Player Matchup

Aphrodite
Aphrodite
Legit Munkey
Aphrodite
Level 24
God Stats
11W - 11L
1,597 SR
Queue Stats
15W - 14L
1,643 Elo+
Party 1
Kukulkan
Kukulkan
MeatusDeletus
Kukulkan
Level 29
God Stats
3W - 1L
1,842 SR
Queue Stats
16W - 14L
1,629 Elo+
Party 1
Set
Set
dmorgan2413
Set
Level 27
God Stats
18W - 15L
1,658 SR
Queue Stats
94W - 91L
1,554 Elo+
Solo
Skadi
Skadi
x Chun Lii x
Skadi
Level 29
God Stats
63W - 58L
1,520 SR
Queue Stats
63W - 58L
1,559 Elo+
Solo
Fenrir
Fenrir
ふんくれす
Fenrir
Level 18
God Stats
11W - 5L
1,761 SR
Queue Stats
95W - 89L
1,547 Elo+
Solo
Team Averages
Level 25
1,676 SR
1,586 Elo+

VS

Team Averages
Level 19
1,598 SR
1,614 Elo+
Cabrakan
Cabrakan
CheifBigLog5785
Cabrakan
Level 11
God Stats
15W - 11L
1,629 SR
Queue Stats
45W - 45L
1,549 Elo+
Solo
Persephone
Persephone
DontThrowPlease
Persephone
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 84L
1,781 Elo+
Solo
Chaac
Chaac
IAmAkuJoka
Chaac
Level 29
God Stats
1W - 3L
1,334 SR
Queue Stats
36W - 34L
1,571 Elo+
Solo
Danzaburou
Danzaburou
jegajam
Danzaburou
Level 17
God Stats
9W - 3L
1,941 SR
Queue Stats
111W - 83L
1,584 Elo+
Solo
Fenrir
Fenrir
nick23031
Fenrir
Level 14
God Stats
5W - 9L
1,584 SR
Queue Stats
125W - 117L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Legit Munkey
Aphrodite
20
3 / 6 / 19
18,383
557
20,075
36,270
34,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
MeatusDeletus
Kukulkan
20
2 / 12 / 4
17,776
539
10,024
21,512
9,547
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 12
20,141
610
20,597
32,667
18,963
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 4 / 11
22,305
676
32,002
28,438
11,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 7 / 11
17,012
516
16,573
47,734
50,692
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
1 / 8 / 8
12,444
377
8,127
25,454
33,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
DontThrowPlease
Persephone
20
17 / 9 / 7
19,076
578
50,191
26,672
13,004
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
20
5 / 6 / 9
16,370
496
31,981
38,696
50,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
jegajam
Danzaburou
20
4 / 8 / 9
17,141
519
25,775
31,028
16,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
nick23031
Fenrir
11
3 / 6 / 1
10,583
321
4,276
8,734
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
36
Kills
30
31
Deaths
37
57
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
8
8
0.63
L
Persephone
DontThrowPlease
Persephone
17
9
7
2.28
L
Chaac
5
6
9
1.58
W
Aphrodite
Legit Munkey
Aphrodite
3
6
19
2.08
W
Kukulkan
MeatusDeletus
Kukulkan
2
12
4
0.33
W
11
2
12
8.5
L
Danzaburou
jegajam
Danzaburou
4
8
9
1.06
L
Fenrir
nick23031
Fenrir
3
6
1
0.58
W
17
4
11
5.63
W
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,271
Damage
120,350
166,621
Taken
130,584
125,030
Mitigated
116,516
86,532
Healing
35,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
8,127
965
0
938
25,454
33,860
45
9,343
16,035
32,214
0
L
Persephone
DontThrowPlease
Persephone
50,191
1,176
356
5,073
26,672
13,004
776
4,389
22,179
168,664
0
L
Chaac
31,981
5,068
0
17,979
38,696
50,325
532
8,331
30,289
0
119,115
W
Aphrodite
Legit Munkey
Aphrodite
20,075
2,391
14,250
24,176
36,270
34,204
1,696
15,508
20,612
83,626
0
W
Kukulkan
MeatusDeletus
Kukulkan
10,024
853
0
1,451
21,512
9,547
3,930
11,441
10,046
108,454
0
W
20,597
6,732
0
12,930
32,667
18,963
3,004
8,510
24,082
0
175,149
L
Danzaburou
jegajam
Danzaburou
25,775
10,767
0
8,927
31,028
16,344
3,743
6,708
24,320
0
129,413
L
Fenrir
nick23031
Fenrir
4,276
371
0
2,280
8,734
2,983
0
1,326
7,408
0
24,414
W
32,002
14,515
274
12,448
28,438
11,624
4,608
11,341
16,947
0
182,515
W
16,573
4,529
0
21,003
47,734
50,692
1,716
13,745
33,289
0
97,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,617
Gold Earned
75,614
841
Minions Killed
693
0
Camps Cleared
0
3,068,519
Distance Traveled
2,418,847
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,444
377
54
2
0
547,312
5
L
Persephone
19,076
578
231
7
0
540,848
1
L
Chaac
16,370
496
158
5
0
599,010
4
W
Aphrodite
18,383
557
134
4
0
619,040
8
W
Kukulkan
17,776
539
196
6
0
583,053
1
W
Set
20,141
610
193
6
0
668,671
2
L
Danzaburou
17,141
519
198
6
0
512,137
1
L
Fenrir
10,583
321
52
2
0
219,540
2
W
Skadi
22,305
676
195
6
0
599,449
1
W
Fenrir
17,012
516
123
4
0
598,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role