Player Matchup

Janus
Janus
BobMingChang
Janus
Level 81
God Stats
13W - 5L
1,747 SR
Queue Stats
130W - 60L
1,897 Elo+
Party 2
Hachiman
Hachiman
DongaviusII
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
2,010 Elo+
Party 2
Bellona
Bellona
Rice
Bellona
Level 160
God Stats
3W - 0L
1,793 SR
Queue Stats
114W - 56L
1,855 Elo+
Party 2
Sobek
Sobek
StrongestWarGod
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ZeuoGod
Merlin
Level 158
God Stats
1W - 0L
1,605 SR
Queue Stats
101W - 34L
1,902 Elo+
Party 2
Team Averages
Level 134
1,629 SR
1,833 Elo+

VS

Team Averages
Level 113
1,708 SR
1,622 Elo+
Apollo
Apollo
DrJagerBomb
Apollo
Level 61
God Stats
5W - 5L
1,695 SR
Queue Stats
61W - 52L
1,720 Elo+
Solo
Xing Tian
Xing Tian
JarlWulf
Xing Tian
Level 124
God Stats
7W - 5L
1,846 SR
Queue Stats
871W - 736L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
Rasquelle
Ah Puch
Level 129
God Stats
6W - 2L
1,897 SR
Queue Stats
655W - 602L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
USaidUWereNine
Heimdallr
Level 108
God Stats
80W - 85L
1,543 SR
Queue Stats
490W - 501L
1,577 Elo+
Solo
Scylla
Scylla
moistlump
Scylla
Level 141
God Stats
3W - 3L
1,558 SR
Queue Stats
131W - 111L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,377
538
3,163
2,799
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
DongaviusII
Hachiman
10
1 / 0 / 3
5,600
560
4,335
4,944
1,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Rice
Bellona
12
3 / 0 / 0
6,697
670
3,307
4,811
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 0 / 4
5,555
556
2,883
6,342
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
ZeuoGod
Merlin
11
3 / 0 / 2
6,615
662
3,735
3,287
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 3 / 0
4,845
485
1,672
5,375
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
JarlWulf
Xing Tian
6
0 / 1 / 0
4,204
420
2,787
6,483
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Rasquelle
Ah Puch
8
0 / 2 / 0
4,718
472
2,348
4,744
1,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
USaidUWereNine
Heimdallr
8
0 / 3 / 0
4,510
451
2,035
5,101
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
moistlump
Scylla
10
0 / 0 / 0
5,074
507
2,224
3,370
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
Hachiman
DongaviusII
Hachiman
1
0
3
2.5
L
Apollo
0
3
0
0
L
Xing Tian
JarlWulf
Xing Tian
0
1
0
0
L
Ah Puch
Rasquelle
Ah Puch
0
2
0
0
W
Bellona
Rice
Bellona
3
0
0
3
W
2
0
4
4
L
Heimdallr
USaidUWereNine
Heimdallr
0
3
0
0
W
Merlin
ZeuoGod
Merlin
3
0
2
4
L
Scylla
moistlump
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
11,066
22,183
Taken
25,073
9,302
Mitigated
8,530
9,232
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,163
410
0
750
2,799
766
0
1,339
1,374
30,964
0
W
Hachiman
DongaviusII
Hachiman
4,335
2,262
0
423
4,944
1,405
147
805
4,095
0
35,774
L
Apollo
1,672
934
0
120
5,375
1,633
0
1,365
3,914
0
31,317
L
Xing Tian
JarlWulf
Xing Tian
2,787
525
0
1,945
6,483
2,647
0
3,579
2,686
10,643
0
L
Ah Puch
Rasquelle
Ah Puch
2,348
260
0
1,905
4,744
1,909
0
259
4,467
21,520
0
W
Bellona
Rice
Bellona
3,307
1,080
0
3,620
4,811
2,611
0
1,916
2,891
0
35,617
W
2,883
622
0
2,939
6,342
3,622
0
2,327
3,883
7,631
0
L
Heimdallr
USaidUWereNine
Heimdallr
2,035
1,370
0
1,142
5,101
1,451
0
2,583
2,332
0
20,603
W
Merlin
ZeuoGod
Merlin
3,735
1,015
0
1,500
3,287
898
226
672
2,581
40,197
0
L
Scylla
moistlump
Scylla
2,224
191
0
1,226
3,370
890
0
1,393
1,893
27,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,844
Gold Earned
23,351
336
Minions Killed
237
0
Camps Cleared
0
1,040,863
Distance Traveled
927,430
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,377
538
60
6
0
207,942
2
W
Hachiman
5,600
560
71
7
0
213,474
1
L
Apollo
4,845
485
71
7
0
195,883
1
L
Xing Tian
4,204
420
12
1
0
193,394
2
L
Ah Puch
4,718
472
49
5
0
186,222
2
W
Bellona
6,697
670
103
10
0
215,129
2
W
Sobek
5,555
556
9
1
0
232,659
3
L
Heimdallr
4,510
451
39
4
0
167,457
1
W
Merlin
6,615
662
93
9
0
171,659
5
L
Scylla
5,074
507
66
7
0
184,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role