Player Matchup

Cupid
Cupid
KaliX42
Cupid
Level 32
God Stats
5W - 6L
1,524 SR
Queue Stats
76W - 81L
1,414 Elo+
Party 1
Odin
Odin
Wongcollider
Odin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,514 Elo+
Party 3
Artio
Artio
Xofraz
Artio
Level 43
God Stats
3W - 1L
1,580 SR
Queue Stats
88W - 101L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
YeyoXD
Nu Wa
Level 156
God Stats
38W - 24L
1,637 SR
Queue Stats
149W - 139L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
allan1000
Ao Kuang
Level 105
God Stats
3W - 7L
1,008 SR
Queue Stats
73W - 70L
1,514 Elo+
Party 3
Team Averages
Level 83
1,450 SR
1,486 Elo+

VS

Team Averages
Level 38
1,467 SR
1,355 Elo+
Fenrir
Fenrir
HoobieScoobie
Fenrir
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 115L
1,277 Elo+
Party 2
Ymir
Ymir
IsotopicGoose
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Matrabs
Cu Chulainn
Level 43
God Stats
2W - 2L
1,335 SR
Queue Stats
111W - 115L
1,428 Elo+
Solo
Izanami
Izanami
NoSc0pedJFK21
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,386 Elo+
Party 2
Cernunnos
Cernunnos
zeropond
Cernunnos
Level 56
God Stats
5W - 3L
1,500 SR
Queue Stats
371W - 410L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KaliX42
Cupid
14
5 / 1 / 9
8,664
510
7,908
8,400
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 5
9,376
552
7,251
11,454
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Xofraz
Artio
14
5 / 0 / 9
9,391
552
7,316
12,679
10,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
YeyoXD
Nu Wa
15
5 / 2 / 12
9,829
578
13,282
9,022
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
allan1000
Ao Kuang
16
13 / 2 / 7
10,476
616
14,721
11,815
4,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 1
9,318
548
7,072
15,076
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 8 / 0
6,494
382
3,102
13,770
9,212
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Matrabs
Cu Chulainn
15
3 / 4 / 2
8,883
523
9,169
15,231
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
12
1 / 7 / 1
7,970
469
6,984
14,727
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
zeropond
Cernunnos
13
0 / 4 / 0
7,561
445
8,341
11,803
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
29
Kills
11
11
Deaths
29
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
L
0
8
0
0
W
Cupid
KaliX42
Cupid
5
1
9
9.5
L
Cu Chulainn
Matrabs
Cu Chulainn
3
4
2
1
L
Izanami
1
7
1
0.21
W
1
6
5
0.58
W
Artio
Xofraz
Artio
5
0
9
9.5
W
Nu Wa
YeyoXD
Nu Wa
5
2
12
5.5
W
Ao Kuang
allan1000
Ao Kuang
13
2
7
8.25
L
Cernunnos
zeropond
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
34,668
53,370
Taken
70,607
31,342
Mitigated
31,739
20,175
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,072
2,480
0
4,026
15,076
6,613
0
6,655
8,144
0
41,111
L
3,102
619
0
1,295
13,770
9,212
0
6,698
6,866
20,144
0
W
Cupid
KaliX42
Cupid
7,908
5,269
37
4,495
8,400
3,368
312
1,492
6,908
0
42,640
L
Cu Chulainn
Matrabs
Cu Chulainn
9,169
1,958
0
4,849
15,231
7,887
0
4,140
10,548
2,995
51,015
L
Izanami
6,984
5,429
0
3,346
14,727
4,217
716
10,453
3,836
0
49,387
W
7,251
2,832
0
1,130
11,454
9,870
1,062
0
11,054
0
46,647
W
Artio
Xofraz
Artio
7,316
432
776
6,163
12,679
10,529
308
1,234
11,395
29,564
0
W
Nu Wa
YeyoXD
Nu Wa
13,282
2,173
0
1,172
9,022
2,859
997
136
8,861
55,127
0
W
Ao Kuang
allan1000
Ao Kuang
14,721
4,087
0
6,402
11,815
4,716
1,796
747
11,018
60,492
0
L
Cernunnos
zeropond
Cernunnos
8,341
4,897
0
3,687
11,803
3,810
0
6,329
5,362
0
55,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
40,226
430
Minions Killed
400
0
Camps Cleared
0
1,585,504
Distance Traveled
1,379,265
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,318
548
77
5
0
333,489
3
L
Ymir
6,494
382
30
2
0
224,272
0
W
Cupid
8,664
510
90
5
0
320,230
1
L
Cu Chulainn
8,883
523
99
6
0
313,745
2
L
Izanami
7,970
469
95
6
0
236,987
4
W
Odin
9,376
552
107
6
0
276,223
2
W
Artio
9,391
552
33
2
0
347,611
2
W
Nu Wa
9,829
578
109
6
0
311,771
1
W
Ao Kuang
10,476
616
91
5
0
329,669
3
L
Cernunnos
7,561
445
99
6
0
270,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role