Player Matchup

Mercury
Mercury
BestOnii
Mercury
Level 44
God Stats
2W - 1L
2,023 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
DomUva
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Gamegod971
Anhur
Level 33
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 35
1,755 SR
1,500 Elo+

VS

Team Averages
Level 42
1,419 SR
1,317 Elo+
Heimdallr
Heimdallr
HolyZest
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
ImmortalVosay
Cthulhu
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
34W - 69L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Malfetes
Kukulkan
Level 21
God Stats
0W - 3L
1,258 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BestOnii
Mercury
12
0 / 2 / 14
8,305
692
5,668
7,748
2,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
DomUva
Scylla
13
8 / 1 / 7
9,385
782
9,777
6,872
2,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
13
9 / 1 / 6
9,816
818
7,625
9,538
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HolyZest
Heimdallr
10
1 / 6 / 1
7,517
626
3,909
8,488
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
1 / 7 / 2
7,411
618
5,332
10,452
5,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Malfetes
Kukulkan
10
1 / 4 / 2
7,238
603
5,482
6,939
2,275
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
3
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
BestOnii
Mercury
0
2
14
3.5
W
Scylla
DomUva
Scylla
8
1
7
11.5
W
Anhur
9
1
6
12
L
Heimdallr
HolyZest
Heimdallr
1
6
1
0.25
L
Cthulhu
1
7
2
0.29
L
Kukulkan
Malfetes
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
14,723
24,158
Taken
25,879
8,659
Mitigated
10,263
5,325
Healing
1,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BestOnii
Mercury
5,668
2,303
349
449
7,748
2,737
1,053
2,643
5,105
0
35,418
W
Scylla
DomUva
Scylla
9,777
650
0
1,199
6,872
2,207
256
4,001
2,871
29,124
0
W
Anhur
7,625
2,969
0
3,328
9,538
3,715
1,108
5,178
4,360
0
39,442
L
Heimdallr
HolyZest
Heimdallr
3,909
682
0
929
8,488
2,674
0
4,308
4,180
0
12,180
L
Cthulhu
5,332
669
0
0
10,452
5,314
0
2,207
8,245
15,781
0
L
Kukulkan
Malfetes
Kukulkan
5,482
472
0
975
6,939
2,275
0
3,322
3,617
29,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
22,166
148
Minions Killed
85
0
Camps Cleared
0
746,709
Distance Traveled
625,064
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,305
692
54
5
0
323,560
1
W
Scylla
9,385
782
26
2
0
220,570
0
W
Anhur
9,816
818
68
6
0
202,579
4
L
Heimdallr
7,517
626
13
1
0
223,185
0
L
Cthulhu
7,411
618
24
2
0
201,200
2
L
Kukulkan
7,238
603
48
4
0
200,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role