Player Matchup

Merlin
Merlin
Gold III
Jotxgaymer
Merlin
Gold III
Level 148
God Stats
3W - 3L
1,641 SR
Queue Stats
39W - 34L
1,487 MMR
Party 1
Hercules
Hercules
Silver I
TurboTigerr
Hercules
Silver I
Level 96
God Stats
13W - 10L
1,841 SR
Queue Stats
166W - 154L
1,432 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
johisa200
Tsukuyomi
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Silver III
pandapolio
Cupid
Silver III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 69L
1,304 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
sly313
Cu Chulainn
Bronze III
Level 106
God Stats
2W - 1L
1,538 SR
Queue Stats
29W - 26L
1,580 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,604 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,544 SR
1,457 MMR
Hun Batz
Hun Batz
Silver III
Keyarga
Hun Batz
Silver III
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,437 MMR
Party 2
Guan Yu
Guan Yu
Gold III
LittleBast4rd
Guan Yu
Gold III
Level 144
God Stats
4W - 2L
1,535 SR
Queue Stats
114W - 115L
1,443 MMR
Solo
Apollo
Apollo
Silver II
MrConfined
Apollo
Silver II
Level 143
God Stats
2W - 4L
1,760 SR
Queue Stats
15W - 16L
1,459 MMR
Party 2
Sobek
Sobek
Silver III
Read0215
Sobek
Silver III
Level 56
God Stats
4W - 5L
1,423 SR
Queue Stats
18W - 24L
1,446 MMR
Solo
Discordia
Discordia
Silver III
Vìle
Discordia
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jotxgaymer
Merlin
18
2 / 7 / 1
11,918
497
12,308
14,179
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TurboTigerr
Hercules
15
3 / 3 / 4
9,980
416
7,301
24,468
28,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
johisa200
Tsukuyomi
18
3 / 7 / 7
11,439
477
13,552
19,117
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
18
2 / 6 / 6
11,510
480
10,404
16,767
9,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
sly313
Cu Chulainn
18
1 / 3 / 0
11,224
468
13,753
18,106
15,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ScyllaSetSun WukongDanzaburou

VS

Bans
NemesisErlang ShenAnhurNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Keyarga
Hun Batz
20
11 / 2 / 9
15,561
648
21,117
19,910
8,990
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
20
2 / 1 / 6
13,433
560
14,504
25,203
24,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
MrConfined
Apollo
20
6 / 4 / 5
14,098
587
16,750
20,612
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Read0215
Sobek
18
0 / 2 / 11
11,895
496
6,025
16,530
19,885
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Vìle
Discordia
20
7 / 2 / 7
14,613
609
13,266
9,369
4,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
26
26
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jotxgaymer
Merlin
2
7
1
0.36
W
Hun Batz
Keyarga
Hun Batz
11
2
9
7.75
W
Guan Yu
2
1
6
5
W
Apollo
MrConfined
Apollo
6
4
5
2.13
W
Sobek
Read0215
Sobek
0
2
11
2.75
L
Hercules
TurboTigerr
Hercules
3
3
4
1.67
W
Discordia
Vìle
Discordia
7
2
7
5.25
L
Tsukuyomi
johisa200
Tsukuyomi
3
7
7
0.93
L
Cupid
2
6
6
0.83
L
Cu Chulainn
sly313
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,318
Damage
71,662
92,637
Taken
91,624
66,804
Mitigated
67,730
22,683
Healing
42,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jotxgaymer
Merlin
12,308
559
0
952
14,179
4,974
0
2,889
11,135
85,311
0
W
Hun Batz
Keyarga
Hun Batz
21,117
6,843
0
7,130
19,910
8,990
514
3,453
16,171
0
136,658
W
Guan Yu
14,504
1,654
2,158
13,516
25,203
24,631
1,033
3,793
20,515
0
74,179
W
Apollo
MrConfined
Apollo
16,750
13,423
0
8,453
20,612
9,463
3,090
2,333
18,060
0
132,996
W
Sobek
Read0215
Sobek
6,025
577
1,479
5,513
16,530
19,885
0
3,873
12,382
31,385
0
L
Hercules
TurboTigerr
Hercules
7,301
1,832
0
7,231
24,468
28,791
0
8,487
15,796
0
23,859
W
Discordia
Vìle
Discordia
13,266
1,191
0
4,540
9,369
4,761
3,437
722
8,485
113,424
0
L
Tsukuyomi
johisa200
Tsukuyomi
13,552
3,695
0
5,231
19,117
8,760
0
5,162
13,609
0
79,145
L
Cupid
10,404
7,015
621
4,085
16,767
9,142
448
1,802
14,805
0
82,680
L
Cu Chulainn
sly313
Cu Chulainn
13,753
2,379
0
4,563
18,106
15,137
316
951
16,507
10,236
66,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,071
Gold Earned
69,600
634
Minions Killed
792
0
Camps Cleared
0
2,229,131
Distance Traveled
2,395,569
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,918
497
169
7
0
427,183
8
W
Hun Batz
15,561
648
197
8
0
515,623
0
W
Guan Yu
13,433
560
146
6
0
492,190
3
W
Apollo
14,098
587
191
8
0
430,177
2
W
Sobek
11,895
496
42
2
0
516,527
5
L
Hercules
9,980
416
27
1
0
456,747
5
W
Discordia
14,613
609
216
9
0
441,052
9
L
Tsukuyomi
11,439
477
129
5
0
487,906
3
L
Cupid
11,510
480
160
7
0
385,885
4
L
Cu Chulainn
11,224
468
149
6
0
471,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role