L
1,358 SR
Queue Stats
224W - 233L
1,385 Elo+
Party 2
Hel
Hel
Cola8
Hel
Level 18
God Stats
20W - 22L
1,269 SR
Queue Stats
338W - 370L
1,363 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JoshimitzuGK101
Cu Chulainn
Level 26
God Stats
4W - 6L
1,297 SR
Queue Stats
65W - 56L
1,544 Elo+
Solo
Nox
Nox
Misslunez
Nox
Level 18
God Stats
8W - 15L
1,337 SR
Queue Stats
46W - 53L
1,425 Elo+
Solo
Anhur
Anhur
Sn0wChaser
Anhur
Level 28
God Stats
4W - 4L
1,470 SR
Queue Stats
19W - 19L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HILNME
Heimdallr
7
2 / 5 / 0
4,831
439
2,917
5,438
1,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ra
MrKL
Ra
10
2 / 4 / 1
5,979
544
4,110
6,182
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Zhenbang111
King Arthur
10
1 / 5 / 0
5,580
507
3,858
9,590
6,431
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 5 / 2
5,197
472
2,948
8,143
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,516
501
4,430
7,665
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,493
590
4,827
5,950
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Cola8
Hel
10
5 / 2 / 4
6,583
598
4,022
5,685
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JoshimitzuGK101
Cu Chulainn
14
7 / 1 / 1
8,209
746
9,229
8,729
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 1 / 6
6,251
568
3,451
3,718
1,196
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
10
3 / 1 / 6
6,170
561
5,568
7,289
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
21
21
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Hel
Cola8
Hel
5
2
4
3.5
L
Heimdallr
HILNME
Heimdallr
2
5
0
0.4
W
Cu Chulainn
JoshimitzuGK101
Cu Chulainn
7
1
1
7.5
W
1
1
6
4
L
Ra
MrKL
Ra
2
4
1
0.63
W
Anhur
3
1
6
6
L
King Arthur
Zhenbang111
King Arthur
1
5
0
0.2
L
1
5
2
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
27,097
37,018
Taken
31,371
14,866
Mitigated
9,546
5,494
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
2,078
0
2,389
5,950
1,858
0
806
4,639
0
29,113
W
Hel
Cola8
Hel
4,022
608
2,433
3,123
5,685
1,298
453
2,069
3,616
31,979
0
L
Heimdallr
HILNME
Heimdallr
2,917
1,490
0
487
5,438
1,525
0
2,059
3,379
0
15,075
W
Cu Chulainn
JoshimitzuGK101
Cu Chulainn
9,229
2,610
0
6,184
8,729
3,270
200
1,223
7,220
0
50,809
W
3,451
564
0
1,125
3,718
1,196
398
1,235
2,483
21,951
0
L
Ra
MrKL
Ra
4,110
554
209
590
6,182
2,057
0
2,131
4,051
28,810
0
W
Anhur
5,568
3,611
0
1,311
7,289
1,924
587
3,207
4,082
0
20,594
L
King Arthur
Zhenbang111
King Arthur
3,858
295
0
490
9,590
6,431
0
735
8,855
0
30,600
L
2,948
2,119
0
2,357
8,143
2,130
0
278
7,865
0
14,595
L
4,430
553
0
1,361
7,665
2,723
0
2,270
5,395
18,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
33,706
229
Minions Killed
315
0
Camps Cleared
0
1,027,934
Distance Traveled
1,065,380
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,493
590
50
5
0
239,998
0
W
Hel
6,583
598
58
5
0
206,111
2
L
Heimdallr
4,831
439
38
3
0
208,799
1
W
Cu Chulainn
8,209
746
114
10
0
200,504
2
W
Nox
6,251
568
52
5
0
175,899
0
L
Ra
5,979
544
63
6
0
215,193
0
W
Anhur
6,170
561
41
4
0
242,868
2
L
King Arthur
5,580
507
63
6
0
185,815
1
L
Bakasura
5,197
472
41
4
0
191,675
0
L
Ganesha
5,516
501
24
2
0
226,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role