Player Matchup

Nemesis
Nemesis
Hacksaw431
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,696 Elo+
Party 2
Thanatos
Thanatos
YRNJAY505
Thanatos
Level 8
God Stats
32W - 36L
1,283 SR
Queue Stats
35W - 41L
1,226 Elo+
Solo
Ullr
Ullr
caveman4666
Ullr
Level 25
God Stats
3W - 2L
1,509 SR
Queue Stats
38W - 56L
1,288 Elo+
Party 2
Sol
Sol
l-_-kENJI-_-l
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,279 Elo+
Party 2
Ymir
Ymir
sean372b
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,193 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,337 Elo+

VS

Team Averages
Level 21
1,474 SR
1,364 Elo+
Ares
Ares
BicccBoiii
Ares
Level 28
God Stats
11W - 8L
1,881 SR
Queue Stats
35W - 50L
1,375 Elo+
Party 1
Olorun
Olorun
JeRmZ sAy HiGh
Olorun
Level 11
God Stats
12W - 11L
1,393 SR
Queue Stats
29W - 25L
1,324 Elo+
Solo
Kukulkan
Kukulkan
NikDaProphet
Kukulkan
Level 22
God Stats
55W - 75L
1,367 SR
Queue Stats
60W - 90L
1,273 Elo+
Solo
Chang'e
Chang'e
Shizukaachan
Chang'e
Level 28
God Stats
20W - 30L
1,299 SR
Queue Stats
28W - 43L
1,379 Elo+
Party 1
Freya
Freya
savagemode
Freya
Level 18
God Stats
12W - 11L
1,432 SR
Queue Stats
16W - 16L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hacksaw431
Nemesis
17
2 / 13 / 6
10,961
996
12,898
27,864
10,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
YRNJAY505
Thanatos
16
3 / 9 / 3
10,368
943
13,368
17,573
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 10 / 4
10,124
920
12,200
20,672
7,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 4
10,758
978
16,003
14,664
5,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
1 / 11 / 8
10,513
956
6,117
21,114
10,543
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
12,978
1,180
11,009
17,684
21,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 2 / 19
11,970
1,088
10,957
11,563
6,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
NikDaProphet
Kukulkan
18
5 / 2 / 15
11,533
1,048
17,943
11,357
4,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Shizukaachan
Chang'e
19
8 / 3 / 21
12,909
1,174
16,050
14,488
5,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
20
19 / 2 / 16
14,349
1,304
36,026
14,503
6,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
11
Kills
45
45
Deaths
11
25
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
L
Nemesis
Hacksaw431
Nemesis
2
13
6
0.38
W
5
2
19
7.25
W
Kukulkan
NikDaProphet
Kukulkan
5
2
15
6.25
W
Chang'e
Shizukaachan
Chang'e
8
3
21
6.17
L
Thanatos
YRNJAY505
Thanatos
3
9
3
0.5
L
2
10
4
0.4
L
3
2
4
2.5
W
Freya
19
2
16
13.5
L
Ymir
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,586
Damage
91,985
101,887
Taken
69,595
41,060
Mitigated
44,332
10,077
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,009
1,405
0
1,025
17,684
21,604
0
4,769
12,915
20,052
0
L
Nemesis
Hacksaw431
Nemesis
12,898
6,527
0
2,758
27,864
10,589
0
24,876
2,988
0
22,903
W
10,957
4,302
2,279
4,172
11,563
6,466
0
3,314
8,249
31,480
0
W
Kukulkan
NikDaProphet
Kukulkan
17,943
3,685
0
486
11,357
4,649
0
4,418
6,939
33,290
0
W
Chang'e
Shizukaachan
Chang'e
16,050
890
3,216
6,085
14,488
5,157
0
5,432
9,056
37,427
0
L
Thanatos
YRNJAY505
Thanatos
13,368
3,684
0
4,059
17,573
6,688
0
16,313
1,260
0
20,433
L
12,200
6,550
0
97
20,672
7,725
0
19,103
1,569
0
27,899
L
16,003
3,689
0
3,163
14,664
5,515
0
13,186
1,478
42,734
0
W
Freya
36,026
15,254
0
4,658
14,503
6,456
0
4,187
10,316
49,833
0
L
Ymir
6,117
1,907
0
0
21,114
10,543
0
18,507
2,607
18,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
63,739
139
Minions Killed
178
0
Camps Cleared
8
878,511
Distance Traveled
969,416
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,978
1,180
15
1
1
203,343
0
L
Nemesis
10,961
996
20
2
0
203,257
0
W
Olorun
11,970
1,088
59
5
1
170,912
0
W
Kukulkan
11,533
1,048
27
2
4
196,086
3
W
Chang'e
12,909
1,174
41
4
2
203,657
0
L
Thanatos
10,368
943
10
1
0
209,522
4
L
Ullr
10,124
920
15
1
0
184,234
0
L
Sol
10,758
978
70
6
0
167,439
0
W
Freya
14,349
1,304
36
3
0
195,418
1
L
Ymir
10,513
956
24
2
0
114,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role