Player Matchup

Ymir
Ymir
Benji-SRT
Ymir
Level 15
God Stats
3W - 3L
1,519 SR
Queue Stats
7W - 10L
1,540 Elo+
Party 2
Skadi
Skadi
MadxXpandA
Skadi
Level 27
God Stats
33W - 35L
1,611 SR
Queue Stats
126W - 157L
1,572 Elo+
Party 2
Scylla
Scylla
Sadyah
Scylla
Level 107
God Stats
10W - 17L
1,452 SR
Queue Stats
128W - 134L
1,612 Elo+
Party 2
Team Averages
Level 50
1,527 SR
1,575 Elo+

VS

Team Averages
Level 38
1,563 SR
1,573 Elo+
Jing Wei
Jing Wei
Dizzjr7861
Jing Wei
Level 16
God Stats
0W - 1L
1,286 SR
Queue Stats
20W - 30L
1,533 Elo+
Solo
Scylla
Scylla
Mango_Habaneros_
Scylla
Level 28
God Stats
1W - 2L
1,777 SR
Queue Stats
5W - 10L
1,580 Elo+
Party 1
Cerberus
Cerberus
lord derpingham
Cerberus
Level 69
God Stats
4W - 4L
1,625 SR
Queue Stats
54W - 47L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 7
9,988
666
5,681
10,856
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
12
1 / 3 / 8
9,455
630
7,643
8,247
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sadyah
Scylla
14
7 / 2 / 2
10,502
700
14,775
9,399
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dizzjr7861
Jing Wei
11
2 / 3 / 1
8,719
581
6,950
10,208
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 3
8,689
579
7,544
10,220
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
13
3 / 4 / 0
9,821
655
6,805
14,452
6,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
5
5
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
7
5.5
L
Jing Wei
Dizzjr7861
Jing Wei
2
3
1
0.83
W
Skadi
1
3
8
1.67
L
0
3
3
0.5
W
Scylla
Sadyah
Scylla
7
2
2
4
L
Cerberus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
21,299
28,502
Taken
34,880
15,717
Mitigated
13,594
4,642
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,681
168
0
1,455
10,856
9,506
66
4,728
5,766
23,665
0
L
Jing Wei
Dizzjr7861
Jing Wei
6,950
5,602
0
1,000
10,208
3,451
336
6,483
3,525
0
33,524
W
Skadi
7,643
2,361
783
1,201
8,247
3,530
123
4,025
3,962
0
34,433
L
7,544
797
312
2,672
10,220
3,374
216
6,636
3,384
31,839
0
W
Scylla
Sadyah
Scylla
14,775
1,443
0
1,203
9,399
2,681
535
4,906
4,343
46,310
0
L
Cerberus
6,805
274
0
4,848
14,452
6,769
0
7,469
6,833
42,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
27,229
150
Minions Killed
183
0
Camps Cleared
0
767,997
Distance Traveled
711,780
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,988
666
34
2
0
270,167
0
L
Jing Wei
8,719
581
53
4
0
225,818
1
W
Skadi
9,455
630
43
3
0
241,019
4
L
Scylla
8,689
579
43
3
0
219,297
2
W
Scylla
10,502
700
73
5
0
256,811
2
L
Cerberus
9,821
655
87
6
0
266,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role