Player Matchup

Chaac
Chaac
A_RealHuman_Bean
Chaac
Level 18
God Stats
23W - 16L
1,632 SR
Queue Stats
41W - 33L
1,548 Elo+
Solo
Vamana
Vamana
HUKUTA 22rus
Vamana
Level 26
God Stats
9W - 7L
1,509 SR
Queue Stats
119W - 137L
1,392 Elo+
Solo
Izanami
Izanami
Hellbone
Izanami
Level 29
God Stats
1W - 5L
1,335 SR
Queue Stats
118W - 156L
1,372 Elo+
Solo
Awilix
Awilix
IMisaki_
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,418 Elo+
Solo
Chang'e
Chang'e
baderghanem86
Chang'e
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
318W - 316L
1,500 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,446 Elo+

VS

Team Averages
Level 22
1,473 SR
1,400 Elo+
Chang'e
Chang'e
EvelynMarigold
Chang'e
Level 24
God Stats
25W - 29L
1,367 SR
Queue Stats
397W - 379L
1,427 Elo+
Solo
Serqet
Serqet
Skinnyrod
Serqet
Level 19
God Stats
24W - 24L
1,500 SR
Queue Stats
176W - 179L
1,115 Elo+
Solo
Chaac
Chaac
chrissychris105
Chaac
Level 17
God Stats
12W - 11L
1,500 SR
Queue Stats
154W - 129L
1,622 Elo+
Solo
Cthulhu
Cthulhu
l4RYK4N0NGA
Cthulhu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 71L
1,322 Elo+
Solo
Cupid
Cupid
l_snzx
Cupid
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 28L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,175
407
21,067
28,421
16,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
1 / 8 / 0
9,404
376
3,608
24,226
15,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Hellbone
Izanami
16
1 / 7 / 0
10,383
415
8,286
20,315
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
IMisaki_
Awilix
16
1 / 5 / 4
10,034
401
4,569
21,669
9,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
17
5 / 7 / 3
11,306
452
19,958
21,685
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
12,033
481
18,189
20,818
18,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Skinnyrod
Serqet
17
6 / 2 / 5
12,021
481
8,259
16,103
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
1 / 2 / 11
12,010
480
17,235
20,105
19,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
l4RYK4N0NGA
Cthulhu
18
6 / 0 / 7
11,746
470
12,049
16,215
20,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
l_snzx
Cupid
20
12 / 0 / 4
14,163
567
26,457
15,310
7,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
31
31
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
6
5
7
1.9
L
Vamana
1
8
0
0.13
L
Izanami
Hellbone
Izanami
1
7
0
0.14
L
Awilix
IMisaki_
Awilix
1
5
4
0.6
W
Serqet
Skinnyrod
Serqet
6
2
5
4.25
L
Chang'e
5
7
3
0.93
W
1
2
11
3.25
W
Cthulhu
l4RYK4N0NGA
Cthulhu
6
0
7
9.5
W
Cupid
l_snzx
Cupid
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,488
Damage
82,189
116,316
Taken
88,551
57,657
Mitigated
73,616
33,102
Healing
29,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,067
8,443
0
9,989
28,421
16,184
0
8,900
19,047
0
72,044
W
18,189
3,367
4,192
7,169
20,818
18,742
2,216
5,324
15,013
77,121
0
L
Vamana
3,608
2,119
0
3,862
24,226
15,814
80
2,861
21,240
0
53,473
L
Izanami
Hellbone
Izanami
8,286
5,884
0
7,316
20,315
7,840
244
5,086
15,008
0
64,555
L
Awilix
IMisaki_
Awilix
4,569
2,828
0
1,360
21,669
9,129
0
5,598
15,971
0
59,180
W
Serqet
Skinnyrod
Serqet
8,259
3,968
0
1,415
16,103
7,000
385
4,003
11,833
0
65,706
L
Chang'e
19,958
2,056
2,331
8,244
21,685
8,690
347
7,793
13,607
67,050
0
W
17,235
3,294
0
8,989
20,105
19,744
1,341
3,677
16,140
0
80,828
W
Cthulhu
l4RYK4N0NGA
Cthulhu
12,049
797
390
415
16,215
20,161
780
2,843
12,877
40,856
0
W
Cupid
l_snzx
Cupid
26,457
17,791
1,211
5,910
15,310
7,969
7,769
2,776
12,340
0
115,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,302
Gold Earned
61,973
500
Minions Killed
572
0
Camps Cleared
0
2,214,908
Distance Traveled
2,421,014
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,175
407
107
4
0
478,632
2
W
Chang'e
12,033
481
124
5
0
478,016
1
L
Vamana
9,404
376
86
3
0
419,623
0
L
Izanami
10,383
415
128
5
0
403,168
0
L
Awilix
10,034
401
84
3
0
490,910
2
W
Serqet
12,021
481
99
4
0
494,597
0
L
Chang'e
11,306
452
95
4
0
422,575
3
W
Chaac
12,010
480
136
5
0
519,524
0
W
Cthulhu
11,746
470
47
2
0
457,656
0
W
Cupid
14,163
567
166
7
0
471,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role