Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JoyfulStrains
Freya
Level 128
God Stats
8W - 18L
1,080 SR
Queue Stats
667W - 799L
1,481 Elo+
Solo
Cthulhu
Cthulhu
WrldFear
Cthulhu
Level 45
God Stats
2W - 6L
1,492 SR
Queue Stats
221W - 387L
1,363 Elo+
Party 2
Ares
Ares
lewiis911
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,334 Elo+
Solo
Anhur
Anhur
pedz420
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 322L
1,470 Elo+
Solo
Team Averages
Level 67
1,414 SR
1,430 Elo+

VS

Team Averages
Level 107
1,581 SR
1,390 Elo+
Kukulkan
Kukulkan
HoovnShmoovn
Kukulkan
Level 102
God Stats
13W - 9L
1,689 SR
Queue Stats
85W - 83L
1,468 Elo+
Solo
Ravana
Ravana
Hyperioz
Ravana
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
115W - 105L
1,410 Elo+
Party 1
Mulan
Mulan
KSutto
Mulan
Level 29
God Stats
13W - 15L
1,577 SR
Queue Stats
79W - 86L
1,336 Elo+
Party 1
Izanami
Izanami
SupremeTerpenes
Izanami
Level 109
God Stats
23W - 21L
1,422 SR
Queue Stats
199W - 279L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
Thrace101
Sylvanus
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 238L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 0
6,587
599
2,701
5,944
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,175
470
4,072
8,145
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
WrldFear
Cthulhu
7
0 / 4 / 0
4,973
452
2,488
9,455
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
6
0 / 6 / 0
4,471
406
2,104
8,644
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
pedz420
Anhur
11
0 / 1 / 0
5,516
501
1,717
5,161
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoovnShmoovn
Kukulkan
12
5 / 0 / 2
7,195
654
7,029
2,746
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
Hyperioz
Ravana
12
5 / 0 / 5
7,090
645
5,633
5,568
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Mulan
KSutto
Mulan
12
2 / 1 / 1
6,883
626
2,892
6,347
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 0 / 1
7,296
663
2,349
5,557
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Thrace101
Sylvanus
10
2 / 0 / 4
6,374
579
4,660
8,308
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Kukulkan
HoovnShmoovn
Kukulkan
5
0
2
6
W
Ravana
Hyperioz
Ravana
5
0
5
7.5
L
0
2
0
0
W
Mulan
KSutto
Mulan
2
1
1
2.5
W
1
0
1
1.5
W
Sylvanus
Thrace101
Sylvanus
2
0
4
4
L
Cthulhu
WrldFear
Cthulhu
0
4
0
0
L
Ares
0
6
0
0
L
Anhur
pedz420
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,082
Damage
22,563
37,349
Taken
28,526
15,360
Mitigated
12,410
10,059
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,701
687
0
1,673
5,944
3,728
488
0
5,719
0
39,951
W
Kukulkan
HoovnShmoovn
Kukulkan
7,029
129
0
207
2,746
988
0
2,068
678
42,751
0
W
Ravana
Hyperioz
Ravana
5,633
1,495
0
3,380
5,568
1,816
0
1,842
3,726
0
34,099
L
4,072
1,103
0
3,402
8,145
2,824
0
4,829
3,316
29,923
0
W
Mulan
KSutto
Mulan
2,892
385
0
2,392
6,347
3,565
1,026
487
5,610
0
31,006
W
2,349
1,587
0
2,913
5,557
1,425
180
826
4,731
0
51,498
W
Sylvanus
Thrace101
Sylvanus
4,660
1,906
578
2,557
8,308
4,616
0
3,441
4,867
23,168
8,582
L
Cthulhu
WrldFear
Cthulhu
2,488
157
0
2,491
9,455
3,551
46
3,553
5,902
15,207
0
L
Ares
2,104
386
0
346
8,644
4,009
0
2,419
6,200
12,452
0
L
Anhur
pedz420
Anhur
1,717
917
0
2,147
5,161
1,248
30
356
4,805
0
31,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
34,838
257
Minions Killed
379
0
Camps Cleared
0
977,315
Distance Traveled
1,089,592
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,587
599
95
9
0
209,920
0
W
Kukulkan
7,195
654
80
7
0
231,776
2
W
Ravana
7,090
645
64
6
0
232,904
2
L
Freya
5,175
470
54
5
0
181,703
2
W
Mulan
6,883
626
80
7
0
209,337
3
W
Izanami
7,296
663
101
9
0
212,512
1
W
Sylvanus
6,374
579
54
5
0
203,063
5
L
Cthulhu
4,973
452
18
2
0
218,493
0
L
Ares
4,471
406
23
2
0
188,598
0
L
Anhur
5,516
501
67
6
0
178,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role