Player Matchup

Izanami
Izanami
Platinum I
Frıeza
Izanami
Platinum I
Level 156
God Stats
5W - 7L
1,726 SR
Queue Stats
317W - 281L
1,927 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Melija
Sun Wukong
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
boxnative
Thoth
Platinum I
Level 106
God Stats
14W - 20L
1,594 SR
Queue Stats
188W - 178L
1,938 MMR
Solo
Terra
Terra
Diamond V
pancer333
Terra
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
rg1550
Fenrir
Diamond V
Level 160
God Stats
83W - 71L
1,527 SR
Queue Stats
1,154W - 1,137L
2,080 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,570 SR
1,789 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,722 SR
1,985 MMR
Artio
Artio
Platinum I
Azazvl
Artio
Platinum I
Level 102
God Stats
5W - 3L
1,771 SR
Queue Stats
201W - 175L
2,004 MMR
Party 2
Bellona
Bellona
Platinum II
IDvmb
Bellona
Platinum II
Level 149
God Stats
69W - 41L
1,808 SR
Queue Stats
154W - 123L
1,952 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
NavajoSmite
Guan Yu
Platinum IV
Level 81
God Stats
6W - 3L
1,693 SR
Queue Stats
56W - 43L
2,028 MMR
Party 1
Set
Set
Platinum I
RustyFork
Set
Platinum I
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 105L
1,911 MMR
Solo
Raijin
Raijin
Platinum IV
wetpieceofcheese
Raijin
Platinum IV
Level 108
God Stats
3W - 0L
1,835 SR
Queue Stats
29W - 18L
2,028 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frıeza
Izanami
19
3 / 8 / 7
13,028
501
17,141
23,988
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Melija
Sun Wukong
20
6 / 6 / 5
14,559
560
20,963
31,921
18,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
boxnative
Thoth
19
2 / 8 / 6
12,557
483
22,410
17,138
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
pancer333
Terra
17
3 / 3 / 11
13,059
502
15,808
29,281
33,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
rg1550
Fenrir
19
5 / 6 / 8
13,362
514
11,466
24,213
11,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouOsirisApolloErlang Shen

VS

Bans
PersephoneAmaterasuGebMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azazvl
Artio
18
2 / 3 / 12
13,560
522
15,755
32,296
38,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
IDvmb
Bellona
20
6 / 3 / 6
14,881
572
18,552
22,506
19,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NavajoSmite
Guan Yu
20
6 / 3 / 12
16,182
622
22,762
31,410
38,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 7 / 2
15,092
580
17,017
27,536
13,733
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 3 / 5
15,171
584
18,265
15,851
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
66
19
Kills
29
31
Deaths
19
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artio
Azazvl
Artio
2
3
12
2.67
L
Izanami
Frıeza
Izanami
3
8
7
0.81
W
Bellona
IDvmb
Bellona
6
3
6
3
L
Sun Wukong
Melija
Sun Wukong
6
6
5
1.42
W
Guan Yu
NavajoSmite
Guan Yu
6
3
12
4
W
7
7
2
1.14
L
Thoth
boxnative
Thoth
2
8
6
0.63
L
Terra
pancer333
Terra
3
3
11
2.83
L
Fenrir
rg1550
Fenrir
5
6
8
1.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,788
Damage
92,351
126,541
Taken
129,599
78,417
Mitigated
117,284
41,112
Healing
59,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Azazvl
Artio
15,755
1,373
2,077
14,541
32,296
38,236
632
9,075
22,618
55,357
0
L
Izanami
Frıeza
Izanami
17,141
13,477
0
5,971
23,988
8,932
4,223
6,639
16,909
0
103,766
W
Bellona
IDvmb
Bellona
18,552
10,203
0
4,789
22,506
19,541
1,805
7,376
14,986
0
126,491
L
Sun Wukong
Melija
Sun Wukong
20,963
4,308
0
10,981
31,921
18,129
997
7,490
23,740
0
98,706
W
Guan Yu
NavajoSmite
Guan Yu
22,762
1,454
10,623
16,635
31,410
38,377
2,745
6,074
24,547
0
107,322
W
17,017
6,866
0
8,604
27,536
13,733
2,186
8,194
18,397
0
119,384
L
Thoth
boxnative
Thoth
22,410
412
0
2,271
17,138
5,653
790
6,250
10,570
86,399
0
L
Terra
pancer333
Terra
15,808
1,709
4,609
11,140
29,281
33,988
114
12,176
16,435
45,341
0
L
Fenrir
rg1550
Fenrir
11,466
3,465
0
6,140
24,213
11,715
2,096
6,514
17,335
0
77,918
W
18,265
1,731
0
1,869
15,851
7,397
2,133
6,728
8,779
119,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,565
Gold Earned
74,886
654
Minions Killed
784
0
Camps Cleared
0
2,426,612
Distance Traveled
2,641,777
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,560
522
40
2
0
519,174
10
L
Izanami
13,028
501
174
7
0
452,123
8
W
Bellona
14,881
572
155
6
0
558,587
13
L
Sun Wukong
14,559
560
175
7
0
474,927
5
W
Guan Yu
16,182
622
196
8
0
603,394
6
W
Set
15,092
580
185
7
0
484,370
0
L
Thoth
12,557
483
135
5
0
483,410
3
L
Terra
13,059
502
52
2
0
525,420
6
L
Fenrir
13,362
514
118
5
0
490,732
5
W
Raijin
15,171
584
208
8
0
476,252
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role