Player Matchup

Artemis
Artemis
Cap America 23
Artemis
Level 126
God Stats
7W - 7L
1,524 SR
Queue Stats
48W - 46L
1,469 Elo+
Party 2
Bellona
Bellona
ChedPaulo
Bellona
Level 32
God Stats
9W - 11L
1,498 SR
Queue Stats
29W - 27L
1,278 Elo+
Solo
Janus
Janus
IronMan2669
Janus
Level 89
God Stats
9W - 10L
1,444 SR
Queue Stats
482W - 504L
1,503 Elo+
Party 2
Da Ji
Da Ji
ReverendCape
Da Ji
Level 147
God Stats
1W - 1L
1,302 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 3
Ares
Ares
SLUNTER
Ares
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,546 Elo+
Party 3
Team Averages
Level 99
1,454 SR
1,462 Elo+

VS

Team Averages
Level 35
1,517 SR
1,343 Elo+
Ares
Ares
Graveman27
Ares
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,483 Elo+
Party 4
Serqet
Serqet
LoDcorn
Serqet
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
77W - 150L
1,240 Elo+
Party 1
Chaac
Chaac
StonyBologna513
Chaac
Level 29
God Stats
2W - 5L
1,584 SR
Queue Stats
11W - 24L
1,589 Elo+
Party 4
Agni
Agni
UN0RTH0D0XPANDA
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 102L
1,246 Elo+
Party 1
Ullr
Ullr
WG RED WOLVES
Ullr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 174L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 25
11,929
1,193
20,434
8,104
4,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ChedPaulo
Bellona
17
4 / 1 / 23
10,264
1,026
6,694
10,166
7,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 0 / 25
10,832
1,083
21,206
1,356
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 2 / 20
10,586
1,059
19,017
11,488
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
SLUNTER
Ares
18
10 / 0 / 22
11,820
1,182
11,037
10,236
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,256
926
6,317
15,863
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
LoDcorn
Serqet
13
1 / 12 / 1
8,529
853
4,726
14,912
5,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 1
8,420
842
8,617
16,355
18,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 10 / 2
8,433
843
6,214
16,845
7,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 14 / 3
8,352
835
8,661
22,873
7,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
12
46
Kills
3
3
Deaths
46
115
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
0
25
26.5
W
Bellona
ChedPaulo
Bellona
4
1
23
15.5
L
1
3
2
0.67
W
6
0
25
18.5
L
Serqet
LoDcorn
Serqet
1
12
1
0.13
W
12
2
20
11
W
Ares
SLUNTER
Ares
10
0
22
21
L
0
7
1
0.07
L
1
10
2
0.2
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,388
Damage
34,535
41,350
Taken
86,848
27,611
Mitigated
54,243
10,145
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,434
13,788
0
4,115
8,104
4,446
0
2,839
5,215
0
29,696
W
Bellona
ChedPaulo
Bellona
6,694
1,832
567
2,901
10,166
7,743
0
3,768
6,099
0
12,118
L
6,317
274
0
727
15,863
15,325
0
6,237
9,626
14,944
0
W
21,206
527
0
0
1,356
530
0
507
849
54,339
0
L
Serqet
LoDcorn
Serqet
4,726
2,137
0
0
14,912
5,301
0
6,556
8,356
0
6,503
W
19,017
5,912
0
1,356
11,488
5,826
0
3,500
7,629
0
21,449
W
Ares
SLUNTER
Ares
11,037
899
0
1,206
10,236
9,066
0
1,917
7,804
21,838
0
L
8,617
843
0
2,311
16,355
18,655
0
6,630
9,725
0
34,152
L
6,214
346
123
937
16,845
7,068
0
3,390
13,455
19,098
0
L
8,661
7,102
0
962
22,873
7,894
0
9,430
13,443
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,431
Gold Earned
42,990
168
Minions Killed
127
3
Camps Cleared
3
930,162
Distance Traveled
704,994
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,929
1,193
18
2
1
162,667
0
W
Bellona
10,264
1,026
18
2
0
190,591
0
L
Ares
9,256
926
13
1
0
154,081
0
W
Janus
10,832
1,083
106
11
0
198,316
1
L
Serqet
8,529
853
3
0
0
146,308
0
W
Da Ji
10,586
1,059
9
1
2
182,224
0
W
Ares
11,820
1,182
17
2
0
196,364
1
L
Chaac
8,420
842
74
7
0
145,354
0
L
Agni
8,433
843
17
2
1
126,706
0
L
Ullr
8,352
835
20
2
2
132,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role