Player Matchup

Neith
Neith
Aveman99
Neith
Level 13
God Stats
16W - 11L
1,916 SR
Queue Stats
156W - 126L
1,548 Elo+
Party 2
Sobek
Sobek
BarrMann
Sobek
Level 27
God Stats
7W - 6L
1,506 SR
Queue Stats
547W - 408L
1,522 Elo+
Party 2
Osiris
Osiris
Champ4563
Osiris
Level 60
God Stats
5W - 7L
1,500 SR
Queue Stats
423W - 318L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ChikaChikaWoo
Nu Wa
Level 26
God Stats
11W - 8L
1,965 SR
Queue Stats
118W - 108L
1,502 Elo+
Party 2
Thor
Thor
Sunther
Thor
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 165L
1,573 Elo+
Party 2
Team Averages
Level 49
1,677 SR
1,529 Elo+

VS

Team Averages
Level 78
1,435 SR
1,502 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TempestEmoo
Nemesis
Level 28
God Stats
11W - 5L
1,246 SR
Queue Stats
424W - 394L
1,522 Elo+
Party 1
Aphrodite
Aphrodite
TwoFeathersThom
Aphrodite
Level 49
God Stats
8W - 4L
1,569 SR
Queue Stats
129W - 136L
1,508 Elo+
Party 1
Izanami
Izanami
sydacate
Izanami
Level 63
God Stats
5W - 8L
1,360 SR
Queue Stats
122W - 147L
1,481 Elo+
Party 1
Zeus
Zeus
victorvsgalvao
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aveman99
Neith
7
0 / 7 / 1
5,044
420
5,249
7,379
1,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sobek
BarrMann
Sobek
8
0 / 2 / 2
5,513
459
1,639
8,014
3,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Champ4563
Osiris
11
2 / 2 / 1
6,545
545
6,348
9,474
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 2
5,604
467
2,952
4,098
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
Sunther
Thor
11
4 / 1 / 1
6,884
574
4,841
9,110
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 2 / 3
6,678
557
5,207
7,468
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TempestEmoo
Nemesis
12
3 / 0 / 3
6,978
582
3,539
7,883
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TwoFeathersThom
Aphrodite
10
3 / 1 / 5
6,817
568
2,188
5,451
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sydacate
Izanami
10
5 / 2 / 3
6,334
528
7,083
9,068
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 3
8,293
691
4,905
4,743
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
16
16
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
3
1.25
L
Neith
Aveman99
Neith
0
7
1
0.07
L
Sobek
BarrMann
Sobek
0
2
2
0.5
L
Osiris
Champ4563
Osiris
2
2
1
1.25
L
0
4
2
0.25
L
Thor
Sunther
Thor
4
1
1
4.5
W
Nemesis
TempestEmoo
Nemesis
3
0
3
4.5
W
Aphrodite
TwoFeathersThom
Aphrodite
3
1
5
5.5
W
Izanami
sydacate
Izanami
5
2
3
3.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,029
Damage
22,922
38,075
Taken
34,613
14,964
Mitigated
15,968
11,692
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,207
1,747
0
2,985
7,468
5,640
970
523
6,945
0
25,549
L
Neith
Aveman99
Neith
5,249
3,638
0
1,063
7,379
1,686
0
1,165
6,204
0
24,623
L
Sobek
BarrMann
Sobek
1,639
65
0
1,940
8,014
3,740
0
1,905
6,071
14,712
0
L
Osiris
Champ4563
Osiris
6,348
1,875
0
4,911
9,474
5,641
73
607
8,829
0
30,882
L
2,952
248
0
120
4,098
1,236
0
2,388
1,624
27,273
0
L
Thor
Sunther
Thor
4,841
931
0
3,658
9,110
2,661
0
818
8,254
0
33,500
W
Nemesis
TempestEmoo
Nemesis
3,539
2,231
0
1,266
7,883
2,831
0
941
6,942
0
30,735
W
Aphrodite
TwoFeathersThom
Aphrodite
2,188
588
2,339
3,576
5,451
3,414
654
1,084
4,367
20,549
0
W
Izanami
sydacate
Izanami
7,083
5,208
0
2,487
9,068
2,602
1,906
1,477
7,591
0
38,428
W
4,905
575
0
1,012
4,743
1,481
626
566
4,177
52,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
35,100
226
Minions Killed
356
0
Camps Cleared
0
1,113,295
Distance Traveled
1,103,087
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,678
557
60
5
0
216,787
0
L
Neith
5,044
420
42
4
0
212,756
0
L
Sobek
5,513
459
19
2
0
244,971
4
L
Osiris
6,545
545
63
5
0
205,332
5
L
Nu Wa
5,604
467
50
4
0
206,748
3
L
Thor
6,884
574
52
4
0
243,488
2
W
Nemesis
6,978
582
62
5
0
236,294
1
W
Aphrodite
6,817
568
36
3
0
227,004
2
W
Izanami
6,334
528
79
7
0
216,678
2
W
Zeus
8,293
691
119
10
0
206,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role