Player Matchup

Neith
Neith
LuxuriousKush
Neith
Level 16
God Stats
4W - 11L
1,390 SR
Queue Stats
120W - 133L
1,440 Elo+
Solo
Mulan
Mulan
Pooman27
Mulan
Level 14
God Stats
7W - 11L
1,234 SR
Queue Stats
151W - 122L
1,506 Elo+
Solo
Vulcan
Vulcan
Sp0o0oN
Vulcan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Freya
Freya
sunsetjuliet
Freya
Level 7
God Stats
0W - 3L
1,241 SR
Queue Stats
2W - 8L
1,424 Elo+
Solo
Geb
Geb
vovuey
Geb
Level 17
God Stats
57W - 42L
1,667 SR
Queue Stats
113W - 99L
1,607 Elo+
Solo
Team Averages
Level 14
1,406 SR
1,526 Elo+

VS

Team Averages
Level 18
1,381 SR
1,551 Elo+
Ra
Ra
Ezbreezyy
Ra
Level 29
God Stats
26W - 38L
1,181 SR
Queue Stats
1,199W - 1,153L
1,569 Elo+
Solo
Bellona
Bellona
GutsandGriffith
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,590 Elo+
Solo
Arachne
Arachne
Hypocrysy
Arachne
Level 4
God Stats
8W - 8L
1,500 SR
Queue Stats
32W - 39L
1,641 Elo+
Solo
Cthulhu
Cthulhu
MegaCupidGawd
Cthulhu
Level 28
God Stats
3W - 4L
1,274 SR
Queue Stats
76W - 85L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Triag
Xbalanque
Level 28
God Stats
26W - 24L
1,450 SR
Queue Stats
57W - 44L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,970
398
2,779
7,110
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Pooman27
Mulan
9
1 / 9 / 0
5,974
398
6,362
12,725
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Sp0o0oN
Vulcan
6
0 / 2 / 0
4,804
320
961
2,554
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,886
392
893
5,060
1,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
vovuey
Geb
9
0 / 3 / 1
6,016
401
3,767
13,626
5,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,190
613
9,428
7,414
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 0 / 2
8,326
555
4,455
6,128
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Hypocrysy
Arachne
16
7 / 0 / 1
9,552
637
6,542
12,474
4,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
2 / 0 / 5
7,508
501
5,878
9,049
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Triag
Xbalanque
11
1 / 1 / 3
7,077
472
5,752
8,228
2,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
21
21
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
4
0
2
5
W
Arachne
Hypocrysy
Arachne
7
0
1
7.5
L
0
3
1
0.17
W
Cthulhu
2
0
5
4.5
L
Mulan
Pooman27
Mulan
1
9
0
0.11
L
Vulcan
Sp0o0oN
Vulcan
0
2
0
0
W
Xbalanque
Triag
Xbalanque
1
1
3
2.5
L
0
4
0
0
L
Geb
vovuey
Geb
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,762
Damage
32,055
41,075
Taken
43,293
16,823
Mitigated
21,091
8,144
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,428
1,073
1,250
4,606
7,414
3,107
168
1,270
6,144
60,600
0
W
4,455
1,527
0
2,142
6,128
5,127
1,386
803
5,325
0
35,344
W
Arachne
Hypocrysy
Arachne
6,542
4,925
0
8,659
12,474
4,960
701
737
11,737
0
60,892
L
2,779
825
0
2,286
7,110
2,356
0
2,717
4,107
0
26,259
W
Cthulhu
5,878
41
67
2,866
9,049
5,264
37
1,550
7,499
32,118
0
L
Mulan
Pooman27
Mulan
6,362
1,694
0
2,049
12,725
6,769
0
5,828
6,627
0
29,988
L
Vulcan
Sp0o0oN
Vulcan
961
389
0
0
2,554
747
0
1,260
1,122
7,375
0
W
Xbalanque
Triag
Xbalanque
5,752
3,799
0
4,199
8,228
2,633
2,141
1,261
6,967
0
40,047
L
893
398
0
774
5,060
1,757
0
0
4,985
11,285
0
L
Geb
vovuey
Geb
3,767
407
0
3,035
13,626
5,194
0
4,426
8,756
20,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,650
Gold Earned
41,653
208
Minions Killed
441
0
Camps Cleared
0
1,140,944
Distance Traveled
1,509,734
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,190
613
112
7
0
306,208
2
W
Bellona
8,326
555
81
5
0
300,541
1
W
Arachne
9,552
637
120
8
0
341,993
0
L
Neith
5,970
398
65
4
0
267,359
5
W
Cthulhu
7,508
501
59
4
0
301,805
5
L
Mulan
5,974
398
53
4
0
252,796
5
L
Vulcan
4,804
320
16
1
0
112,306
0
W
Xbalanque
7,077
472
69
5
0
259,187
0
L
Freya
5,886
392
37
2
0
215,047
1
L
Geb
6,016
401
37
2
0
293,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role