Player Matchup

Ares
Ares
BicccBoiii
Ares
Level 28
God Stats
11W - 8L
1,813 SR
Queue Stats
35W - 50L
1,346 Elo+
Party 1
Olorun
Olorun
PhaxaohGold
Olorun
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 23L
1,500 Elo+
Party 2
Chang'e
Chang'e
Shizukaachan
Chang'e
Level 28
God Stats
20W - 30L
1,268 SR
Queue Stats
28W - 43L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
bluedragon008
Danzaburou
Level 67
God Stats
8W - 8L
1,302 SR
Queue Stats
194W - 219L
1,459 Elo+
Party 2
Freya
Freya
savagemode
Freya
Level 18
God Stats
12W - 11L
1,380 SR
Queue Stats
16W - 16L
1,419 Elo+
Party 1
Team Averages
Level 29
1,453 SR
1,415 Elo+

VS

Team Averages
Level 16
1,412 SR
1,365 Elo+
Ares
Ares
AngstyNarwhal
Ares
Level 28
God Stats
1W - 3L
1,217 SR
Queue Stats
238W - 266L
1,384 Elo+
Solo
Nemesis
Nemesis
Bonbonnom
Nemesis
Level 29
God Stats
0W - 3L
1,596 SR
Queue Stats
109W - 99L
1,544 Elo+
Party 3
Ymir
Ymir
Jonathanr5
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
King-Ishan25
Kukulkan
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 3L
1,050 Elo+
Solo
Danzaburou
Danzaburou
digitaldarkwolf
Danzaburou
Level 15
God Stats
8W - 7L
1,492 SR
Queue Stats
16W - 14L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 13
12,692
1,154
11,367
12,971
16,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
17
3 / 3 / 16
10,861
987
8,272
12,455
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Shizukaachan
Chang'e
18
6 / 2 / 17
11,365
1,033
15,201
11,539
5,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bluedragon008
Danzaburou
18
8 / 0 / 12
12,269
1,115
14,266
4,199
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Freya
18
7 / 1 / 13
11,439
1,040
24,954
7,819
4,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,422
857
6,794
20,113
22,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Bonbonnom
Nemesis
15
4 / 6 / 1
10,322
938
11,435
20,063
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 3
9,953
905
8,146
21,307
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
King-Ishan25
Kukulkan
14
0 / 3 / 1
8,922
811
989
7,133
2,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
digitaldarkwolf
Danzaburou
16
0 / 8 / 4
9,693
881
16,758
15,658
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
33
Kills
6
6
Deaths
33
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
9
0
13
15.5
L
Nemesis
Bonbonnom
Nemesis
4
6
1
0.75
L
1
8
3
0.31
L
Kukulkan
King-Ishan25
Kukulkan
0
3
1
0.17
W
Olorun
3
3
16
3.67
W
Chang'e
Shizukaachan
Chang'e
6
2
17
7.25
W
Danzaburou
bluedragon008
Danzaburou
8
0
12
14
L
Danzaburou
digitaldarkwolf
Danzaburou
0
8
4
0.25
W
Freya
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,060
Damage
44,122
48,983
Taken
84,274
35,661
Mitigated
60,428
21,726
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,794
675
255
465
20,113
22,740
0
14,353
5,760
11,984
0
W
11,367
1,359
0
1,037
12,971
16,727
0
5,312
7,659
16,737
0
L
Nemesis
Bonbonnom
Nemesis
11,435
6,544
194
3,413
20,063
8,338
0
15,777
4,286
0
18,706
L
8,146
1,076
0
499
21,307
20,127
0
14,361
6,946
26,924
0
L
Kukulkan
King-Ishan25
Kukulkan
989
705
0
0
7,133
2,849
0
5,845
1,288
7,874
0
W
Olorun
8,272
4,823
900
5,820
12,455
6,924
0
3,289
9,166
25,103
0
W
Chang'e
Shizukaachan
Chang'e
15,201
1,037
4,052
5,597
11,539
5,675
0
4,076
7,463
40,408
0
W
Danzaburou
bluedragon008
Danzaburou
14,266
8,296
0
1,060
4,199
2,251
0
1,093
3,106
0
27,983
L
Danzaburou
digitaldarkwolf
Danzaburou
16,758
7,754
0
1,208
15,658
6,374
0
9,458
6,200
0
47,929
W
Freya
24,954
10,615
0
3,260
7,819
4,084
0
2,159
5,660
41,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
48,312
193
Minions Killed
125
4
Camps Cleared
5
941,526
Distance Traveled
858,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,422
857
9
1
1
163,509
1
W
Ares
12,692
1,154
8
1
0
194,769
1
L
Nemesis
10,322
938
4
0
2
191,113
0
L
Ymir
9,953
905
42
4
1
164,036
1
L
Kukulkan
8,922
811
14
1
1
172,486
0
W
Olorun
10,861
987
41
4
0
149,586
0
W
Chang'e
11,365
1,033
58
5
4
207,116
0
W
Danzaburou
12,269
1,115
50
5
0
185,108
0
L
Danzaburou
9,693
881
56
5
0
167,540
0
W
Freya
11,439
1,040
36
3
0
204,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role