Player Matchup

Chaac
Chaac
DIESEL1990
Chaac
Level 28
God Stats
2W - 1L
1,208 SR
Queue Stats
14W - 14L
1,816 Elo+
Solo
Fenrir
Fenrir
Jesusauce1
Fenrir
Level 28
God Stats
5W - 6L
1,389 SR
Queue Stats
228W - 239L
1,359 Elo+
Solo
Bellona
Bellona
djsparks650
Bellona
Level 27
God Stats
10W - 6L
1,546 SR
Queue Stats
181W - 200L
1,310 Elo+
Solo
Agni
Agni
tosekiero69
Agni
Level 18
God Stats
25W - 27L
1,430 SR
Queue Stats
35W - 41L
1,336 Elo+
Solo
Neith
Neith
xLilFuzzX
Neith
Level 14
God Stats
18W - 16L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,464 Elo+

VS

Team Averages
Level 16
1,527 SR
1,386 Elo+
Thor
Thor
Brianjaramillo11
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,416 Elo+
Party 1
Set
Set
ElijahRaymond
Set
Level 25
God Stats
91W - 97L
1,411 SR
Queue Stats
141W - 143L
1,319 Elo+
Solo
Xing Tian
Xing Tian
ShadowFenrirHPH
Xing Tian
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
134W - 179L
1,266 Elo+
Solo
Nemesis
Nemesis
Silverleafa
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Ra
Ra
tavo bot
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 1 / 15
11,532
887
14,513
15,862
7,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Jesusauce1
Fenrir
20
20 / 4 / 7
15,630
1,202
29,324
19,437
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
djsparks650
Bellona
20
5 / 0 / 14
12,997
1,000
18,109
11,748
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 3 / 14
11,931
918
11,499
6,232
3,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
xLilFuzzX
Neith
19
7 / 3 / 14
12,626
971
16,579
12,299
4,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,364
874
9,999
16,613
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 3 / 1
11,466
882
7,482
8,637
4,799
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ShadowFenrirHPH
Xing Tian
17
1 / 8 / 6
11,111
855
4,847
24,721
13,681
Nemesis
Silverleafa
Nemesis
18
1 / 8 / 3
12,096
930
11,956
29,180
14,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
2 / 9 / 5
11,833
910
16,342
19,063
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
33
Kills
10
11
Deaths
33
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Chaac
1
1
15
8.5
L
4
3
1
1.5
W
Fenrir
Jesusauce1
Fenrir
20
4
7
5.88
L
Xing Tian
ShadowFenrirHPH
Xing Tian
1
8
6
0.5
L
Nemesis
Silverleafa
Nemesis
1
8
3
0.31
W
Bellona
djsparks650
Bellona
5
0
14
12
L
2
9
5
0.5
W
0
3
14
2.33
W
Neith
xLilFuzzX
Neith
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,024
Damage
50,626
65,578
Taken
98,214
36,888
Mitigated
47,384
20,101
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,999
3,402
0
546
16,613
6,782
0
2,226
14,287
0
17,569
W
Chaac
14,513
3,713
0
5,678
15,862
7,993
0
4,135
10,729
83
30,515
L
7,482
3,299
125
958
8,637
4,799
0
1,100
7,487
0
14,755
W
Fenrir
Jesusauce1
Fenrir
29,324
16,225
469
8,408
19,437
9,178
0
4,431
15,006
0
48,304
L
Xing Tian
ShadowFenrirHPH
Xing Tian
4,847
380
0
0
24,721
13,681
0
2,671
21,750
7,794
0
L
Nemesis
Silverleafa
Nemesis
11,956
7,149
0
5,713
29,180
14,346
0
3,815
24,990
0
48,207
W
Bellona
djsparks650
Bellona
18,109
7,268
0
1,633
11,748
11,348
0
4,914
6,834
0
31,503
L
16,342
1,992
1,056
1,035
19,063
7,776
0
1,770
17,118
44,453
0
W
11,499
1,261
0
89
6,232
3,468
0
3,118
3,114
45,788
0
W
Neith
xLilFuzzX
Neith
16,579
8,917
255
3,569
12,299
4,901
0
4,591
7,708
0
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,716
Gold Earned
57,870
229
Minions Killed
196
4
Camps Cleared
4
1,110,227
Distance Traveled
1,075,355
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,364
874
21
2
1
247,101
0
W
Chaac
11,532
887
37
3
3
226,022
0
L
Set
11,466
882
17
1
1
152,948
1
W
Fenrir
15,630
1,202
41
3
1
243,399
0
L
Xing Tian
11,111
855
3
0
1
224,193
0
L
Nemesis
12,096
930
87
7
1
216,699
0
W
Bellona
12,997
1,000
36
3
0
275,951
0
L
Ra
11,833
910
68
5
0
234,414
0
W
Agni
11,931
918
82
6
0
207,587
0
W
Neith
12,626
971
33
3
0
157,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role