Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
FuzzyTadpole610
Artemis
Level 112
God Stats
4W - 1L
1,646 SR
Queue Stats
215W - 175L
1,653 Elo+
Party 3
Bellona
Bellona
MrMagicdolph1n
Bellona
Level 100
God Stats
2W - 0L
1,649 SR
Queue Stats
126W - 123L
1,551 Elo+
Party 3
Cupid
Cupid
TTV Aarodox
Cupid
Level 67
God Stats
5W - 2L
1,639 SR
Queue Stats
38W - 41L
1,557 Elo+
Party 3
Olorun
Olorun
UprightDruid755
Olorun
Level 122
God Stats
12W - 5L
1,842 SR
Queue Stats
42W - 41L
1,653 Elo+
Party 3
Team Averages
Level 92
1,655 SR
1,583 Elo+

VS

Team Averages
Level 132
1,525 SR
1,562 Elo+
Mercury
Mercury
SNUFFY3000
Mercury
Level 141
God Stats
3W - 9L
1,500 SR
Queue Stats
211W - 179L
1,573 Elo+
Party 2
Hades
Hades
Silentdynamite02
Hades
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 149L
1,542 Elo+
Party 2
Sobek
Sobek
TheGenericZero
Sobek
Level 159
God Stats
6W - 6L
1,519 SR
Queue Stats
424W - 398L
1,561 Elo+
Party 2
Ravana
Ravana
Vito24655
Ravana
Level 130
God Stats
4W - 6L
1,500 SR
Queue Stats
949W - 945L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
destroller818
Hou Yi
Level 127
God Stats
4W - 8L
1,608 SR
Queue Stats
662W - 683L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 2
3,479
696
1,043
1,993
611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,701
740
1,401
1,314
222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,230
646
752
2,375
1,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,405
681
883
2,179
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,551
710
2,366
2,669
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SNUFFY3000
Mercury
4
0 / 0 / 0
2,995
599
284
1,723
334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,288
658
1,019
1,734
726
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,161
632
613
2,934
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
Vito24655
Ravana
6
0 / 1 / 0
3,312
662
1,270
3,924
1,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
2,708
542
602
1,481
207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
2
1
W
2
0
0
2
W
0
0
0
0
L
Mercury
SNUFFY3000
Mercury
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
Ravana
Vito24655
Ravana
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,445
Damage
3,788
10,530
Taken
11,796
3,891
Mitigated
3,611
6,599
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,043
328
0
934
1,993
611
0
313
1,680
4,942
0
W
1,401
1,140
0
990
1,314
222
0
300
1,014
0
12,724
W
752
215
0
1,682
2,375
1,058
0
276
2,099
0
10,310
L
Mercury
SNUFFY3000
Mercury
284
128
0
1,222
1,723
334
0
0
1,723
0
7,856
L
1,019
365
0
1,031
1,734
726
0
0
1,734
10,947
0
W
883
506
152
1,712
2,179
523
0
743
1,436
0
12,883
L
613
0
0
1,409
2,934
1,070
0
595
2,339
6,128
0
W
2,366
1,440
0
1,129
2,669
1,477
0
0
2,669
11,904
2,008
L
Ravana
Vito24655
Ravana
1,270
127
0
1,832
3,924
1,274
0
1,984
1,940
0
14,601
L
602
531
0
551
1,481
207
0
448
1,033
0
6,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,366
Gold Earned
15,464
119
Minions Killed
103
0
Camps Cleared
0
423,747
Distance Traveled
384,900
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,479
696
0
0
0
86,822
1
W
Artemis
3,701
740
35
7
0
79,472
0
W
Bellona
3,230
646
30
6
0
99,479
2
L
Mercury
2,995
599
25
5
0
101,229
1
L
Hades
3,288
658
23
5
0
78,694
0
W
Cupid
3,405
681
24
5
0
88,427
0
L
Sobek
3,161
632
15
3
0
87,374
0
W
Olorun
3,551
710
30
6
0
69,547
1
L
Ravana
3,312
662
26
5
0
77,971
1
L
Hou Yi
2,708
542
14
3
0
39,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role