Player Matchup

Nu Wa
Nu Wa
Silver II
BaristaBot
Nu Wa
Silver II
Level 154
God Stats
86W - 65L
1,550 SR
Queue Stats
336W - 355L
1,146 MMR
Party 1
Guan Yu
Guan Yu
Gold V
DurusLegend
Guan Yu
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,330 MMR
Solo
Athena
Athena
Silver III
EverydayNobody
Athena
Silver III
Level 76
God Stats
1W - 1L
1,441 SR
Queue Stats
12W - 16L
1,425 MMR
Party 3
Anhur
Anhur
Gold II
muffmuckins
Anhur
Gold II
Level 119
God Stats
10W - 7L
1,847 SR
Queue Stats
105W - 115L
1,600 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
sexywiddlebaby9
Ao Kuang
Silver IV
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,254 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,567 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,457 SR
1,352 MMR
Ravana
Ravana
Gold IV
NonMeta777
Ravana
Gold IV
Level 138
God Stats
4W - 3L
1,451 SR
Queue Stats
393W - 398L
1,350 MMR
Party 4
Ares
Ares
Bronze III
Oltimate
Ares
Bronze III
Level 88
God Stats
4W - 10L
1,606 SR
Queue Stats
120W - 113L
1,318 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
SachenGM
Amaterasu
Gold IV
Level 128
God Stats
3W - 7L
1,345 SR
Queue Stats
463W - 443L
1,350 MMR
Party 4
Chiron
Chiron
Silver III
Vystirch
Chiron
Silver III
Level 36
God Stats
2W - 7L
1,380 SR
Queue Stats
18W - 31L
1,416 MMR
Party 2
Raijin
Raijin
Gold IV
hesaworldchamp
Raijin
Gold IV
Level 66
God Stats
13W - 19L
1,500 SR
Queue Stats
488W - 481L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 3 / 3
9,158
482
10,703
5,413
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DurusLegend
Guan Yu
17
0 / 6 / 0
9,938
523
4,071
16,252
10,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 1 / 5
8,036
423
4,084
11,518
9,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 1
9,724
512
6,902
11,406
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
14
2 / 3 / 2
8,770
462
5,197
12,077
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Cu ChulainnChang'eTsukuyomiCthulhuSet

VS

Bans
PersephoneAwilixApolloChronosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
NonMeta777
Ravana
15
4 / 3 / 4
9,780
515
7,757
10,877
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
16
4 / 1 / 3
10,157
535
7,050
10,917
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
SachenGM
Amaterasu
19
6 / 0 / 5
12,102
637
13,329
14,823
12,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Vystirch
Chiron
17
2 / 3 / 5
10,611
558
4,081
9,612
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 4
10,805
569
3,016
10,082
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
18
18
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
3
0.5
L
Guan Yu
DurusLegend
Guan Yu
0
6
0
0
L
0
1
5
2.5
W
Ravana
NonMeta777
Ravana
4
3
4
2
W
Ares
4
1
3
5.5
W
Amaterasu
SachenGM
Amaterasu
6
0
5
8.5
W
Chiron
Vystirch
Chiron
2
3
5
1.5
W
2
0
4
4
L
5
5
1
1.1
L
Ao Kuang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
35,233
56,666
Taken
56,311
30,142
Mitigated
34,444
13,194
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
10,703
3,044
0
160
5,413
1,845
778
441
4,894
66,269
0
L
Guan Yu
DurusLegend
Guan Yu
4,071
417
0
4,477
16,252
10,358
939
675
15,577
0
68,056
L
4,084
1,276
419
3,535
11,518
9,286
0
3,216
8,302
32,728
0
W
Ravana
NonMeta777
Ravana
7,757
2,551
0
4,577
10,877
5,189
466
4,533
6,133
0
54,844
W
Ares
7,050
332
0
1,887
10,917
10,540
102
6,322
4,379
27,015
0
W
Amaterasu
SachenGM
Amaterasu
13,329
6,776
0
6,306
14,823
12,463
2,090
3,227
11,499
0
83,986
W
Chiron
Vystirch
Chiron
4,081
1,831
710
4,894
9,612
2,867
1,496
2,496
6,984
0
65,283
W
3,016
368
0
2,608
10,082
3,385
429
3,388
6,542
87,485
0
L
6,902
2,660
0
1,697
11,406
4,436
27
3,699
7,579
0
58,494
L
Ao Kuang
5,197
1,139
0
2,906
12,077
4,217
0
1,795
10,248
66,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
53,455
546
Minions Killed
591
0
Camps Cleared
0
1,792,883
Distance Traveled
1,796,857
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,158
482
126
7
0
352,198
11
L
Guan Yu
9,938
523
147
8
0
360,284
1
L
Athena
8,036
423
66
3
0
391,377
6
W
Ravana
9,780
515
82
4
0
382,501
2
W
Ares
10,157
535
29
2
0
376,829
7
W
Amaterasu
12,102
637
157
8
0
376,951
3
W
Chiron
10,611
558
149
8
0
316,388
5
W
Raijin
10,805
569
174
9
0
344,188
5
L
Anhur
9,724
512
111
6
0
316,030
6
L
Ao Kuang
8,770
462
96
5
0
372,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role