Player Matchup

Chaac
Chaac
Demonsquigles
Chaac
Level 26
God Stats
3W - 1L
1,438 SR
Queue Stats
69W - 75L
1,740 Elo+
Party 2
Cupid
Cupid
Kaboose3oh3
Cupid
Level 31
God Stats
12W - 12L
1,273 SR
Queue Stats
153W - 158L
1,416 Elo+
Party 2
Anubis
Anubis
Peuzvers1
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,448 Elo+
Solo
Da Ji
Da Ji
ZombieNekoSlayer
Da Ji
Level 24
God Stats
31W - 27L
1,403 SR
Queue Stats
103W - 123L
1,371 Elo+
Party 2
Kuzenbo
Kuzenbo
t0mmyyy
Kuzenbo
Level 22
God Stats
46W - 56L
1,335 SR
Queue Stats
89W - 117L
1,371 Elo+
Party 2
Team Averages
Level 22
1,390 SR
1,469 Elo+

VS

Team Averages
Level 31
1,483 SR
1,411 Elo+
Discordia
Discordia
ArQPlays
Discordia
Level 6
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 1
King Arthur
King Arthur
Magnati69
King Arthur
Level 27
God Stats
30W - 38L
1,485 SR
Queue Stats
560W - 498L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
MrFuzzy711
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,285 Elo+
Party 1
Rama
Rama
SilenceOwl
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 118L
1,488 Elo+
Solo
Thor
Thor
YAYOP
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,918
496
10,182
18,050
17,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 6
9,498
475
5,995
9,843
3,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Peuzvers1
Anubis
19
19 / 0 / 4
12,999
650
23,479
10,656
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 9
9,579
479
6,964
15,209
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
t0mmyyy
Kuzenbo
14
1 / 3 / 8
8,780
439
4,799
12,166
10,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArQPlays
Discordia
13
0 / 7 / 1
8,075
404
3,175
9,703
2,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Magnati69
King Arthur
19
6 / 1 / 0
11,384
569
16,298
20,552
12,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
MrFuzzy711
Kuzenbo
13
3 / 4 / 4
9,205
460
10,042
16,186
16,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 1
8,947
447
9,046
18,061
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
YAYOP
Thor
14
0 / 7 / 0
8,043
402
1,706
14,639
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
25
Kills
12
13
Deaths
25
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArQPlays
Discordia
0
7
1
0.07
W
1
2
1
0.75
W
4
2
6
3.5
L
King Arthur
Magnati69
King Arthur
6
1
0
6
L
Kuzenbo
MrFuzzy711
Kuzenbo
3
4
4
1.25
W
Anubis
Peuzvers1
Anubis
19
0
4
21
L
3
6
1
0.58
L
Thor
YAYOP
Thor
0
7
0
0
W
0
6
9
0.75
W
Kuzenbo
t0mmyyy
Kuzenbo
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,419
Damage
40,267
65,924
Taken
79,141
42,977
Mitigated
41,775
24,488
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArQPlays
Discordia
3,175
617
0
1,313
9,703
2,333
30
5,611
4,092
37,906
0
W
10,182
2,312
0
7,950
18,050
17,464
790
1,292
16,494
0
56,909
W
5,995
3,259
801
2,157
9,843
3,674
3,841
2,440
7,403
0
57,754
L
King Arthur
Magnati69
King Arthur
16,298
1,534
0
7,940
20,552
12,328
0
3,218
16,792
0
93,898
L
Kuzenbo
MrFuzzy711
Kuzenbo
10,042
3,820
0
1,343
16,186
16,617
166
5,983
10,077
26,500
0
W
Anubis
Peuzvers1
Anubis
23,479
1,515
0
7,597
10,656
5,633
1,499
3,552
6,942
80,872
0
L
9,046
7,268
0
6,768
18,061
6,523
0
5,773
12,213
0
74,425
L
Thor
YAYOP
Thor
1,706
332
0
3,016
14,639
3,974
145
7,693
6,946
0
46,601
W
6,964
1,933
0
4,318
15,209
5,719
180
2,212
12,997
0
54,187
W
Kuzenbo
t0mmyyy
Kuzenbo
4,799
2,131
711
954
12,166
10,487
1,201
3,721
8,445
23,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,774
Gold Earned
45,654
468
Minions Killed
442
0
Camps Cleared
0
1,852,571
Distance Traveled
1,755,076
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,075
404
69
3
0
321,305
0
W
Chaac
9,918
496
107
5
0
359,454
2
W
Cupid
9,498
475
93
5
0
365,176
2
L
King Arthur
11,384
569
158
8
0
393,293
1
L
Kuzenbo
9,205
460
37
2
0
395,243
2
W
Anubis
12,999
650
136
7
0
346,755
2
L
Rama
8,947
447
110
6
0
321,355
3
L
Thor
8,043
402
68
3
0
323,880
0
W
Da Ji
9,579
479
95
5
0
415,967
5
W
Kuzenbo
8,780
439
37
2
0
365,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role