Player Matchup

Izanami
Izanami
LiLPurpleRose
Izanami
Level 15
God Stats
3W - 3L
1,369 SR
Queue Stats
8W - 14L
1,287 Elo+
Party 2
Jormungandr
Jormungandr
MONSTER-unDR-bed
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,293 Elo+
Party 2
Neith
Neith
TrueSumerian
Neith
Level 14
God Stats
19W - 19L
1,345 SR
Queue Stats
20W - 20L
1,400 Elo+
Solo
Vamana
Vamana
benjamin93907
Vamana
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 24L
1,119 Elo+
Solo
Agni
Agni
tosekiero69
Agni
Level 19
God Stats
25W - 27L
1,430 SR
Queue Stats
35W - 41L
1,334 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,287 Elo+

VS

Team Averages
Level 12
1,505 SR
1,391 Elo+
King Arthur
King Arthur
 
King Arthur
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Azyaah
Pele
Level 12
God Stats
0W - 4L
1,325 SR
Queue Stats
7W - 16L
1,264 Elo+
Solo
Set
Set
Dooby_Brutha
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,265 Elo+
Party 1
Nox
Nox
UsoGreen
Nox
Level 12
God Stats
3W - 5L
1,698 SR
Queue Stats
59W - 78L
1,302 Elo+
Party 1
Olorun
Olorun
deathgaming190
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
10 / 2 / 15
10,597
1,060
14,057
6,945
3,510
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MONSTER-unDR-bed
Jormungandr
15
1 / 2 / 13
9,037
904
2,248
4,702
3,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
18 / 1 / 15
13,345
1,335
20,110
12,905
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 14
11,471
1,147
10,820
7,250
4,888
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

18
5 / 0 / 25
11,342
1,134
12,193
3,893
1,716
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
7,730
773
513
3,989
1,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
Azyaah
Pele
15
3 / 8 / 0
9,755
976
12,824
18,748
6,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 12 / 2
8,568
857
2,044
18,821
11,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 11 / 2
9,756
976
12,484
15,493
11,306
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 9 / 3
8,822
882
4,071
15,151
6,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
12
44
Kills
5
5
Deaths
44
82
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Pele
Azyaah
Pele
3
8
0
0.38
L
0
12
2
0.08
W
Izanami
10
2
15
8.75
W
Jormungandr
MONSTER-unDR-bed
Jormungandr
1
2
13
3.75
W
18
1
15
25.5
L
2
11
2
0.27
W
10
0
14
17
L
0
9
3
0.17
W
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,428
Damage
31,936
35,695
Taken
72,202
19,446
Mitigated
36,204
7,286
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
513
17
0
76
3,989
1,141
0
704
2,372
0
6,030
L
Pele
Azyaah
Pele
12,824
3,904
0
2,895
18,748
6,218
0
2,763
15,647
0
35,648
L
2,044
705
0
1,253
18,821
11,283
0
3,804
14,942
0
12,617
W
Izanami
14,057
11,615
0
0
6,945
3,510
0
3,627
3,318
0
26,056
W
Jormungandr
MONSTER-unDR-bed
Jormungandr
2,248
677
0
0
4,702
3,233
0
1,113
3,589
9,884
0
W
20,110
13,660
0
3,602
12,905
6,099
0
6,312
6,593
0
37,826
L
12,484
2,974
0
0
15,493
11,306
0
2,990
12,383
29,814
0
W
10,820
5,263
0
3,684
7,250
4,888
0
3,305
3,945
611
22,375
L
4,071
2,171
692
1,038
15,151
6,256
0
4,575
10,501
17,833
0
W
12,193
1,742
0
0
3,893
1,716
0
2,198
1,695
34,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
44,631
192
Minions Killed
148
3
Camps Cleared
6
692,418
Distance Traveled
593,815
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,730
773
9
1
0
55,156
0
L
Pele
9,755
976
39
4
6
175,731
1
L
Set
8,568
857
34
3
0
125,020
1
W
Izanami
10,597
1,060
32
3
0
116,352
0
W
Jormungandr
9,037
904
11
1
0
72,195
0
W
Neith
13,345
1,335
41
4
0
174,853
0
L
Nox
9,756
976
42
4
0
132,421
0
W
Vamana
11,471
1,147
49
5
2
164,944
0
L
Olorun
8,822
882
24
2
0
105,487
0
W
Agni
11,342
1,134
59
6
1
164,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role