Player Matchup

He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CareBear696198
Khepri
Level 20
God Stats
2W - 0L
1,685 SR
Queue Stats
12W - 11L
1,393 Elo+
Party 1
Thor
Thor
CreamyRegret117
Thor
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
396W - 343L
1,680 Elo+
Party 1
Anhur
Anhur
Denvers Demon
Anhur
Level 119
God Stats
6W - 6L
1,568 SR
Queue Stats
434W - 361L
1,669 Elo+
Party 1
Janus
Janus
Lord Agandaur
Janus
Level 149
God Stats
5W - 4L
1,842 SR
Queue Stats
549W - 474L
1,607 Elo+
Party 1
Team Averages
Level 103
1,619 SR
1,570 Elo+

VS

Team Averages
Level 75
1,432 SR
1,451 Elo+
Achilles
Achilles
BoonkyFlex
Achilles
Level 124
God Stats
4W - 4L
1,434 SR
Queue Stats
70W - 94L
1,502 Elo+
Party 2
Hachiman
Hachiman
Yvng Chefboy
Hachiman
Level 44
God Stats
6W - 10L
1,562 SR
Queue Stats
58W - 59L
1,490 Elo+
Party 2
Persephone
Persephone
Yvng Nut
Persephone
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Yvng Row
Cthulhu
Level 49
God Stats
6W - 11L
1,346 SR
Queue Stats
96W - 116L
1,424 Elo+
Party 2
Da Ji
Da Ji
stormraige50
Da Ji
Level 41
God Stats
14W - 23L
1,316 SR
Queue Stats
68W - 89L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
5 / 2 / 0
6,660
555
4,664
5,913
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 4
5,901
492
1,156
4,646
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

12
1 / 0 / 2
6,323
527
5,674
6,440
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 1 / 0
6,968
581
4,847
6,872
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
6,292
524
2,937
5,068
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoonkyFlex
Achilles
11
0 / 1 / 0
6,058
505
3,016
8,581
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Yvng Chefboy
Hachiman
9
0 / 3 / 1
5,374
448
4,009
5,066
676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Yvng Nut
Persephone
10
1 / 4 / 0
5,942
495
3,021
5,593
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Yvng Row
Cthulhu
8
1 / 2 / 0
5,715
476
1,254
4,593
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
5,621
468
2,230
7,736
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
3
4
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
0
2.5
L
Achilles
BoonkyFlex
Achilles
0
1
0
0
W
1
1
4
3
W
1
0
2
2
W
6
1
0
6
W
1
0
2
2
L
Hachiman
Yvng Chefboy
Hachiman
0
3
1
0.17
L
Persephone
Yvng Nut
Persephone
1
4
0
0.25
L
Cthulhu
Yvng Row
Cthulhu
1
2
0
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
13,530
28,939
Taken
31,569
11,587
Mitigated
13,584
9,074
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,664
176
0
1,941
5,913
1,823
0
2,340
3,573
29,693
0
L
Achilles
BoonkyFlex
Achilles
3,016
987
0
4,106
8,581
7,322
197
663
7,418
0
30,617
W
1,156
75
0
511
4,646
2,571
102
391
4,255
10,115
0
W
5,674
1,270
0
3,468
6,440
3,711
23
119
5,946
0
34,331
W
4,847
2,671
0
1,738
6,872
2,159
0
996
5,876
0
49,837
W
2,937
149
0
1,416
5,068
1,323
0
429
4,639
43,434
0
L
Hachiman
Yvng Chefboy
Hachiman
4,009
2,424
0
2,146
5,066
676
0
561
4,465
0
25,205
L
Persephone
Yvng Nut
Persephone
3,021
156
0
507
5,593
1,816
96
3,886
1,356
29,764
0
L
Cthulhu
Yvng Row
Cthulhu
1,254
123
0
851
4,593
1,280
429
624
3,969
8,410
0
L
2,230
429
0
2,004
7,736
2,490
0
2,468
5,104
0
26,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
28,710
315
Minions Killed
255
0
Camps Cleared
0
1,071,741
Distance Traveled
1,054,179
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,660
555
62
5
0
212,195
0
L
Achilles
6,058
505
77
6
0
204,870
1
W
Khepri
5,901
492
15
1
0
200,698
0
W
Thor
6,323
527
61
5
0
227,348
5
W
Anhur
6,968
581
93
8
0
192,770
7
W
Janus
6,292
524
84
7
0
238,730
3
L
Hachiman
5,374
448
45
4
0
192,495
2
L
Persephone
5,942
495
64
5
0
214,984
1
L
Cthulhu
5,715
476
16
1
0
195,192
4
L
Da Ji
5,621
468
53
4
0
246,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role