Player Matchup

Achilles
Achilles
Issa Daemon
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,483 Elo+
Party 1
Bacchus
Bacchus
SP_AG3
Bacchus
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
487W - 389L
1,538 Elo+
Party 1
Scylla
Scylla
Shdw_gear
Scylla
Level 148
God Stats
10W - 12L
1,566 SR
Queue Stats
197W - 189L
1,524 Elo+
Party 1
Fenrir
Fenrir
shock_wave-307
Fenrir
Level 67
God Stats
17W - 29L
1,305 SR
Queue Stats
674W - 785L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
zBubbleT_
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
623W - 500L
1,524 Elo+
Party 1
Team Averages
Level 121
1,474 SR
1,489 Elo+

VS

Team Averages
Level 108
1,462 SR
1,437 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AchillesBlack44
Odin
Level 129
God Stats
8W - 11L
1,424 SR
Queue Stats
191W - 178L
1,501 Elo+
Solo
Ares
Ares
KCwolf1989z
Ares
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 42L
1,423 Elo+
Solo
Danzaburou
Danzaburou
PIC0S
Danzaburou
Level 66
God Stats
12W - 15L
1,456 SR
Queue Stats
168W - 193L
1,374 Elo+
Solo
Aphrodite
Aphrodite
ninjasasinn
Aphrodite
Level 129
God Stats
145W - 137L
1,431 SR
Queue Stats
580W - 706L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Issa Daemon
Achilles
8
0 / 2 / 0
4,830
483
1,582
5,503
4,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bacchus
SP_AG3
Bacchus
9
3 / 0 / 2
6,107
611
3,150
6,046
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Shdw_gear
Scylla
11
1 / 0 / 1
6,045
605
2,631
3,559
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 1
4,792
479
845
6,797
2,045
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
zBubbleT_
Tsukuyomi
11
3 / 2 / 2
6,367
637
2,923
6,418
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 1 / 3
6,079
608
4,937
4,491
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 2
5,944
594
4,682
7,248
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
3,592
359
212
1,392
309
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
PIC0S
Danzaburou
9
0 / 1 / 2
5,001
500
1,353
3,549
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ninjasasinn
Aphrodite
9
0 / 2 / 1
5,270
527
1,876
5,032
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
7
8
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
1
3
4.5
L
4
1
2
5
W
Achilles
Issa Daemon
Achilles
0
2
0
0
L
0
2
0
0
L
Danzaburou
PIC0S
Danzaburou
0
1
2
1
W
Bacchus
SP_AG3
Bacchus
3
0
2
4
W
Scylla
Shdw_gear
Scylla
1
0
1
1.5
L
Aphrodite
ninjasasinn
Aphrodite
0
2
1
0.25
W
0
4
1
0.13
W
Tsukuyomi
zBubbleT_
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
13,060
28,323
Taken
21,712
13,023
Mitigated
9,920
6,080
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,937
2,076
0
273
4,491
2,968
457
878
3,576
0
30,319
L
4,682
1,883
0
1,275
7,248
3,862
0
1,177
6,005
0
23,574
W
Achilles
Issa Daemon
Achilles
1,582
202
0
307
5,503
4,064
210
272
5,231
0
17,246
L
212
54
0
65
1,392
309
0
229
1,163
1,865
0
L
Danzaburou
PIC0S
Danzaburou
1,353
502
0
610
3,549
1,143
49
1,554
1,955
0
20,138
W
Bacchus
SP_AG3
Bacchus
3,150
771
0
1,739
6,046
4,203
0
880
5,166
14,024
0
W
Scylla
Shdw_gear
Scylla
2,631
45
0
1,285
3,559
925
227
335
3,224
34,197
0
L
Aphrodite
ninjasasinn
Aphrodite
1,876
422
1,450
3,013
5,032
1,638
0
1,682
3,232
29,983
0
W
845
449
0
1,753
6,797
2,045
698
511
6,286
0
14,614
W
Tsukuyomi
zBubbleT_
Tsukuyomi
2,923
872
0
996
6,418
1,786
494
90
6,328
0
35,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,141
Gold Earned
25,886
255
Minions Killed
211
0
Camps Cleared
0
998,444
Distance Traveled
829,886
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,079
608
63
6
0
205,047
1
L
Odin
5,944
594
44
4
0
228,058
0
W
Achilles
4,830
483
49
5
0
245,236
0
L
Ares
3,592
359
4
0
0
38,660
0
L
Danzaburou
5,001
500
37
4
0
196,776
0
W
Bacchus
6,107
611
25
3
0
198,538
0
W
Scylla
6,045
605
84
8
0
183,133
3
L
Aphrodite
5,270
527
63
6
0
161,345
1
W
Fenrir
4,792
479
32
3
0
183,636
3
W
Tsukuyomi
6,367
637
65
7
0
187,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role