Player Matchup

Neith
Neith
JC QUIRINO
Neith
Level 76
God Stats
18W - 16L
1,514 SR
Queue Stats
241W - 258L
1,429 Elo+
Solo
Khepri
Khepri
JoeFreed
Khepri
Level 59
God Stats
9W - 12L
1,430 SR
Queue Stats
100W - 150L
1,376 Elo+
Party 2
Ravana
Ravana
NotHere3791
Ravana
Level 64
God Stats
0W - 2L
1,315 SR
Queue Stats
68W - 111L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
SMCxShweat
Danzaburou
Level 58
God Stats
2W - 2L
1,583 SR
Queue Stats
50W - 63L
1,433 Elo+
Party 2
Anubis
Anubis
WillTrill7
Anubis
Level 118
God Stats
11W - 19L
1,482 SR
Queue Stats
52W - 68L
1,361 Elo+
Solo
Team Averages
Level 75
1,465 SR
1,389 Elo+

VS

Team Averages
Level 85
1,427 SR
1,404 Elo+
Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DOMINATORH24
Anubis
Level 85
God Stats
9W - 9L
1,470 SR
Queue Stats
88W - 102L
1,420 Elo+
Party 1
Camazotz
Camazotz
JackieEichel48
Camazotz
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
449W - 413L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
VoidsKingdomYt
Cu Chulainn
Level 67
God Stats
4W - 3L
1,274 SR
Queue Stats
21W - 26L
1,403 Elo+
Party 1
Izanami
Izanami
WizitO1
Izanami
Level 121
God Stats
14W - 7L
1,388 SR
Queue Stats
56W - 50L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 2 / 3
12,097
605
10,099
11,709
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
JoeFreed
Khepri
14
1 / 5 / 4
8,991
450
7,587
16,930
10,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
14
1 / 4 / 2
8,890
445
8,151
11,521
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
SMCxShweat
Danzaburou
15
5 / 4 / 1
9,501
475
16,705
14,913
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
WillTrill7
Anubis
16
4 / 5 / 0
10,144
507
12,206
15,804
6,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 8
10,392
520
11,151
20,263
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
17
4 / 3 / 6
10,543
527
13,085
14,739
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
18
5 / 2 / 4
10,826
541
8,368
16,929
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
VoidsKingdomYt
Cu Chulainn
15
2 / 4 / 4
9,859
493
5,141
9,856
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WizitO1
Izanami
18
5 / 5 / 6
10,990
550
17,391
19,121
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
16
Kills
20
20
Deaths
16
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
8
4
W
Anubis
4
3
6
2.33
L
Neith
5
2
3
3.25
W
Camazotz
5
2
4
3.5
L
Khepri
JoeFreed
Khepri
1
5
4
0.6
L
Ravana
1
4
2
0.5
L
Danzaburou
SMCxShweat
Danzaburou
5
4
1
1.38
W
Cu Chulainn
VoidsKingdomYt
Cu Chulainn
2
4
4
1
L
Anubis
WillTrill7
Anubis
4
5
0
0.8
W
Izanami
WizitO1
Izanami
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,748
Damage
55,136
70,877
Taken
80,908
32,056
Mitigated
42,290
17,633
Healing
35,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,151
507
704
5,611
20,263
19,042
112
5,138
15,125
31,870
0
W
Anubis
13,085
622
900
8,714
14,739
7,188
853
5,431
9,308
70,095
0
L
Neith
10,099
4,222
0
2,844
11,709
4,906
1,057
2,017
9,417
0
89,022
W
Camazotz
8,368
2,126
0
7,121
16,929
5,321
23
2,896
14,033
0
72,168
L
Khepri
JoeFreed
Khepri
7,587
710
466
2,122
16,930
10,489
176
7,493
9,387
30,016
0
L
Ravana
8,151
1,714
0
2,375
11,521
3,692
0
3,628
7,893
0
55,184
L
Danzaburou
SMCxShweat
Danzaburou
16,705
7,892
243
4,728
14,913
6,641
1,246
5,024
9,889
0
66,745
W
Cu Chulainn
VoidsKingdomYt
Cu Chulainn
5,141
1,680
614
1,784
9,856
5,168
1,309
709
9,147
0
48,428
L
Anubis
WillTrill7
Anubis
12,206
163
0
4,855
15,804
6,328
343
6,074
9,730
70,712
0
W
Izanami
WizitO1
Izanami
17,391
11,129
453
9,812
19,121
5,571
2,230
5,619
13,502
0
94,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
52,610
535
Minions Killed
570
0
Camps Cleared
0
1,790,139
Distance Traveled
1,797,050
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,392
520
49
2
0
368,027
3
W
Anubis
10,543
527
126
6
0
319,811
1
L
Neith
12,097
605
183
9
0
333,095
1
W
Camazotz
10,826
541
128
6
0
423,148
0
L
Khepri
8,991
450
33
2
0
375,843
1
L
Ravana
8,890
445
93
5
0
413,267
3
L
Danzaburou
9,501
475
99
5
0
341,980
1
W
Cu Chulainn
9,859
493
93
5
0
345,861
0
L
Anubis
10,144
507
127
6
0
325,954
1
W
Izanami
10,990
550
174
9
0
340,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role