Player Matchup

Fafnir
Fafnir
Boozooka
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 53L
1,659 Elo+
Party 2
Neith
Neith
Sixteythree
Neith
Level 18
God Stats
9W - 14L
1,490 SR
Queue Stats
121W - 153L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
mimiman2000
Baron Samedi
Level 103
God Stats
9W - 5L
1,569 SR
Queue Stats
303W - 219L
1,676 Elo+
Party 2
Team Averages
Level 50
1,520 SR
1,618 Elo+

VS

Team Averages
Level 90
1,555 SR
1,555 Elo+
Pele
Pele
Monzterz
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Orzic
Cthulhu
Level 29
God Stats
1W - 1L
1,824 SR
Queue Stats
26W - 24L
1,483 Elo+
Party 1
The Morrigan
The Morrigan
ĐcUndead
The Morrigan
Level 156
God Stats
1W - 1L
1,340 SR
Queue Stats
26W - 25L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boozooka
Fafnir
9
1 / 4 / 0
7,485
680
3,365
12,951
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 1
6,616
601
3,674
5,565
1,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
mimiman2000
Baron Samedi
9
0 / 6 / 1
6,486
590
3,843
7,781
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 1 / 5
8,131
739
7,436
6,477
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Orzic
Cthulhu
11
2 / 0 / 9
7,719
702
6,661
5,384
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
ĐcUndead
The Morrigan
13
7 / 0 / 6
9,162
833
8,594
2,634
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Boozooka
Fafnir
1
4
0
0.25
W
Pele
4
1
5
6.5
W
Cthulhu
Orzic
Cthulhu
2
0
9
6.5
L
0
3
1
0.17
L
Baron Samedi
mimiman2000
Baron Samedi
0
6
1
0.08
W
The Morrigan
ĐcUndead
The Morrigan
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
22,691
26,297
Taken
14,495
16,276
Mitigated
7,451
7,438
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Boozooka
Fafnir
3,365
1,107
0
4,315
12,951
12,031
0
6,993
5,443
8,240
0
W
Pele
7,436
1,549
0
740
6,477
3,363
216
2,988
3,410
0
35,859
W
Cthulhu
Orzic
Cthulhu
6,661
1,097
191
1,497
5,384
3,071
236
2,913
2,329
13,354
0
L
3,674
1,177
0
1,193
5,565
1,747
0
2,022
3,414
0
23,273
L
Baron Samedi
mimiman2000
Baron Samedi
3,843
400
373
1,557
7,781
2,498
0
4,322
3,193
27,985
0
W
The Morrigan
ĐcUndead
The Morrigan
8,594
1,813
149
534
2,634
1,017
98
979
1,529
37,530
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,587
Gold Earned
25,012
107
Minions Killed
128
0
Camps Cleared
0
535,329
Distance Traveled
619,786
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,485
680
6
1
0
190,270
5
W
Pele
8,131
739
49
4
0
212,290
1
W
Cthulhu
7,719
702
16
1
0
203,963
1
L
Neith
6,616
601
43
4
0
171,106
0
L
Baron Samedi
6,486
590
58
5
0
173,953
5
W
The Morrigan
9,162
833
63
6
0
203,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role