Player Matchup

Bakasura
Bakasura
Aküü
Bakasura
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,470 Elo+
Party 2
Izanami
Izanami
Icyyyyyyyy
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MistyNips
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 19L
1,500 Elo+
Solo
Skadi
Skadi
NovaGauge
Skadi
Level 22
God Stats
2W - 1L
1,606 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
Xerbeth
Baron Samedi
Level 27
God Stats
7W - 2L
1,681 SR
Queue Stats
157W - 155L
1,590 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,506 Elo+

VS

Team Averages
Level 10
1,560 SR
1,646 Elo+
Cthulhu
Cthulhu
Baenrae
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,626 Elo+
Party 1
Agni
Agni
NinjaShadow
Agni
Level 6
God Stats
2W - 1L
1,799 SR
Queue Stats
15W - 10L
1,694 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Siddububba
Cu Chulainn
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,532 Elo+
Party 1
Medusa
Medusa
Zalgototh
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
xAirborne
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aküü
Bakasura
17
3 / 8 / 23
10,604
1,060
8,290
12,383
4,648
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Icyyyyyyyy
Izanami
17
5 / 6 / 19
10,357
1,036
8,001
11,097
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
MistyNips
Chronos
20
29 / 1 / 9
16,590
1,659
39,923
15,261
5,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
NovaGauge
Skadi
19
3 / 0 / 28
11,792
1,179
10,786
4,869
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Xerbeth
Baron Samedi
18
2 / 3 / 25
10,999
1,100
9,463
10,195
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

209

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baenrae
Cthulhu
16
4 / 9 / 12
10,273
1,027
12,690
21,875
19,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 7 / 10
10,756
1,076
14,874
12,070
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Siddububba
Cu Chulainn
17
6 / 8 / 10
11,117
1,112
10,299
20,700
20,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Zalgototh
Medusa
14
0 / 7 / 8
8,608
861
974
8,737
3,205
Ratatoskr
xAirborne
Ratatoskr
16
4 / 11 / 10
10,619
1,062
11,350
18,458
8,096
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
68
42
Kills
18
18
Deaths
42
104
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aküü
Bakasura
3
8
23
1.81
L
Cthulhu
Baenrae
Cthulhu
4
9
12
1.11
W
Izanami
Icyyyyyyyy
Izanami
5
6
19
2.42
W
Chronos
MistyNips
Chronos
29
1
9
33.5
L
4
7
10
1.29
W
Skadi
NovaGauge
Skadi
3
0
28
17
L
Cu Chulainn
Siddububba
Cu Chulainn
6
8
10
1.38
W
Baron Samedi
Xerbeth
Baron Samedi
2
3
25
4.83
L
Medusa
Zalgototh
Medusa
0
7
8
0.57
L
Ratatoskr
xAirborne
Ratatoskr
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,463
Damage
50,187
53,805
Taken
81,840
19,201
Mitigated
56,096
13,583
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aküü
Bakasura
8,290
5,563
0
434
12,383
4,648
0
6,521
5,514
0
12,293
L
Cthulhu
Baenrae
Cthulhu
12,690
1,003
7
489
21,875
19,374
0
14,212
7,463
25,129
0
W
Izanami
Icyyyyyyyy
Izanami
8,001
4,876
0
1,217
11,097
3,669
0
6,105
4,740
0
24,026
W
Chronos
MistyNips
Chronos
39,923
23,181
0
8,067
15,261
5,303
0
7,994
6,988
71,567
0
L
14,874
2,466
0
479
12,070
5,165
0
8,323
3,663
42,678
0
W
Skadi
NovaGauge
Skadi
10,786
4,803
0
1,025
4,869
1,867
0
3,247
1,472
0
32,931
L
Cu Chulainn
Siddububba
Cu Chulainn
10,299
3,166
0
570
20,700
20,256
0
10,862
9,133
0
22,684
W
Baron Samedi
Xerbeth
Baron Samedi
9,463
1,355
1,238
1,602
10,195
3,714
0
3,047
6,973
19,700
0
L
Medusa
Zalgototh
Medusa
974
339
0
0
8,737
3,205
0
3,255
5,442
0
2,717
L
Ratatoskr
xAirborne
Ratatoskr
11,350
2,854
0
341
18,458
8,096
0
12,734
5,604
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,342
Gold Earned
51,373
206
Minions Killed
165
9
Camps Cleared
3
901,469
Distance Traveled
886,614
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,604
1,060
9
1
2
171,917
4
L
Cthulhu
10,273
1,027
32
3
1
207,208
0
W
Izanami
10,357
1,036
40
4
1
159,412
3
W
Chronos
16,590
1,659
83
8
5
204,715
1
L
Agni
10,756
1,076
69
7
0
191,159
0
W
Skadi
11,792
1,179
52
5
0
187,348
0
L
Cu Chulainn
11,117
1,112
40
4
1
200,681
1
W
Baron Samedi
10,999
1,100
22
2
1
178,077
0
L
Medusa
8,608
861
6
1
0
81,156
1
L
Ratatoskr
10,619
1,062
18
2
1
206,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role