Player Matchup

Ao Kuang
Ao Kuang
Danimawl1738
Ao Kuang
Level 80
God Stats
5W - 14L
1,347 SR
Queue Stats
19W - 32L
1,300 Elo+
Party 1
Scylla
Scylla
Keeper1629
Scylla
Level 6
God Stats
0W - 2L
1,354 SR
Queue Stats
2W - 8L
1,052 Elo+
Party 1
Jormungandr
Jormungandr
ScarinMeJeremy
Jormungandr
Level 58
God Stats
0W - 4L
1,128 SR
Queue Stats
0W - 11L
1,091 Elo+
Party 1
Hachiman
Hachiman
SiLeNtReApEr72
Hachiman
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1
Osiris
Osiris
Trucido713
Osiris
Level 69
God Stats
1W - 6L
1,285 SR
Queue Stats
6W - 16L
1,276 Elo+
Party 1
Team Averages
Level 44
1,323 SR
1,177 Elo+

VS

Team Averages
Level 101
1,551 SR
1,443 Elo+
Sun Wukong
Sun Wukong
BILLNATION860
Sun Wukong
Level 43
God Stats
23W - 37L
1,391 SR
Queue Stats
304W - 357L
1,318 Elo+
Party 2
Cupid
Cupid
Lyss14Molody
Cupid
Level 49
God Stats
183W - 172L
1,519 SR
Queue Stats
795W - 744L
1,497 Elo+
Solo
Janus
Janus
P3rQ
Janus
Level 160
God Stats
10W - 9L
1,743 SR
Queue Stats
161W - 152L
1,635 Elo+
Party 2
Loki
Loki
RespectTheDibs
Loki
Level 128
God Stats
14W - 7L
1,500 SR
Queue Stats
296W - 282L
1,341 Elo+
Party 2
Sobek
Sobek
TT Foxbody
Sobek
Level 127
God Stats
5W - 4L
1,603 SR
Queue Stats
299W - 302L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Danimawl1738
Ao Kuang
15
4 / 8 / 1
10,371
471
8,693
23,492
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Keeper1629
Scylla
10
0 / 9 / 2
7,199
327
822
9,506
2,766
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
ScarinMeJeremy
Jormungandr
13
0 / 9 / 2
8,504
387
7,445
16,876
8,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
10
1 / 13 / 2
7,507
341
4,838
17,890
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Trucido713
Osiris
14
4 / 4 / 1
9,722
442
7,738
16,870
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BILLNATION860
Sun Wukong
16
4 / 4 / 8
10,521
478
7,633
13,406
11,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
12 / 1 / 11
12,032
547
15,703
10,790
5,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
P3rQ
Janus
18
11 / 1 / 11
12,097
550
17,994
8,887
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 1 / 7
11,163
507
11,790
17,513
11,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
15
8 / 2 / 17
11,445
520
12,267
19,393
19,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
9
Kills
43
43
Deaths
9
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BILLNATION860
Sun Wukong
4
4
8
2
L
Ao Kuang
Danimawl1738
Ao Kuang
4
8
1
0.56
L
Scylla
Keeper1629
Scylla
0
9
2
0.11
W
12
1
11
17.5
W
Janus
P3rQ
Janus
11
1
11
16.5
W
8
1
7
11.5
L
Jormungandr
ScarinMeJeremy
Jormungandr
0
9
2
0.11
L
Hachiman
1
13
2
0.15
W
Sobek
8
2
17
8.25
L
Osiris
Trucido713
Osiris
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
65,387
84,634
Taken
69,989
35,646
Mitigated
50,600
17,827
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BILLNATION860
Sun Wukong
7,633
2,454
0
910
13,406
11,145
1,051
1,501
11,505
0
43,860
L
Ao Kuang
Danimawl1738
Ao Kuang
8,693
3,522
0
7,402
23,492
7,840
0
7,500
15,816
42,018
0
L
Scylla
Keeper1629
Scylla
822
166
0
313
9,506
2,766
0
5,283
4,057
11,688
0
W
15,703
10,487
506
4,803
10,790
5,464
4,774
3,506
7,259
0
74,893
W
Janus
P3rQ
Janus
17,994
1,736
0
1,354
8,887
3,387
516
2,851
6,011
84,228
0
W
11,790
3,922
0
4,890
17,513
11,084
142
4,182
13,217
0
75,875
L
Jormungandr
ScarinMeJeremy
Jormungandr
7,445
998
552
1,542
16,876
8,053
0
4,467
12,243
44,898
0
L
Hachiman
4,838
2,812
0
2,707
17,890
4,896
0
8,381
9,401
0
24,426
W
Sobek
12,267
892
0
7,035
19,393
19,520
295
4,920
14,423
50,329
0
L
Osiris
Trucido713
Osiris
7,738
2,422
0
5,311
16,870
12,091
842
3,886
12,856
0
47,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
57,258
296
Minions Killed
499
0
Camps Cleared
0
1,747,698
Distance Traveled
2,258,411
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,521
478
81
4
0
444,581
4
L
Ao Kuang
10,371
471
80
4
0
399,563
0
L
Scylla
7,199
327
28
1
0
269,586
0
W
Cupid
12,032
547
124
6
0
430,249
4
W
Janus
12,097
550
138
6
0
468,710
1
W
Loki
11,163
507
113
5
0
449,833
1
L
Jormungandr
8,504
387
61
3
0
400,905
5
L
Hachiman
7,507
341
30
1
0
308,811
0
W
Sobek
11,445
520
43
2
0
465,038
7
L
Osiris
9,722
442
97
4
0
368,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role