Player Matchup

Neith
Neith
Pepsicolaqueen
Neith
Level 21
God Stats
55W - 63L
1,389 SR
Queue Stats
58W - 65L
1,446 Elo+
Party 2
Scylla
Scylla
QtheOrdinary
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 35L
1,578 Elo+
Party 2
Apollo
Apollo
Rathorin
Apollo
Level 28
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 27
1,513 SR
1,508 Elo+

VS

Team Averages
Level 78
1,433 SR
1,592 Elo+
Fafnir
Fafnir
Boozooka
Fafnir
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
72W - 53L
1,601 Elo+
Party 1
Merlin
Merlin
FoggyJim
Merlin
Level 102
God Stats
7W - 9L
1,500 SR
Queue Stats
70W - 101L
1,536 Elo+
Solo
Danzaburou
Danzaburou
mimiman2000
Danzaburou
Level 103
God Stats
3W - 4L
1,499 SR
Queue Stats
303W - 219L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,501
567
5,565
10,620
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
14
4 / 8 / 1
10,985
732
11,171
12,890
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Rathorin
Apollo
11
1 / 8 / 1
8,894
593
4,919
11,638
3,857
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boozooka
Fafnir
13
4 / 1 / 15
11,821
788
6,277
14,429
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
FoggyJim
Merlin
14
5 / 2 / 11
10,747
716
12,030
6,639
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
mimiman2000
Danzaburou
15
10 / 2 / 8
12,322
821
10,131
10,168
3,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
19
19
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Boozooka
Fafnir
4
1
15
11.5
W
Merlin
FoggyJim
Merlin
5
2
11
5.25
L
0
3
2
0.33
L
Scylla
4
8
1
0.56
L
Apollo
Rathorin
Apollo
1
8
1
0.19
W
Danzaburou
mimiman2000
Danzaburou
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
28,438
35,148
Taken
31,236
12,889
Mitigated
24,953
4,228
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Boozooka
Fafnir
6,277
1,493
0
3,126
14,429
18,776
453
3,338
10,833
14,014
0
W
Merlin
FoggyJim
Merlin
12,030
421
0
395
6,639
2,316
1,215
3,049
3,440
53,197
0
L
5,565
1,559
0
1,991
10,620
4,891
0
5,352
5,268
0
29,162
L
Scylla
11,171
920
0
1,001
12,890
4,141
0
5,058
7,832
57,806
0
L
Apollo
Rathorin
Apollo
4,919
2,889
342
894
11,638
3,857
162
8,069
3,569
0
18,495
W
Danzaburou
mimiman2000
Danzaburou
10,131
4,646
0
4,549
10,168
3,861
2,133
4,248
5,702
0
60,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
34,890
149
Minions Killed
181
0
Camps Cleared
0
732,730
Distance Traveled
830,947
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,821
788
8
1
0
281,895
4
W
Merlin
10,747
716
76
5
0
265,433
1
L
Neith
8,501
567
42
3
0
255,221
0
L
Scylla
10,985
732
75
5
0
247,622
2
L
Apollo
8,894
593
32
2
0
229,887
0
W
Danzaburou
12,322
821
97
6
0
283,619
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role