Player Matchup

Set
Set
Platinum I
Peěp
Set
Platinum I
Level 63
God Stats
1W - 1L
1,867 SR
Queue Stats
112W - 77L
2,362 MMR
Party 2
Cupid
Cupid
Diamond V
Rosario_Flores
Cupid
Diamond V
Level 92
God Stats
4W - 11L
1,474 SR
Queue Stats
190W - 162L
2,166 MMR
Party 3
Janus
Janus
Diamond I
Thicc Smith
Janus
Diamond I
Level 155
God Stats
3W - 4L
1,820 SR
Queue Stats
124W - 125L
2,420 MMR
Solo
Vamana
Vamana
Platinum I
UKoolaidria
Vamana
Platinum I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 19L
2,359 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
tragamonedas16
Cabrakan
Diamond II
Level 160
God Stats
0W - 3L
1,347 SR
Queue Stats
387W - 321L
2,327 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 114
1,602 SR
2,327 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,725 SR
2,324 MMR
Thanatos
Thanatos
Platinum II
Catch a Break
Thanatos
Platinum II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 80L
2,233 MMR
Solo
Danzaburou
Danzaburou
Diamond II
MP Cruelty
Danzaburou
Diamond II
Level 158
God Stats
32W - 40L
1,582 SR
Queue Stats
1,315W - 1,269L
2,329 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
TkReno1z
Sun Wukong
Diamond II
Level 160
God Stats
57W - 38L
1,792 SR
Queue Stats
688W - 641L
2,457 MMR
Solo
Chang'e
Chang'e
Diamond I
XpressTorch
Chang'e
Diamond I
Level 160
God Stats
4W - 1L
2,073 SR
Queue Stats
228W - 198L
2,384 MMR
Party 1
Ymir
Ymir
Diamond IV
papinroon69420
Ymir
Diamond IV
Level 160
God Stats
10W - 6L
1,681 SR
Queue Stats
179W - 152L
2,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Peěp
Set
20
7 / 12 / 4
14,231
547
18,491
23,911
18,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 4 / 9
14,324
551
18,874
22,868
10,785
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 8 / 4
13,871
534
24,922
15,672
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
20
1 / 4 / 7
13,116
504
17,337
31,077
24,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
17
3 / 12 / 16
12,706
489
17,197
30,230
37,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
Cu ChulainnPersephoneAphroditeScyllaTsukuyomi

VS

Bans
Nu WaSobekNemesisArtioFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catch a Break
Thanatos
20
14 / 5 / 14
14,965
576
18,576
21,873
8,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
MP Cruelty
Danzaburou
20
11 / 7 / 6
16,558
637
23,808
21,836
11,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TkReno1z
Sun Wukong
20
4 / 2 / 15
16,825
647
22,508
35,117
32,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
XpressTorch
Chang'e
20
7 / 4 / 16
14,305
550
21,244
24,714
12,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 7 / 26
14,071
541
14,492
28,400
33,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
117
25
Kills
40
40
Deaths
25
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Catch a Break
Thanatos
14
5
14
4.2
W
Danzaburou
MP Cruelty
Danzaburou
11
7
6
2
L
Set
Peěp
Set
7
12
4
0.75
L
5
4
9
2.38
L
9
8
4
1.38
W
Sun Wukong
TkReno1z
Sun Wukong
4
2
15
5.75
L
Vamana
1
4
7
1.13
W
Chang'e
XpressTorch
Chang'e
7
4
16
3.75
W
4
7
26
2.43
L
Cabrakan
3
12
16
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,821
Damage
100,628
123,758
Taken
131,940
96,238
Mitigated
97,319
33,611
Healing
69,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Catch a Break
Thanatos
18,576
3,490
0
18,025
21,873
8,848
1,452
6,054
15,686
0
73,621
W
Danzaburou
MP Cruelty
Danzaburou
23,808
13,964
0
6,040
21,836
11,122
8,991
8,719
12,949
0
123,434
L
Set
Peěp
Set
18,491
9,931
0
2,061
23,911
18,526
1,126
4,306
19,605
0
119,356
L
18,874
12,484
264
10,754
22,868
10,785
3,015
6,524
16,344
0
100,268
L
24,922
984
0
2,149
15,672
5,572
645
5,531
10,141
94,021
0
W
Sun Wukong
TkReno1z
Sun Wukong
22,508
5,302
0
16,505
35,117
32,247
1,202
7,166
27,745
0
150,812
L
Vamana
17,337
9,559
0
14,668
31,077
24,271
364
8,153
22,924
0
102,094
W
Chang'e
XpressTorch
Chang'e
21,244
1,210
11,782
13,013
24,714
12,033
1,459
9,697
14,756
94,163
0
W
14,492
2,400
0
3,968
28,400
33,069
458
12,418
15,683
50,820
0
L
Cabrakan
17,197
1,983
0
3,715
30,230
37,084
0
11,533
18,697
30,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
76,724
659
Minions Killed
731
0
Camps Cleared
0
2,310,560
Distance Traveled
2,534,567
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,965
576
110
4
0
538,174
5
W
Danzaburou
16,558
637
169
7
0
462,807
7
L
Set
14,231
547
157
6
0
429,063
2
L
Cupid
14,324
551
148
6
0
434,446
1
L
Janus
13,871
534
141
5
0
470,798
2
W
Sun Wukong
16,825
647
261
10
0
522,577
9
L
Vamana
13,116
504
181
7
0
530,160
4
W
Chang'e
14,305
550
141
5
0
510,286
5
W
Ymir
14,071
541
50
2
0
500,723
2
L
Cabrakan
12,706
489
32
1
0
446,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role