Player Matchup

Izanami
Izanami
Corpius
Izanami
Level 25
God Stats
24W - 37L
1,367 SR
Queue Stats
32W - 54L
1,275 Elo+
Party 3
Xing Tian
Xing Tian
CrimsonessCross
Xing Tian
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 25L
1,253 Elo+
Party 3
Thor
Thor
Ragnarok234
Thor
Level 18
God Stats
2W - 4L
1,433 SR
Queue Stats
25W - 38L
1,392 Elo+
Solo
Agni
Agni
yoyokaka
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
耶鲁康纳斯
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,460 SR
1,384 Elo+

VS

Team Averages
Level 32
1,502 SR
1,470 Elo+
Neith
Neith
ChampionCoolGirl
Neith
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Bellona
Bellona
Jetrean
Bellona
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 38L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
MioChikurin
Aphrodite
Level 17
God Stats
20W - 22L
1,508 SR
Queue Stats
54W - 51L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
XCornDawgX
Ao Kuang
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 19L
1,174 Elo+
Solo
Apollo
Apollo
cocobaskin
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corpius
Izanami
13
6 / 6 / 2
8,138
479
12,819
16,902
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
CrimsonessCross
Xing Tian
11
1 / 4 / 6
7,875
463
5,290
14,125
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 4
8,222
484
3,292
13,627
4,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
13
1 / 7 / 1
8,188
482
7,695
8,249
2,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
6,773
398
5,335
11,737
8,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
7,133
420
6,155
9,548
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Jetrean
Bellona
14
7 / 3 / 6
9,230
543
10,173
15,218
13,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
MioChikurin
Aphrodite
13
1 / 2 / 12
8,755
515
9,741
11,419
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
XCornDawgX
Ao Kuang
14
5 / 1 / 5
9,078
534
3,768
9,050
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
cocobaskin
Apollo
15
12 / 1 / 7
10,562
621
15,612
11,517
4,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
25
25
Deaths
11
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
Izanami
Corpius
Izanami
6
6
2
1.17
L
Xing Tian
CrimsonessCross
Xing Tian
1
4
6
1
W
Bellona
Jetrean
Bellona
7
3
6
3.33
W
Aphrodite
MioChikurin
Aphrodite
1
2
12
3.5
L
1
3
4
1
W
Ao Kuang
XCornDawgX
Ao Kuang
5
1
5
7.5
W
Apollo
cocobaskin
Apollo
12
1
7
15.5
L
Agni
1
7
1
0.21
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
45,449
64,640
Taken
56,752
33,626
Mitigated
31,292
17,863
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,155
3,178
1,392
2,935
9,548
3,144
1,456
1,835
7,663
0
31,458
L
Izanami
Corpius
Izanami
12,819
9,514
701
7,818
16,902
6,285
758
4,465
12,387
0
55,765
L
Xing Tian
CrimsonessCross
Xing Tian
5,290
752
0
2,801
14,125
11,263
108
3,169
10,904
22,031
0
W
Bellona
Jetrean
Bellona
10,173
3,970
0
1,997
15,218
13,790
5,265
2,467
12,501
0
35,874
W
Aphrodite
MioChikurin
Aphrodite
9,741
2,503
3,640
6,054
11,419
6,401
2,255
2,147
9,222
30,247
0
L
3,292
746
0
3,634
13,627
4,847
652
1,507
11,945
0
39,422
W
Ao Kuang
XCornDawgX
Ao Kuang
3,768
637
0
2,528
9,050
2,977
396
1,258
7,742
47,110
0
W
Apollo
cocobaskin
Apollo
15,612
12,338
766
2,167
11,517
4,980
3,202
5,278
6,139
0
56,767
L
Agni
7,695
742
0
725
8,249
2,692
752
1,825
6,399
41,914
0
L
5,335
1,549
0
2,184
11,737
8,539
416
2,543
8,922
0
15,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
44,758
276
Minions Killed
353
0
Camps Cleared
0
1,451,919
Distance Traveled
1,522,124
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,133
420
54
3
0
286,735
3
L
Izanami
8,138
479
83
5
0
227,709
1
L
Xing Tian
7,875
463
23
1
0
291,032
4
W
Bellona
9,230
543
65
4
0
286,815
1
W
Aphrodite
8,755
515
57
3
0
275,534
4
L
Thor
8,222
484
74
4
0
294,086
3
W
Ao Kuang
9,078
534
76
4
0
342,448
2
W
Apollo
10,562
621
101
6
0
330,592
2
L
Agni
8,188
482
66
4
0
299,065
0
L
Bellona
6,773
398
30
2
0
340,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role