Player Matchup

Bacchus
Bacchus
SimpForNIC
Bacchus
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 67L
1,535 Elo+
Party 1
Neith
Neith
fIuorescnt
Neith
Level 18
God Stats
3W - 1L
1,441 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
jaydenisout
Nu Wa
Level 44
God Stats
2W - 1L
1,292 SR
Queue Stats
21W - 39L
1,384 Elo+
Party 1
Team Averages
Level 37
1,411 SR
1,434 Elo+

VS

Team Averages
Level 67
1,609 SR
1,424 Elo+
Olorun
Olorun
Froesey
Olorun
Level 68
God Stats
55W - 56L
1,614 SR
Queue Stats
479W - 544L
1,515 Elo+
Solo
Jormungandr
Jormungandr
SalmonWind61686
Jormungandr
Level 29
God Stats
28W - 44L
1,607 SR
Queue Stats
119W - 166L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
Slndeyman6940
Danzaburou
Level 103
God Stats
7W - 13L
1,606 SR
Queue Stats
34W - 41L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SimpForNIC
Bacchus
17
6 / 1 / 13
14,036
780
10,676
16,414
21,569
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
15
4 / 4 / 12
12,042
669
8,991
11,987
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
11 / 7 / 7
14,030
779
22,844
19,509
6,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Froesey
Olorun
14
1 / 8 / 8
11,106
617
11,698
17,859
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SalmonWind61686
Jormungandr
14
0 / 6 / 8
10,835
602
6,481
19,511
21,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Slndeyman6940
Danzaburou
16
11 / 7 / 1
13,652
758
16,051
17,219
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
21
Kills
12
12
Deaths
21
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
Froesey
Olorun
1
8
8
0.63
L
Jormungandr
SalmonWind61686
Jormungandr
0
6
8
0.67
W
Bacchus
SimpForNIC
Bacchus
6
1
13
12.5
L
Danzaburou
Slndeyman6940
Danzaburou
11
7
1
1.64
W
Neith
4
4
12
2.5
W
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
34,230
47,910
Taken
54,589
32,235
Mitigated
31,289
9,817
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Froesey
Olorun
11,698
5,341
2,331
5,492
17,859
5,161
1,139
13,137
4,722
53,626
0
L
Jormungandr
SalmonWind61686
Jormungandr
6,481
660
475
922
19,511
21,591
0
9,195
10,316
49,959
0
W
Bacchus
SimpForNIC
Bacchus
10,676
1,407
975
2,839
16,414
21,569
450
5,762
10,652
27,575
0
L
Danzaburou
Slndeyman6940
Danzaburou
16,051
5,585
255
3,715
17,219
4,537
545
11,375
5,844
0
75,045
W
Neith
8,991
2,975
243
2,601
11,987
4,083
2,649
2,962
9,025
0
43,482
W
22,844
7,596
883
2,276
19,509
6,583
282
9,475
10,034
63,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
35,593
155
Minions Killed
220
0
Camps Cleared
0
913,782
Distance Traveled
827,974
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,106
617
73
4
0
277,806
2
L
Jormungandr
10,835
602
61
3
0
274,337
0
W
Bacchus
14,036
780
32
2
0
342,959
1
L
Danzaburou
13,652
758
86
5
0
275,831
2
W
Neith
12,042
669
68
4
0
309,971
0
W
Nu Wa
14,030
779
55
3
0
260,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role